Player Matchup

Freya
Freya
Gold III
 
Freya
Gold III
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Platinum V
CIXD9
Medusa
Platinum V
Level 138
God Stats
4W - 2L
1,639 SR
Queue Stats
334W - 333L
1,580 MMR
Solo
Pele
Pele
Gold II
MikDrellz
Pele
Gold II
Level 156
God Stats
10W - 11L
1,528 SR
Queue Stats
723W - 725L
1,555 MMR
Solo
Ymir
Ymir
Silver I
Smitero8755
Ymir
Silver I
Level 67
God Stats
2W - 0L
1,295 SR
Queue Stats
5W - 5L
1,554 MMR
Solo
Achilles
Achilles
Gold III
TipTopJourneyMan
Achilles
Gold III
Level 103
God Stats
12W - 15L
1,517 SR
Queue Stats
273W - 290L
1,558 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 109
1,496 SR
1,549 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 134
1,618 SR
1,548 MMR
Chaac
Chaac
Gold III
 
Chaac
Gold III
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Gold V
Herix_x
Bacchus
Gold V
Level 154
God Stats
3W - 3L
1,578 SR
Queue Stats
172W - 188L
1,556 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold IV
Linksalarmclock
Tsukuyomi
Gold IV
Level 103
God Stats
1W - 4L
1,529 SR
Queue Stats
293W - 291L
1,554 MMR
Solo
Izanami
Izanami
Gold III
RochaMS16
Izanami
Gold III
Level 129
God Stats
2W - 1L
1,833 SR
Queue Stats
123W - 129L
1,564 MMR
Solo
Yu Huang
Yu Huang
Gold III
Saggy TOB
Yu Huang
Gold III
Level 140
God Stats
11W - 8L
1,651 SR
Queue Stats
194W - 200L
1,568 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
12
2 / 0 / 2
6,293
629
5,631
7,603
2,942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
CIXD9
Medusa
9
3 / 0 / 0
5,262
526
5,448
4,033
1,449
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Pele
11
1 / 0 / 6
6,132
613
5,625
7,772
2,611
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
1 / 0 / 2
5,330
533
2,677
6,678
4,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
3 / 3 / 0
6,505
651
6,449
9,541
5,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
ThanatosMaman BrigitteAthenaChernobog

VS

Bans
ArachneNikeNe ZhaThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
2 / 3 / 1
6,122
612
5,316
9,993
5,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
Herix_x
Bacchus
6
0 / 4 / 0
4,687
469
3,421
9,874
7,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Tsukuyomi
Linksalarmclock
Tsukuyomi
10
0 / 2 / 0
5,281
528
1,823
8,246
2,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
RochaMS16
Izanami
8
0 / 0 / 0
5,011
501
3,861
4,761
1,361
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yu Huang
Saggy TOB
Yu Huang
11
0 / 1 / 0
6,003
600
4,301
5,636
2,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
3
10
Kills
2
3
Deaths
10
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
2
0
2
3
L
Chaac
 
Chaac
2
3
1
0.83
W
Medusa
CIXD9
Medusa
3
0
0
3
L
Bacchus
Herix_x
Bacchus
0
4
0
0
L
Tsukuyomi
Linksalarmclock
Tsukuyomi
0
2
0
0
W
Pele
1
0
6
4
L
Izanami
RochaMS16
Izanami
0
0
0
0
L
Yu Huang
Saggy TOB
Yu Huang
0
1
0
0
W
1
0
2
2
W
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,830
Damage
18,722
35,627
Taken
38,510
17,453
Mitigated
19,226
14,519
Healing
12,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
5,631
1,854
0
5,428
7,603
2,942
0
3,350
4,253
51,967
0
L
Chaac
 
Chaac
5,316
254
0
4,232
9,993
5,537
0
0
9,153
0
37,716
W
Medusa
CIXD9
Medusa
5,448
2,228
0
1,593
4,033
1,449
0
1,342
2,691
0
33,467
L
Bacchus
Herix_x
Bacchus
3,421
561
67
1,564
9,874
7,244
0
1,810
8,064
10,207
0
L
Tsukuyomi
Linksalarmclock
Tsukuyomi
1,823
555
0
4,374
8,246
2,827
0
1,433
6,813
0
36,578
W
Pele
5,625
895
0
1,657
7,772
2,611
0
1,479
6,293
0
46,182
L
Izanami
RochaMS16
Izanami
3,861
2,646
0
1,077
4,761
1,361
53
980
3,781
0
39,165
L
Yu Huang
Saggy TOB
Yu Huang
4,301
605
0
1,393
5,636
2,257
0
4,085
1,551
46,527
0
W
2,677
725
0
3,001
6,678
4,749
0
1,551
5,127
21,880
0
W
6,449
1,014
0
2,840
9,541
5,702
0
0
8,797
0
41,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,522
Gold Earned
27,104
306
Minions Killed
298
0
Camps Cleared
0
1,078,001
Distance Traveled
989,349
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
6,293
629
92
9
0
214,747
3
L
Chaac
6,122
612
64
6
0
182,822
1
W
Medusa
5,262
526
49
5
0
212,957
1
L
Bacchus
4,687
469
5
1
0
218,217
2
L
Tsukuyomi
5,281
528
71
7
0
216,781
0
W
Pele
6,132
613
65
7
0
238,309
1
L
Izanami
5,011
501
70
7
0
185,096
0
L
Yu Huang
6,003
600
88
9
0
186,433
0
W
Ymir
5,330
533
31
3
0
206,198
0
W
Achilles
6,505
651
69
7
0
205,790
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role