Player Matchup

Geb
Geb
NicolaSturge
Geb
Level 106
God Stats
3W - 0L
1,798 SR
Queue Stats
151W - 135L
1,487 Elo+
Party 3
Anhur
Anhur
P14 JC
Anhur
Level 65
God Stats
5W - 0L
1,725 SR
Queue Stats
146W - 187L
1,315 Elo+
Solo
Hera
Hera
Thechill4208017
Hera
Level 84
God Stats
2W - 2L
1,725 SR
Queue Stats
335W - 317L
1,433 Elo+
Solo
Vamana
Vamana
acrayon17
Vamana
Level 81
God Stats
3W - 1L
1,641 SR
Queue Stats
17W - 18L
1,439 Elo+
Party 3
Awilix
Awilix
weemitch15
Awilix
Level 101
God Stats
17W - 18L
1,516 SR
Queue Stats
114W - 108L
1,473 Elo+
Party 3
Team Averages
Level 87
1,681 SR
1,430 Elo+

VS

Team Averages
Level 53
1,415 SR
1,439 Elo+
Kukulkan
Kukulkan
Cieron
Kukulkan
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,420 Elo+
Party 2
Aphrodite
Aphrodite
FLOW5991
Aphrodite
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
218W - 215L
1,508 Elo+
Party 1
Serqet
Serqet
Jasmin120
Serqet
Level 28
God Stats
0W - 2L
1,210 SR
Queue Stats
6W - 4L
1,420 Elo+
Party 2
Jing Wei
Jing Wei
Nevon
Jing Wei
Level 68
God Stats
1W - 3L
1,458 SR
Queue Stats
18W - 20L
1,443 Elo+
Solo
Fafnir
Fafnir
Oleg77_Rus
Fafnir
Level 63
God Stats
24W - 35L
1,405 SR
Queue Stats
147W - 161L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 0 / 11
10,592
530
8,098
12,224
14,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anhur
P14 JC
Anhur
18
4 / 1 / 7
11,574
579
12,172
14,083
6,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
5 / 5 / 6
11,302
565
16,187
12,543
5,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Vamana
acrayon17
Vamana
18
1 / 0 / 2
11,566
578
8,391
10,576
11,676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Awilix
weemitch15
Awilix
19
11 / 2 / 4
12,328
616
13,531
12,144
5,775
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Cieron
Kukulkan
15
0 / 0 / 2
9,138
457
9,915
7,301
4,855
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Aphrodite
FLOW5991
Aphrodite
16
2 / 8 / 3
9,684
484
6,729
21,258
9,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Serqet
Jasmin120
Serqet
14
5 / 6 / 1
9,523
476
8,346
19,643
7,881
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
Nevon
Jing Wei
14
0 / 5 / 2
8,726
436
5,887
15,256
4,775
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
Oleg77_Rus
Fafnir
12
0 / 4 / 1
8,394
420
2,861
15,944
15,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
16
22
Kills
7
8
Deaths
23
30
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Cieron
Kukulkan
0
0
2
1
L
Aphrodite
FLOW5991
Aphrodite
2
8
3
0.44
L
Serqet
Jasmin120
Serqet
5
6
1
0.92
L
Jing Wei
Nevon
Jing Wei
0
5
2
0.2
W
1
0
11
6.5
L
Fafnir
Oleg77_Rus
Fafnir
0
4
1
0.13
W
Anhur
P14 JC
Anhur
4
1
7
7.5
W
5
5
6
1.6
W
Vamana
acrayon17
Vamana
1
0
2
2
W
Awilix
weemitch15
Awilix
11
2
4
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,379
Damage
33,738
61,570
Taken
79,402
43,270
Mitigated
42,034
15,799
Healing
18,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Cieron
Kukulkan
9,915
544
0
797
7,301
4,855
0
1,426
5,442
70,961
0
L
Aphrodite
FLOW5991
Aphrodite
6,729
716
1,658
8,479
21,258
9,245
0
11,370
9,832
77,027
0
L
Serqet
Jasmin120
Serqet
8,346
3,409
0
250
19,643
7,881
0
3,349
16,246
0
64,817
L
Jing Wei
Nevon
Jing Wei
5,887
4,076
0
2,063
15,256
4,775
928
4,141
10,955
0
60,405
W
8,098
487
0
3,031
12,224
14,350
0
5,248
6,976
40,194
0
L
Fafnir
Oleg77_Rus
Fafnir
2,861
166
0
5,225
15,944
15,278
0
5,021
10,871
18,262
0
W
Anhur
P14 JC
Anhur
12,172
5,246
0
6,720
14,083
6,220
3,859
3,314
10,769
0
104,647
W
16,187
3,678
0
3,167
12,543
5,249
186
3,678
8,522
98,809
0
W
Vamana
acrayon17
Vamana
8,391
3,174
0
1,474
10,576
11,676
2,979
4,222
6,208
0
98,629
W
Awilix
weemitch15
Awilix
13,531
4,628
0
1,407
12,144
5,775
0
3,043
8,518
0
118,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,362
Gold Earned
45,465
648
Minions Killed
475
0
Camps Cleared
0
1,983,401
Distance Traveled
1,907,319
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,138
457
134
7
0
433,468
0
L
Aphrodite
9,684
484
139
7
0
345,600
0
L
Serqet
9,523
476
78
4
0
386,222
0
L
Jing Wei
8,726
436
100
5
0
359,752
0
W
Geb
10,592
530
32
2
0
400,716
4
L
Fafnir
8,394
420
24
1
0
382,277
6
W
Anhur
11,574
579
166
8
0
360,767
0
W
Hera
11,302
565
148
7
0
381,887
0
W
Vamana
11,566
578
147
7
0
347,747
0
W
Awilix
12,328
616
155
8
0
492,284
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role