Player Matchup

Sobek
Sobek
Flamable-Liquids
Sobek
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 98L
1,436 Elo+
Party 1
Ne Zha
Ne Zha
Kullevasi
Ne Zha
Level 115
God Stats
3W - 1L
1,364 SR
Queue Stats
94W - 126L
1,408 Elo+
Party 1
Chaac
Chaac
LoST x CrumPet
Chaac
Level 124
God Stats
5W - 0L
1,863 SR
Queue Stats
120W - 135L
1,448 Elo+
Solo
Nu Wa
Nu Wa
NicoExe
Nu Wa
Level 89
God Stats
7W - 1L
1,585 SR
Queue Stats
128W - 131L
1,421 Elo+
Solo
Sun Wukong
Sun Wukong
dryfart420
Sun Wukong
Level 108
God Stats
3W - 0L
1,453 SR
Queue Stats
70W - 70L
1,457 Elo+
Solo
Team Averages
Level 96
1,553 SR
1,434 Elo+

VS

Team Averages
Level 95
1,516 SR
1,479 Elo+
Nu Wa
Nu Wa
Dr3admaster
Nu Wa
Level 127
God Stats
3W - 2L
1,639 SR
Queue Stats
162W - 179L
1,497 Elo+
Party 2
Medusa
Medusa
EarlyMedal
Medusa
Level 102
God Stats
1W - 1L
1,718 SR
Queue Stats
29W - 29L
1,475 Elo+
Party 3
Freya
Freya
Nerdific
Freya
Level 113
God Stats
0W - 2L
1,264 SR
Queue Stats
66W - 71L
1,477 Elo+
Party 2
Janus
Janus
NineArtsTyrano
Janus
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 20L
1,514 Elo+
Solo
Ao Kuang
Ao Kuang
Rinkaiho
Ao Kuang
Level 65
God Stats
1W - 2L
1,462 SR
Queue Stats
17W - 18L
1,433 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 8
7,942
794
6,701
12,442
13,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ne Zha
Kullevasi
Ne Zha
15
5 / 1 / 6
8,926
893
8,266
8,891
3,853
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

15
4 / 2 / 7
8,535
854
7,101
16,074
12,360
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
NicoExe
Nu Wa
15
3 / 0 / 8
8,460
846
9,609
4,309
1,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
dryfart420
Sun Wukong
13
2 / 2 / 4
7,508
751
5,291
7,584
4,465
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 5
6,929
693
10,056
7,946
2,850
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
EarlyMedal
Medusa
13
3 / 2 / 2
7,567
757
9,131
8,804
3,791
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Freya
Nerdific
Freya
14
0 / 3 / 5
7,364
736
7,759
7,531
3,066
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

14
2 / 4 / 5
7,948
795
10,814
7,287
2,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ao Kuang
Rinkaiho
Ao Kuang
12
4 / 3 / 3
7,356
736
2,971
7,408
3,170
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
29
16
Kills
9
9
Deaths
16
33
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
4
5
0.63
L
Medusa
EarlyMedal
Medusa
3
2
2
2
W
2
4
8
1.5
W
Ne Zha
Kullevasi
Ne Zha
5
1
6
8
W
4
2
7
3.75
L
Freya
Nerdific
Freya
0
3
5
0.83
W
Nu Wa
NicoExe
Nu Wa
3
0
8
7
L
2
4
5
1.13
L
Ao Kuang
Rinkaiho
Ao Kuang
4
3
3
1.83
W
Sun Wukong
dryfart420
Sun Wukong
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,968
Damage
40,731
49,300
Taken
38,976
36,426
Mitigated
15,626
20,553
Healing
7,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,056
5,116
703
657
7,946
2,850
0
3,208
4,738
22,084
0
L
Medusa
EarlyMedal
Medusa
9,131
3,125
0
730
8,804
3,791
0
4,038
4,766
0
22,662
W
6,701
248
1,908
2,695
12,442
13,817
0
7,555
4,779
12,061
0
W
Ne Zha
Kullevasi
Ne Zha
8,266
905
990
2,035
8,891
3,853
665
5,173
3,652
0
21,685
W
7,101
721
717
7,294
16,074
12,360
227
9,802
5,926
0
14,952
L
Freya
Nerdific
Freya
7,759
2,491
197
1,213
7,531
3,066
0
2,067
5,464
17,740
0
W
Nu Wa
NicoExe
Nu Wa
9,609
1,825
1,205
648
4,309
1,931
663
2,474
1,803
36,151
0
L
10,814
594
1,061
529
7,287
2,749
0
4,342
2,945
25,829
0
L
Ao Kuang
Rinkaiho
Ao Kuang
2,971
330
886
1,617
7,408
3,170
0
2,655
4,753
6,732
0
W
Sun Wukong
dryfart420
Sun Wukong
5,291
216
1,878
1,183
7,584
4,465
0
5,932
1,540
0
10,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,371
Gold Earned
37,164
125
Minions Killed
121
0
Camps Cleared
0
981,343
Distance Traveled
899,422
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,929
693
14
1
0
147,538
0
L
Medusa
7,567
757
20
2
0
204,047
0
W
Sobek
7,942
794
7
1
0
173,649
0
W
Ne Zha
8,926
893
32
3
0
199,351
0
W
Chaac
8,535
854
16
2
0
219,745
0
L
Freya
7,364
736
30
3
0
160,130
0
W
Nu Wa
8,460
846
54
5
0
186,691
0
L
Janus
7,948
795
48
5
0
180,556
0
L
Ao Kuang
7,356
736
9
1
0
207,151
0
W
Sun Wukong
7,508
751
16
2
0
201,907
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role