Player Matchup

Pele
Pele
CutesyFenrir
Pele
Level 96
God Stats
1W - 2L
1,736 SR
Queue Stats
1W - 7L
1,267 Elo+
Party 2
Surtr
Surtr
Sumjii
Surtr
Level 124
God Stats
2W - 7L
1,161 SR
Queue Stats
3W - 10L
1,223 Elo+
Party 2
Sobek
Sobek
SwimDry
Sobek
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,267 Elo+
Party 2
Vulcan
Vulcan
TheSlickestBoi
Vulcan
Level 86
God Stats
0W - 3L
1,403 SR
Queue Stats
3W - 8L
1,304 Elo+
Party 2
Xbalanque
Xbalanque
Volpion
Xbalanque
Level 74
God Stats
0W - 2L
1,327 SR
Queue Stats
0W - 4L
1,151 Elo+
Party 2
Team Averages
Level 101
1,425 SR
1,243 Elo+

VS

Team Averages
Level 102
1,656 SR
1,473 Elo+
Surtr
Surtr
BOZOdaRIddLEr88
Surtr
Level 155
God Stats
23W - 18L
1,614 SR
Queue Stats
192W - 196L
1,514 Elo+
Party 1
Charon
Charon
BiGE0303
Charon
Level 68
God Stats
2W - 5L
1,406 SR
Queue Stats
13W - 17L
1,386 Elo+
Party 1
Danzaburou
Danzaburou
SAMULOMEJOR
Danzaburou
Level 108
God Stats
2W - 0L
1,728 SR
Queue Stats
68W - 66L
1,496 Elo+
Solo
Arachne
Arachne
SwornBenjamin
Arachne
Level 81
God Stats
5W - 0L
1,916 SR
Queue Stats
328W - 331L
1,481 Elo+
Solo
Kukulkan
Kukulkan
ixFishy
Kukulkan
Level 96
God Stats
1W - 0L
1,616 SR
Queue Stats
21W - 21L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 2
5,845
585
3,872
7,167
2,443
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Surtr
Sumjii
Surtr
10
1 / 1 / 0
5,933
593
7,155
9,458
6,345
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sobek
SwimDry
Sobek
8
0 / 0 / 0
4,738
474
2,351
8,203
6,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
1 / 1 / 2
5,795
580
3,710
3,220
1,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
Volpion
Xbalanque
7
0 / 1 / 0
4,311
431
1,156
2,627
838
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 0
6,235
624
5,389
9,120
7,152
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charon
BiGE0303
Charon
8
0 / 0 / 1
4,835
484
2,153
3,282
1,946
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
SAMULOMEJOR
Danzaburou
8
0 / 0 / 1
4,934
493
2,623
2,751
880
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Arachne
8
4 / 4 / 0
5,419
542
5,577
11,157
3,472
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Kukulkan
ixFishy
Kukulkan
11
0 / 0 / 2
6,222
622
1,948
3,524
1,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
8
4
Kills
4
4
Deaths
4
4
Assists
4
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
W
Charon
BiGE0303
Charon
0
0
1
0.5
L
2
1
2
3
W
Danzaburou
SAMULOMEJOR
Danzaburou
0
0
1
0.5
L
Surtr
Sumjii
Surtr
1
1
0
1
L
Sobek
SwimDry
Sobek
0
0
0
0
W
Arachne
4
4
0
1
L
1
1
2
2
L
Xbalanque
Volpion
Xbalanque
0
1
0
0
W
Kukulkan
ixFishy
Kukulkan
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,244
Damage
17,690
30,675
Taken
29,834
17,302
Mitigated
14,777
9,976
Healing
10,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,389
2,836
0
2,787
9,120
7,152
0
138
8,256
6,488
37,065
W
Charon
BiGE0303
Charon
2,153
478
0
680
3,282
1,946
280
802
2,480
17,833
146
L
3,872
808
0
1,359
7,167
2,443
0
1,011
6,156
0
43,067
W
Danzaburou
SAMULOMEJOR
Danzaburou
2,623
1,493
0
1,778
2,751
880
511
1,011
1,740
0
34,975
L
Surtr
Sumjii
Surtr
7,155
3,769
0
5,217
9,458
6,345
0
748
8,710
872
47,910
L
Sobek
SwimDry
Sobek
2,351
368
0
3,081
8,203
6,479
0
1,150
6,530
16,440
0
W
Arachne
5,577
4,282
0
3,885
11,157
3,472
0
2,713
8,367
0
26,403
L
3,710
1,269
0
212
3,220
1,197
0
937
2,283
42,129
0
L
Xbalanque
Volpion
Xbalanque
1,156
184
0
107
2,627
838
0
260
2,293
0
23,417
W
Kukulkan
ixFishy
Kukulkan
1,948
216
0
1,101
3,524
1,327
0
1,568
1,956
55,580
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,622
Gold Earned
27,645
342
Minions Killed
337
0
Camps Cleared
0
952,694
Distance Traveled
1,023,102
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
6,235
624
109
11
0
202,267
0
W
Charon
4,835
484
30
3
0
186,595
3
L
Pele
5,845
585
75
8
0
226,258
0
W
Danzaburou
4,934
493
64
6
0
192,865
1
L
Surtr
5,933
593
97
10
0
204,740
6
L
Sobek
4,738
474
21
2
0
203,028
2
W
Arachne
5,419
542
31
3
0
236,537
0
L
Vulcan
5,795
580
91
9
0
181,222
0
L
Xbalanque
4,311
431
58
6
0
137,446
0
W
Kukulkan
6,222
622
103
10
0
204,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role