Player Matchup

Fenrir
Fenrir
Silver I
PoutineJesus
Fenrir
Silver I
Level 143
God Stats
11W - 15L
1,504 SR
Queue Stats
188W - 200L
1,062 MMR
Party 1
Bellona
Bellona
Silver I
Seymore009
Bellona
Silver I
Level 128
God Stats
3W - 1L
1,614 SR
Queue Stats
86W - 103L
981 MMR
Party 1
Agni
Agni
Silver II
TGSSELLOUT
Agni
Silver II
Level 104
God Stats
1W - 0L
1,380 SR
Queue Stats
71W - 83L
1,033 MMR
Solo
Freya
Freya
Silver I
Vonz777
Freya
Silver I
Level 196
God Stats
7W - 7L
1,540 SR
Queue Stats
170W - 182L
1,056 MMR
Solo
Achilles
Achilles
Bronze III
bjtoosaucy01
Achilles
Bronze III
Level 49
God Stats
1W - 0L
1,607 SR
Queue Stats
9W - 17L
996 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 124
1,529 SR
1,026 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 123
1,540 SR
1,026 MMR
Surtr
Surtr
Silver II
DevilishRooster
Surtr
Silver II
Level 138
God Stats
2W - 4L
1,673 SR
Queue Stats
69W - 87L
1,022 MMR
Solo
Loki
Loki
Silver II
NelClouted
Loki
Silver II
Level 107
God Stats
24W - 26L
1,476 SR
Queue Stats
163W - 187L
1,044 MMR
Solo
Geb
Geb
Silver III
Tylermonkey343
Geb
Silver III
Level 52
God Stats
1W - 1L
1,578 SR
Queue Stats
37W - 46L
1,029 MMR
Solo
Skadi
Skadi
Silver IV
iFriendZone
Skadi
Silver IV
Level 183
God Stats
0W - 1L
1,362 SR
Queue Stats
23W - 39L
995 MMR
Solo
Kukulkan
Kukulkan
Silver II
mikefromcasa
Kukulkan
Silver II
Level 135
God Stats
2W - 3L
1,609 SR
Queue Stats
275W - 298L
1,042 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
7 / 1 / 2
8,441
603
9,082
11,888
5,840
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
Seymore009
Bellona
14
2 / 1 / 2
8,792
628
6,823
13,314
12,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 3 / 2
7,585
542
4,544
7,154
2,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Freya
Vonz777
Freya
15
1 / 0 / 1
8,257
590
4,246
5,626
2,766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Achilles
bjtoosaucy01
Achilles
10
0 / 1 / 2
6,284
449
5,739
8,507
6,750
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
Maman BrigitteKuzenboThanatosBastet

VS

Bans
Sun WukongAnubisYmirChernobog
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 0
7,039
503
8,353
13,501
11,298
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

13
2 / 2 / 1
7,318
523
4,819
11,981
4,722
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
1 / 0 / 2
7,827
559
6,516
8,407
7,928
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 3 / 0
7,104
507
2,935
9,712
4,343
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
mikefromcasa
Kukulkan
10
2 / 2 / 0
6,741
482
4,779
4,130
1,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
9
10
Kills
6
6
Deaths
10
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
L
2
2
1
1.25
W
Fenrir
7
1
2
8
W
Bellona
Seymore009
Bellona
2
1
2
3
W
0
3
2
0.33
L
1
0
2
2
W
Freya
Vonz777
Freya
1
0
1
1.5
W
Achilles
bjtoosaucy01
Achilles
0
1
2
1
L
0
3
0
0
L
Kukulkan
mikefromcasa
Kukulkan
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,434
Damage
27,402
46,489
Taken
47,731
30,877
Mitigated
30,015
14,331
Healing
15,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,353
2,888
0
3,971
13,501
11,298
0
0
13,501
1,196
38,832
L
4,819
1,048
0
5,913
11,981
4,722
0
2,007
9,974
0
62,187
W
Fenrir
9,082
1,891
0
2,409
11,888
5,840
0
3,468
8,211
0
64,315
W
Bellona
Seymore009
Bellona
6,823
2,632
0
5,050
13,314
12,741
0
992
11,487
0
74,376
W
4,544
473
0
851
7,154
2,780
57
2,202
4,952
56,390
0
L
6,516
610
212
1,853
8,407
7,928
0
2,289
6,118
26,559
0
W
Freya
Vonz777
Freya
4,246
1,419
0
4,293
5,626
2,766
731
1,153
4,473
72,868
0
W
Achilles
bjtoosaucy01
Achilles
5,739
1,406
0
1,728
8,507
6,750
29
4,055
4,452
0
27,729
L
2,935
1,178
0
2,511
9,712
4,343
0
3,134
6,578
0
60,799
L
Kukulkan
mikefromcasa
Kukulkan
4,779
597
0
620
4,130
1,724
0
1,360
2,770
36,012
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,359
Gold Earned
36,029
485
Minions Killed
357
0
Camps Cleared
0
1,421,681
Distance Traveled
1,244,552
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
7,039
503
68
5
0
242,954
0
L
Loki
7,318
523
86
6
0
279,123
0
W
Fenrir
8,441
603
94
7
0
328,636
2
W
Bellona
8,792
628
127
9
0
272,182
2
W
Agni
7,585
542
107
8
0
248,610
0
L
Geb
7,827
559
23
2
0
315,302
4
W
Freya
8,257
590
118
8
0
272,276
3
W
Achilles
6,284
449
39
3
0
299,977
0
L
Skadi
7,104
507
111
8
0
228,749
0
L
Kukulkan
6,741
482
69
5
0
178,424
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role