Player Matchup

Odin
Odin
CLOUD MARIO
Odin
Level 140
God Stats
2W - 0L
1,745 SR
Queue Stats
9W - 5L
1,668 Elo+
Party 1
Zeus
Zeus
Forsaken One599
Zeus
Level 155
God Stats
1W - 0L
1,220 SR
Queue Stats
5W - 3L
1,697 Elo+
Party 1
Da Ji
Da Ji
HobbitLif3
Da Ji
Level 158
God Stats
2W - 1L
1,426 SR
Queue Stats
77W - 79L
1,413 Elo+
Party 2
Danzaburou
Danzaburou
Martin Sparks
Danzaburou
Level 163
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 80L
1,518 Elo+
Party 2
Surtr
Surtr
ttkKILLA
Surtr
Level 154
God Stats
11W - 7L
1,617 SR
Queue Stats
104W - 106L
1,419 Elo+
Party 2
Team Averages
Level 154
1,502 SR
1,543 Elo+

VS

Team Averages
Level 141
1,569 SR
1,475 Elo+
Mercury
Mercury
Dr Doom in HD
Mercury
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 58L
1,580 Elo+
Solo
Scylla
Scylla
Flakokill
Scylla
Level 109
God Stats
2W - 2L
1,555 SR
Queue Stats
47W - 55L
1,423 Elo+
Party 3
Rama
Rama
IHandres
Rama
Level 184
God Stats
10W - 5L
1,610 SR
Queue Stats
50W - 49L
1,499 Elo+
Party 3
Nu Wa
Nu Wa
Ki_ANG3L
Nu Wa
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,225 Elo+
Solo
Cernunnos
Cernunnos
MASTERMIND3D
Cernunnos
Level 144
God Stats
39W - 17L
1,682 SR
Queue Stats
403W - 133L
1,647 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 8
8,512
1,216
10,024
6,277
4,359
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
3 / 3 / 7
8,746
1,249
7,150
5,288
1,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Da Ji
14
2 / 2 / 5
8,118
1,160
7,614
7,290
4,146
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Danzaburou
Martin Sparks
Danzaburou
14
4 / 1 / 6
9,603
1,372
7,527
5,997
2,786
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Surtr
ttkKILLA
Surtr
14
1 / 1 / 7
7,936
1,134
6,025
6,291
6,434
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Team 1 Tickets

311

VS

Team 2 Tickets

269

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
13
0 / 2 / 5
7,866
1,124
3,860
6,237
2,686
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
Flakokill
Scylla
14
3 / 3 / 3
8,847
1,264
8,303
9,563
3,809
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Rama
13
4 / 5 / 1
8,942
1,277
8,620
15,398
6,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
Ki_ANG3L
Nu Wa
12
0 / 0 / 0
6,769
967
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
MASTERMIND3D
Cernunnos
14
0 / 1 / 6
8,080
1,154
5,709
9,396
4,078
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
22
11
Kills
7
7
Deaths
11
33
Assists
15
Player
Kills
Deaths
Assists
KDA
W
1
0
8
5
L
Mercury
0
2
5
1.25
L
Scylla
Flakokill
Scylla
3
3
3
1.5
W
3
3
7
2.17
W
Da Ji
2
2
5
2.25
L
Rama
4
5
1
0.9
L
Nu Wa
Ki_ANG3L
Nu Wa
0
0
0
0
L
Cernunnos
MASTERMIND3D
Cernunnos
0
1
6
3
W
Danzaburou
Martin Sparks
Danzaburou
4
1
6
7
W
Surtr
ttkKILLA
Surtr
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,340
Damage
26,492
31,143
Taken
40,594
19,481
Mitigated
16,951
2,997
Healing
3,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,024
1,374
0
500
6,277
4,359
0
1,352
4,925
0
20,179
L
Mercury
3,860
1,410
0
438
6,237
2,686
0
1,677
4,560
0
16,229
L
Scylla
Flakokill
Scylla
8,303
830
0
0
9,563
3,809
0
1,314
8,249
32,021
0
W
7,150
1,081
0
262
5,288
1,756
0
2,253
3,035
27,490
0
W
Da Ji
7,614
368
0
0
7,290
4,146
0
1,801
5,373
0
13,200
L
Rama
8,620
6,954
0
1,455
15,398
6,378
0
3,391
12,007
0
18,625
L
Nu Wa
Ki_ANG3L
Nu Wa
0
0
0
0
0
0
0
0
0
0
0
L
Cernunnos
MASTERMIND3D
Cernunnos
5,709
2,907
0
1,183
9,396
4,078
0
1,015
8,381
0
24,819
W
Danzaburou
Martin Sparks
Danzaburou
7,527
2,186
0
1,935
5,997
2,786
0
1,084
4,913
0
27,685
W
Surtr
ttkKILLA
Surtr
6,025
1,523
0
300
6,291
6,434
0
1,813
4,478
282
13,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,915
Gold Earned
40,504
152
Minions Killed
173
7
Camps Cleared
5
748,404
Distance Traveled
609,915
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,512
1,216
22
3
0
164,507
0
L
Mercury
7,866
1,124
16
2
3
183,112
0
L
Scylla
8,847
1,264
72
10
0
149,229
0
W
Zeus
8,746
1,249
55
8
0
121,959
0
W
Da Ji
8,118
1,160
14
2
1
158,903
0
L
Rama
8,942
1,277
37
5
1
136,485
0
L
Nu Wa
6,769
967
0
0
0
3,640
0
L
Cernunnos
8,080
1,154
48
7
1
137,449
0
W
Danzaburou
9,603
1,372
43
6
6
158,239
0
W
Surtr
7,936
1,134
18
3
0
144,796
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role