Player Matchup

Kukulkan
Kukulkan
MONK3YMAN1AC
Kukulkan
Level 106
God Stats
16W - 9L
1,635 SR
Queue Stats
186W - 197L
1,477 Elo+
Party 3
Cthulhu
Cthulhu
NateJoeBlo
Cthulhu
Level 69
God Stats
11W - 11L
1,580 SR
Queue Stats
64W - 72L
1,458 Elo+
Party 3
Danzaburou
Danzaburou
Slamberry
Danzaburou
Level 56
God Stats
7W - 7L
1,587 SR
Queue Stats
21W - 37L
1,384 Elo+
Party 3
Sun Wukong
Sun Wukong
ThyMemeProphet
Sun Wukong
Level 149
God Stats
5W - 6L
1,453 SR
Queue Stats
198W - 212L
1,477 Elo+
Party 3
Mercury
Mercury
VKGs Ryan
Mercury
Level 129
God Stats
3W - 0L
1,623 SR
Queue Stats
103W - 87L
1,453 Elo+
Solo
Team Averages
Level 102
1,576 SR
1,450 Elo+

VS

Team Averages
Level 109
1,486 SR
1,523 Elo+
Mercury
Mercury
GromblinLord
Mercury
Level 89
God Stats
3W - 3L
1,551 SR
Queue Stats
287W - 306L
1,514 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
P4to7
Morgan Le Fay
Level 128
God Stats
0W - 1L
1,268 SR
Queue Stats
3W - 3L
1,608 Elo+
Solo
Atlas
Atlas
QuandaIeDingle
Atlas
Level 103
God Stats
63W - 60L
1,565 SR
Queue Stats
321W - 357L
1,536 Elo+
Party 1
Cu Chulainn
Cu Chulainn
TrivialSalt5837
Cu Chulainn
Level 107
God Stats
1W - 2L
1,517 SR
Queue Stats
310W - 313L
1,485 Elo+
Party 2
Awilix
Awilix
ibnlwaleed
Awilix
Level 118
God Stats
160W - 166L
1,530 SR
Queue Stats
1,078W - 1,084L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
MONK3YMAN1AC
Kukulkan
20
11 / 0 / 3
13,616
592
24,134
12,431
6,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cthulhu
NateJoeBlo
Cthulhu
17
2 / 2 / 15
11,750
511
14,151
25,772
28,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Danzaburou
Slamberry
Danzaburou
18
2 / 3 / 6
11,989
521
10,250
12,338
6,110
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
ThyMemeProphet
Sun Wukong
19
4 / 2 / 6
13,341
580
13,804
23,824
23,044
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mercury
VKGs Ryan
Mercury
20
9 / 5 / 10
13,741
597
19,814
23,436
12,898
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
GromblinLord
Mercury
17
2 / 5 / 2
11,285
491
8,895
23,042
20,528
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morgan Le Fay
P4to7
Morgan Le Fay
17
1 / 5 / 2
10,828
471
14,037
14,245
6,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
7 / 4 / 1
12,292
534
17,295
21,434
11,689
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cu Chulainn
TrivialSalt5837
Cu Chulainn
16
0 / 8 / 5
10,174
442
13,420
30,087
34,844
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Awilix
ibnlwaleed
Awilix
19
2 / 6 / 3
11,615
505
8,693
23,456
11,343
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
25
28
Kills
12
12
Deaths
28
40
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Mercury
GromblinLord
Mercury
2
5
2
0.6
W
Kukulkan
MONK3YMAN1AC
Kukulkan
11
0
3
12.5
W
Cthulhu
NateJoeBlo
Cthulhu
2
2
15
4.75
L
Morgan Le Fay
P4to7
Morgan Le Fay
1
5
2
0.4
L
7
4
1
1.88
W
Danzaburou
Slamberry
Danzaburou
2
3
6
1.67
W
Sun Wukong
ThyMemeProphet
Sun Wukong
4
2
6
3.5
L
Cu Chulainn
TrivialSalt5837
Cu Chulainn
0
8
5
0.31
W
Mercury
VKGs Ryan
Mercury
9
5
10
2.8
L
Awilix
ibnlwaleed
Awilix
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,153
Damage
62,340
97,801
Taken
112,264
77,226
Mitigated
85,251
18,707
Healing
14,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
GromblinLord
Mercury
8,895
2,802
0
1,948
23,042
20,528
800
6,475
16,567
0
80,431
W
Kukulkan
MONK3YMAN1AC
Kukulkan
24,134
3,696
0
2,282
12,431
6,416
139
7,719
4,410
125,261
0
W
Cthulhu
NateJoeBlo
Cthulhu
14,151
958
1,048
2,590
25,772
28,758
924
7,447
17,294
51,652
949
L
Morgan Le Fay
P4to7
Morgan Le Fay
14,037
1,272
0
1,494
14,245
6,847
0
6,143
8,102
87,050
0
L
17,295
7,566
0
2,278
21,434
11,689
1,184
7,457
13,977
73,912
5,336
W
Danzaburou
Slamberry
Danzaburou
10,250
6,190
67
4,273
12,338
6,110
2,438
3,574
8,358
0
81,456
W
Sun Wukong
ThyMemeProphet
Sun Wukong
13,804
2,074
0
6,875
23,824
23,044
269
6,073
16,721
0
112,138
L
Cu Chulainn
TrivialSalt5837
Cu Chulainn
13,420
1,585
0
5,474
30,087
34,844
0
10,034
20,053
1,158
62,128
W
Mercury
VKGs Ryan
Mercury
19,814
14,235
0
1,572
23,436
12,898
147
7,669
15,579
0
146,897
L
Awilix
ibnlwaleed
Awilix
8,693
3,609
0
3,660
23,456
11,343
0
7,227
16,229
0
127,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,437
Gold Earned
56,194
725
Minions Killed
625
0
Camps Cleared
0
2,412,526
Distance Traveled
2,313,353
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
11,285
491
132
6
0
509,903
0
W
Kukulkan
13,616
592
195
8
0
499,148
6
W
Cthulhu
11,750
511
59
3
0
500,879
2
L
Morgan Le Fay
10,828
471
131
6
0
426,660
8
L
Atlas
12,292
534
119
5
0
440,724
0
W
Danzaburou
11,989
521
135
6
0
427,579
0
W
Sun Wukong
13,341
580
183
8
0
432,394
7
L
Cu Chulainn
10,174
442
84
4
0
438,839
1
W
Mercury
13,741
597
153
7
0
552,526
0
L
Awilix
11,615
505
159
7
0
497,227
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role