Player Matchup

Aphrodite
Aphrodite
AlphaaaxD
Aphrodite
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 32L
1,481 Elo+
Party 1
Sol
Sol
Döpaleη
Sol
Level 195
God Stats
0W - 2L
1,248 SR
Queue Stats
48W - 54L
1,499 Elo+
Solo
Mercury
Mercury
Thamiel7798
Mercury
Level 143
God Stats
2W - 1L
1,879 SR
Queue Stats
243W - 248L
1,485 Elo+
Solo
Izanami
Izanami
maathsx
Izanami
Level 63
God Stats
0W - 2L
1,278 SR
Queue Stats
51W - 52L
1,476 Elo+
Party 1
Achilles
Achilles
n0zi
Achilles
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 19L
1,320 Elo+
Party 1
Team Averages
Level 118
1,481 SR
1,452 Elo+

VS

Team Averages
Level 107
1,495 SR
1,480 Elo+
Bellona
Bellona
 
Bellona
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
 
Maui
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Jobiscleiton
Ah Puch
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 114L
1,474 Elo+
Party 2
Kali
Kali
renatasadgamer
Kali
Level 66
God Stats
3W - 0L
1,842 SR
Queue Stats
95W - 97L
1,473 Elo+
Party 2
Skadi
Skadi
vitanimaC
Skadi
Level 117
God Stats
2W - 4L
1,131 SR
Queue Stats
103W - 112L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AlphaaaxD
Aphrodite
9
1 / 4 / 1
6,370
531
3,721
10,044
7,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
2 / 4 / 1
7,701
642
7,379
11,012
3,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mercury
Thamiel7798
Mercury
12
2 / 3 / 1
7,199
600
2,198
11,858
4,103
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Izanami
maathsx
Izanami
10
0 / 4 / 1
6,271
523
5,874
9,231
3,603
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Achilles
n0zi
Achilles
11
0 / 2 / 0
5,827
486
5,133
13,187
13,387
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
1 / 0 / 1
7,711
643
6,506
11,064
10,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Maui
 
Maui
10
0 / 0 / 8
6,314
526
1,994
8,832
6,121
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ah Puch
Jobiscleiton
Ah Puch
13
5 / 2 / 4
8,371
698
9,444
7,989
3,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
7 / 2 / 3
7,976
665
7,025
9,699
4,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Skadi
vitanimaC
Skadi
11
4 / 1 / 1
6,707
559
7,088
6,174
2,228
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
34
5
Kills
17
17
Deaths
5
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
1
0
1
1.5
W
Maui
 
Maui
0
0
8
4
L
Aphrodite
AlphaaaxD
Aphrodite
1
4
1
0.38
L
2
4
1
0.63
W
Ah Puch
Jobiscleiton
Ah Puch
5
2
4
3.5
L
Mercury
Thamiel7798
Mercury
2
3
1
0.83
L
Izanami
maathsx
Izanami
0
4
1
0.13
L
Achilles
n0zi
Achilles
0
2
0
0
W
7
2
3
4.25
W
Skadi
vitanimaC
Skadi
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,305
Damage
32,057
55,332
Taken
43,758
31,525
Mitigated
26,620
18,972
Healing
16,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
6,506
2,643
0
6,215
11,064
10,593
433
0
10,279
0
64,107
W
Maui
 
Maui
1,994
659
0
2,398
8,832
6,121
71
1,956
6,876
15,600
0
L
Aphrodite
AlphaaaxD
Aphrodite
3,721
762
2,343
4,308
10,044
7,044
156
1,495
8,549
13,304
0
L
7,379
2,925
0
4,819
11,012
3,388
78
5,756
5,256
63,030
0
W
Ah Puch
Jobiscleiton
Ah Puch
9,444
396
0
1,309
7,989
3,356
0
5,591
2,398
62,610
0
L
Mercury
Thamiel7798
Mercury
2,198
1,145
0
1,614
11,858
4,103
0
2,337
9,521
0
53,478
L
Izanami
maathsx
Izanami
5,874
4,229
0
1,182
9,231
3,603
582
1,647
7,584
0
59,378
L
Achilles
n0zi
Achilles
5,133
1,449
0
4,706
13,187
13,387
0
203
12,984
0
35,109
W
7,025
3,422
0
5,567
9,699
4,322
0
1,747
7,952
0
43,489
W
Skadi
vitanimaC
Skadi
7,088
1,950
0
1,057
6,174
2,228
383
1,806
4,368
0
49,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,368
Gold Earned
37,079
390
Minions Killed
400
0
Camps Cleared
0
1,096,440
Distance Traveled
1,208,459
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,711
643
111
9
0
218,644
3
W
Maui
6,314
526
21
2
0
247,085
4
L
Aphrodite
6,370
531
25
2
0
194,609
1
L
Sol
7,701
642
126
11
0
214,504
0
W
Ah Puch
8,371
698
110
9
0
229,929
4
L
Mercury
7,199
600
95
8
0
266,024
0
L
Izanami
6,271
523
90
8
0
203,152
2
L
Achilles
5,827
486
54
5
0
218,151
2
W
Kali
7,976
665
70
6
0
285,224
1
W
Skadi
6,707
559
88
7
0
227,577
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role