Player Matchup

Poseidon
Poseidon
ShiirOh
Poseidon
Level 39
God Stats
6W - 14L
1,398 SR
Queue Stats
13W - 29L
1,330 Elo+
Solo
King Arthur
King Arthur
Sololvl2
King Arthur
Level 17
God Stats
1W - 3L
1,500 SR
Queue Stats
7W - 11L
1,267 Elo+
Party 1
Kukulkan
Kukulkan
Xl-_xaniety_503
Kukulkan
Level 52
God Stats
12W - 19L
1,465 SR
Queue Stats
160W - 197L
1,434 Elo+
Party 1
Cerberus
Cerberus
cuquetafera
Cerberus
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 17L
1,028 Elo+
Party 1
Neith
Neith
repanoncha
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,267 Elo+
Party 1
Team Averages
Level 25
1,473 SR
1,265 Elo+

VS

Team Averages
Level 81
1,480 SR
1,439 Elo+
Bacchus
Bacchus
 
Bacchus
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Surtr
Surtr
NZJ1127
Surtr
Level 128
God Stats
3W - 1L
1,551 SR
Queue Stats
105W - 120L
1,437 Elo+
Party 2
Hachiman
Hachiman
Ricky_sp_71
Hachiman
Level 18
God Stats
3W - 4L
1,213 SR
Queue Stats
19W - 29L
1,330 Elo+
Party 3
Janus
Janus
alan_21cp
Janus
Level 97
God Stats
7W - 8L
1,505 SR
Queue Stats
163W - 155L
1,470 Elo+
Party 3
Tsukuyomi
Tsukuyomi
spitfirelouis56
Tsukuyomi
Level 142
God Stats
1W - 0L
1,633 SR
Queue Stats
12W - 22L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
ShiirOh
Poseidon
9
2 / 6 / 0
6,081
468
4,965
7,964
2,441
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
Sololvl2
King Arthur
12
1 / 4 / 0
7,110
547
7,154
12,478
11,862
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
11
0 / 1 / 0
6,310
485
2,622
6,705
2,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
cuquetafera
Cerberus
8
0 / 5 / 0
5,555
427
440
11,609
6,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Neith
8
0 / 6 / 1
5,272
406
2,901
9,292
3,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
6 / 0 / 6
7,897
607
5,899
6,517
6,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Surtr
NZJ1127
Surtr
13
2 / 1 / 3
7,921
609
7,024
12,012
9,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Hachiman
Ricky_sp_71
Hachiman
11
3 / 2 / 7
6,773
521
5,970
5,758
2,168
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
alan_21cp
Janus
12
3 / 0 / 7
7,519
578
6,778
4,842
1,901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tsukuyomi
spitfirelouis56
Tsukuyomi
16
8 / 0 / 6
9,053
696
9,046
9,067
3,708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
51
3
Kills
22
22
Deaths
3
1
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
6
0
6
9
W
Surtr
NZJ1127
Surtr
2
1
3
3.5
W
Hachiman
Ricky_sp_71
Hachiman
3
2
7
3.25
L
Poseidon
ShiirOh
Poseidon
2
6
0
0.33
L
King Arthur
Sololvl2
King Arthur
1
4
0
0.25
L
Kukulkan
0
1
0
0
W
Janus
alan_21cp
Janus
3
0
7
6.5
L
Cerberus
cuquetafera
Cerberus
0
5
0
0
L
Neith
0
6
1
0.08
W
Tsukuyomi
spitfirelouis56
Tsukuyomi
8
0
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,082
Damage
34,717
48,048
Taken
38,196
25,804
Mitigated
23,627
6,387
Healing
14,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
5,899
903
0
3,247
6,517
6,697
30
1,454
5,063
31,493
0
W
Surtr
NZJ1127
Surtr
7,024
3,005
0
3,841
12,012
9,153
24
848
11,164
2,078
57,347
W
Hachiman
Ricky_sp_71
Hachiman
5,970
3,412
0
1,980
5,758
2,168
523
2,316
3,442
0
30,515
L
Poseidon
ShiirOh
Poseidon
4,965
1,500
0
663
7,964
2,441
147
3,576
4,206
36,396
0
L
King Arthur
Sololvl2
King Arthur
7,154
1,069
0
1,860
12,478
11,862
0
517
11,150
1,127
60,004
L
Kukulkan
2,622
162
0
700
6,705
2,207
0
1,728
4,805
45,979
0
W
Janus
alan_21cp
Janus
6,778
172
0
567
4,842
1,901
607
2,250
2,592
42,631
0
L
Cerberus
cuquetafera
Cerberus
440
24
0
1,375
11,609
6,156
0
3,724
7,783
9,206
0
L
Neith
2,901
752
0
1,789
9,292
3,138
0
3,227
5,985
0
32,605
W
Tsukuyomi
spitfirelouis56
Tsukuyomi
9,046
1,838
0
4,547
9,067
3,708
0
1,648
7,419
0
80,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,328
Gold Earned
39,163
310
Minions Killed
401
0
Camps Cleared
0
1,213,529
Distance Traveled
1,397,599
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,897
607
57
4
0
298,759
3
W
Surtr
7,921
609
102
8
0
242,529
0
W
Hachiman
6,773
521
50
4
0
246,441
0
L
Poseidon
6,081
468
53
4
0
242,961
0
L
King Arthur
7,110
547
108
8
0
236,426
0
L
Kukulkan
6,310
485
83
6
0
280,162
0
W
Janus
7,519
578
77
6
0
282,502
4
L
Cerberus
5,555
427
13
1
0
238,044
0
L
Neith
5,272
406
53
4
0
215,936
0
W
Tsukuyomi
9,053
696
115
9
0
327,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role