Player Matchup

Ishtar
Ishtar
BlackDYNAMITE119
Ishtar
Level 29
God Stats
7W - 24L
1,163 SR
Queue Stats
123W - 113L
1,470 Elo+
Party 3
Ganesha
Ganesha
MachoMan-XCVIII
Ganesha
Level 117
God Stats
24W - 25L
1,546 SR
Queue Stats
357W - 344L
1,469 Elo+
Party 3
Ne Zha
Ne Zha
ShinoAsàdà
Ne Zha
Level 64
God Stats
0W - 2L
1,177 SR
Queue Stats
36W - 22L
1,623 Elo+
Party 4
Hercules
Hercules
Slapsusk
Hercules
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,469 Elo+
Solo
Nu Wa
Nu Wa
UwUTheGay7491
Nu Wa
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 4
Team Averages
Level 57
1,377 SR
1,506 Elo+

VS

Team Averages
Level 89
1,562 SR
1,520 Elo+
Maman Brigitte
Maman Brigitte
G00nGob1in
Maman Brigitte
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
189W - 152L
1,503 Elo+
Party 2
Baron Samedi
Baron Samedi
IdTapNeith
Baron Samedi
Level 48
God Stats
5W - 0L
1,881 SR
Queue Stats
154W - 137L
1,551 Elo+
Party 1
Nike
Nike
Ivannyl
Nike
Level 103
God Stats
2W - 1L
1,514 SR
Queue Stats
294W - 233L
1,540 Elo+
Party 2
Danzaburou
Danzaburou
JewishSmov
Danzaburou
Level 85
God Stats
35W - 26L
1,597 SR
Queue Stats
109W - 94L
1,474 Elo+
Solo
Kumbhakarna
Kumbhakarna
McWigglychaps
Kumbhakarna
Level 141
God Stats
2W - 3L
1,317 SR
Queue Stats
190W - 180L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 1
8,976
449
8,875
18,481
7,483
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 8 / 4
8,972
449
6,866
28,316
25,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ne Zha
18
12 / 4 / 4
11,445
572
20,439
20,975
10,002
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
Slapsusk
Hercules
15
3 / 10 / 3
9,166
458
10,026
24,464
15,623
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
4 / 5 / 7
10,488
524
17,188
15,139
5,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
G00nGob1in
Maman Brigitte
16
0 / 8 / 10
9,805
490
8,120
21,222
7,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
IdTapNeith
Baron Samedi
16
2 / 6 / 12
10,957
548
14,438
16,145
8,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nike
Ivannyl
Nike
19
8 / 2 / 5
12,763
638
13,758
19,515
15,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
JewishSmov
Danzaburou
20
22 / 1 / 3
14,708
735
34,863
19,284
10,376
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kumbhakarna
McWigglychaps
Kumbhakarna
15
2 / 4 / 21
11,274
564
9,852
22,939
28,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
85
21
Kills
34
34
Deaths
21
19
Assists
51
Player
Kills
Deaths
Assists
KDA
L
1
7
1
0.21
W
Maman Brigitte
G00nGob1in
Maman Brigitte
0
8
10
0.63
W
Baron Samedi
IdTapNeith
Baron Samedi
2
6
12
1.33
W
Nike
Ivannyl
Nike
8
2
5
5.25
W
Danzaburou
JewishSmov
Danzaburou
22
1
3
23.5
L
1
8
4
0.38
W
Kumbhakarna
McWigglychaps
Kumbhakarna
2
4
21
3.13
L
Ne Zha
12
4
4
3.5
L
Hercules
Slapsusk
Hercules
3
10
3
0.45
L
4
5
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,394
Damage
81,031
107,375
Taken
99,105
63,821
Mitigated
71,623
22,435
Healing
37,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,875
5,699
0
4,121
18,481
7,483
0
5,535
12,946
0
75,819
W
Maman Brigitte
G00nGob1in
Maman Brigitte
8,120
913
0
6,483
21,222
7,956
0
5,823
15,399
74,759
0
W
Baron Samedi
IdTapNeith
Baron Samedi
14,438
1,510
2,306
3,606
16,145
8,824
664
5,777
10,368
67,207
0
W
Nike
Ivannyl
Nike
13,758
1,320
0
7,812
19,515
15,541
540
4,832
14,683
315
104,542
W
Danzaburou
JewishSmov
Danzaburou
34,863
20,954
0
12,876
19,284
10,376
5,833
4,873
14,411
0
151,212
L
6,866
939
901
7,271
28,316
25,070
0
10,783
17,475
32,098
0
W
Kumbhakarna
McWigglychaps
Kumbhakarna
9,852
1,376
0
4,474
22,939
28,926
0
5,454
17,485
38,238
161
L
Ne Zha
20,439
2,818
0
3,825
20,975
10,002
0
6,421
14,207
0
100,997
L
Hercules
Slapsusk
Hercules
10,026
3,039
0
4,922
24,464
15,623
0
2,758
20,866
0
45,412
L
17,188
3,688
0
1,395
15,139
5,643
32
7,339
7,688
78,926
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,047
Gold Earned
59,507
479
Minions Killed
542
0
Camps Cleared
0
1,735,619
Distance Traveled
1,874,021
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
8,976
449
134
7
0
337,958
7
W
Maman Brigitte
9,805
490
93
5
0
422,998
0
W
Baron Samedi
10,957
548
104
5
0
341,504
6
W
Nike
12,763
638
122
6
0
388,450
0
W
Danzaburou
14,708
735
204
10
0
343,973
0
L
Ganesha
8,972
449
15
1
0
322,584
4
W
Kumbhakarna
11,274
564
19
1
0
377,096
2
L
Ne Zha
11,445
572
121
6
0
456,742
0
L
Hercules
9,166
458
78
4
0
297,592
1
L
Nu Wa
10,488
524
131
7
0
320,743
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role