Player Matchup

Sobek
Sobek
Erik695781
Sobek
Level 8
God Stats
6W - 1L
1,630 SR
Queue Stats
13W - 8L
1,380 Elo+
Party 1
He Bo
He Bo
LimeDude
He Bo
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 8L
1,380 Elo+
Party 1
Fenrir
Fenrir
greedybanana
Fenrir
Level 20
God Stats
2W - 1L
1,776 SR
Queue Stats
4W - 3L
1,345 Elo+
Party 1
Team Averages
Level 38
1,635 SR
1,368 Elo+

VS

Team Averages
Level 22
1,307 SR
1,096 Elo+
Persephone
Persephone
AlayaKoroleva
Persephone
Level 15
God Stats
5W - 15L
1,341 SR
Queue Stats
6W - 27L
1,061 Elo+
Party 2
Thanatos
Thanatos
King96Vampire
Thanatos
Level 6
God Stats
0W - 4L
1,122 SR
Queue Stats
0W - 4L
1,010 Elo+
Party 2
Hou Yi
Hou Yi
NEPHILIMESS
Hou Yi
Level 45
God Stats
2W - 2L
1,457 SR
Queue Stats
26W - 50L
1,218 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
14
2 / 1 / 17
12,021
751
4,704
15,000
21,024
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

He Bo
LimeDude
He Bo
17
12 / 0 / 8
13,988
874
19,899
10,354
5,332
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
15
6 / 3 / 13
12,445
778
6,147
11,418
9,144
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
AlayaKoroleva
Persephone
13
1 / 6 / 3
10,942
684
8,379
10,529
3,578
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Thanatos
King96Vampire
Thanatos
10
0 / 7 / 3
9,576
599
1,095
8,851
3,025
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hou Yi
13
3 / 7 / 0
10,968
686
13,371
14,925
5,544
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
10
20
Kills
4
4
Deaths
20
38
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Persephone
AlayaKoroleva
Persephone
1
6
3
0.42
W
Sobek
2
1
17
10.5
L
Thanatos
King96Vampire
Thanatos
0
7
3
0.21
W
He Bo
LimeDude
He Bo
12
0
8
16
L
Hou Yi
3
7
0
0.43
W
Fenrir
6
3
13
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,750
Damage
22,845
36,772
Taken
34,305
35,500
Mitigated
12,147
9,629
Healing
1,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
AlayaKoroleva
Persephone
8,379
1,097
0
405
10,529
3,578
0
7,608
2,898
25,379
0
W
Sobek
4,704
594
0
4,571
15,000
21,024
586
4,324
10,676
16,483
0
L
Thanatos
King96Vampire
Thanatos
1,095
226
0
602
8,851
3,025
0
6,093
2,758
0
8,534
W
He Bo
LimeDude
He Bo
19,899
1,288
257
3,547
10,354
5,332
348
2,553
7,801
81,765
0
L
Hou Yi
13,371
5,137
0
50
14,925
5,544
0
10,883
4,042
0
56,107
W
Fenrir
6,147
1,717
0
1,254
11,418
9,144
991
2,760
8,658
0
26,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,454
Gold Earned
31,486
148
Minions Killed
110
0
Camps Cleared
0
887,885
Distance Traveled
678,285
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
10,942
684
37
2
0
238,068
0
W
Sobek
12,021
751
28
2
0
305,630
0
L
Thanatos
9,576
599
8
1
0
195,575
0
W
He Bo
13,988
874
94
6
0
284,725
0
L
Hou Yi
10,968
686
65
4
0
244,642
5
W
Fenrir
12,445
778
26
2
0
297,530
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role