Player Matchup

Ganesha
Ganesha
ChakimPL
Ganesha
Level 109
God Stats
1W - 4L
1,204 SR
Queue Stats
91W - 86L
1,482 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Marciprinci
Cu Chulainn
Level 35
God Stats
2W - 3L
1,513 SR
Queue Stats
113W - 112L
1,497 Elo+
Party 2
Chang'e
Chang'e
Sergyoth
Chang'e
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,514 Elo+
Solo
Ares
Ares
TunaMayo
Ares
Level 157
God Stats
1W - 1L
1,516 SR
Queue Stats
5W - 6L
1,532 Elo+
Solo
Poseidon
Poseidon
dexsex87
Poseidon
Level 89
God Stats
1W - 1L
1,702 SR
Queue Stats
35W - 35L
1,487 Elo+
Party 2
Team Averages
Level 90
1,487 SR
1,503 Elo+

VS

Team Averages
Level 145
1,507 SR
1,555 Elo+
Artemis
Artemis
GhostInDarkness
Artemis
Level 146
God Stats
4W - 1L
1,545 SR
Queue Stats
48W - 33L
1,570 Elo+
Party 1
Jormungandr
Jormungandr
HyperiONl
Jormungandr
Level 158
God Stats
4W - 0L
1,648 SR
Queue Stats
52W - 38L
1,557 Elo+
Party 1
Medusa
Medusa
MalCurie
Medusa
Level 108
God Stats
2W - 2L
1,364 SR
Queue Stats
44W - 37L
1,535 Elo+
Party 1
Janus
Janus
Redutzuu
Janus
Level 153
God Stats
3W - 2L
1,478 SR
Queue Stats
114W - 128L
1,514 Elo+
Solo
Terra
Terra
Sanekmag
Terra
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 21L
1,599 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
ChakimPL
Ganesha
16
0 / 7 / 8
9,535
733
6,738
21,900
26,303
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cu Chulainn
Marciprinci
Cu Chulainn
17
4 / 6 / 7
10,208
785
14,382
19,217
23,552
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
Sergyoth
Chang'e
14
2 / 7 / 7
9,101
700
11,399
15,650
8,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ares
15
4 / 5 / 4
10,044
773
10,606
20,397
25,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Poseidon
dexsex87
Poseidon
15
1 / 8 / 4
9,232
710
8,898
14,863
8,017
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 1 / 20
11,049
850
22,477
9,601
6,357
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
HyperiONl
Jormungandr
18
7 / 4 / 22
11,303
869
18,224
18,458
26,952
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
MalCurie
Medusa
18
8 / 2 / 17
11,107
854
12,910
10,429
6,795
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Janus
Redutzuu
Janus
18
6 / 3 / 20
11,050
850
25,289
10,425
5,867
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Terra
Sanekmag
Terra
16
5 / 3 / 20
10,925
840
5,170
18,303
22,664
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
132
11
Kills
33
33
Deaths
13
30
Assists
99
Player
Kills
Deaths
Assists
KDA
L
Ganesha
ChakimPL
Ganesha
0
7
8
0.57
W
7
1
20
17
W
Jormungandr
HyperiONl
Jormungandr
7
4
22
4.5
W
Medusa
MalCurie
Medusa
8
2
17
8.25
L
Cu Chulainn
Marciprinci
Cu Chulainn
4
6
7
1.25
W
Janus
Redutzuu
Janus
6
3
20
5.33
W
Terra
Sanekmag
Terra
5
3
20
5
L
Chang'e
Sergyoth
Chang'e
2
7
7
0.79
L
Ares
4
5
4
1.2
L
Poseidon
dexsex87
Poseidon
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,023
Damage
84,070
92,027
Taken
67,216
91,954
Mitigated
68,635
23,520
Healing
30,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
ChakimPL
Ganesha
6,738
531
1,177
1,804
21,900
26,303
102
10,081
11,464
17,892
0
W
22,477
7,651
355
2,709
9,601
6,357
2,961
5,156
4,210
0
36,362
W
Jormungandr
HyperiONl
Jormungandr
18,224
2,987
2,970
5,795
18,458
26,952
378
10,125
8,022
37,472
395
W
Medusa
MalCurie
Medusa
12,910
6,336
1,644
2,683
10,429
6,795
2,877
6,256
4,036
0
28,566
L
Cu Chulainn
Marciprinci
Cu Chulainn
14,382
1,828
733
2,022
19,217
23,552
275
10,036
8,912
4,362
19,271
W
Janus
Redutzuu
Janus
25,289
1,640
386
1,616
10,425
5,867
1,194
7,056
3,139
47,987
0
W
Terra
Sanekmag
Terra
5,170
312
6,817
5,683
18,303
22,664
573
11,946
6,164
7,310
0
L
Chang'e
Sergyoth
Chang'e
11,399
465
5,952
3,827
15,650
8,457
273
8,465
7,040
21,954
0
L
Ares
10,606
32
1,359
3,695
20,397
25,625
234
9,806
10,369
14,287
0
L
Poseidon
dexsex87
Poseidon
8,898
1,449
765
2,186
14,863
8,017
859
8,715
5,954
33,135
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,120
Gold Earned
55,434
124
Minions Killed
149
0
Camps Cleared
0
1,061,798
Distance Traveled
1,258,322
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
9,535
733
2
0
0
190,614
0
W
Artemis
11,049
850
10
1
0
260,662
0
W
Jormungandr
11,303
869
35
3
0
239,260
0
W
Medusa
11,107
854
36
3
0
262,433
0
L
Cu Chulainn
10,208
785
24
2
0
225,756
0
W
Janus
11,050
850
61
5
0
249,328
0
W
Terra
10,925
840
7
1
0
246,639
0
L
Chang'e
9,101
700
38
3
0
210,704
0
L
Ares
10,044
773
6
0
0
238,413
0
L
Poseidon
9,232
710
54
4
0
196,311
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role