Player Matchup

Geb
Geb
Silver II
 
Geb
Silver II
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Gold III
Deathrowdub2012
Anubis
Gold III
Level 157
God Stats
14W - 25L
1,480 SR
Queue Stats
244W - 261L
1,482 MMR
Solo
Fenrir
Fenrir
Gold III
WardznAntiheal
Fenrir
Gold III
Level 238
God Stats
14W - 22L
1,500 SR
Queue Stats
764W - 791L
1,431 MMR
Solo
Chiron
Chiron
Gold IV
XxSage5GODxX
Chiron
Gold IV
Level 142
God Stats
4W - 2L
1,617 SR
Queue Stats
318W - 320L
1,430 MMR
Solo
Bellona
Bellona
Gold III
l Divi l
Bellona
Gold III
Level 190
God Stats
14W - 8L
1,577 SR
Queue Stats
246W - 251L
1,451 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 167
1,535 SR
1,459 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 140
1,550 SR
1,445 MMR
Kukulkan
Kukulkan
Bronze III
CurtFoxley
Kukulkan
Bronze III
Level 69
God Stats
0W - 1L
1,550 SR
Queue Stats
2W - 6L
1,423 MMR
Solo
Mulan
Mulan
Silver III
Hiriuk
Mulan
Silver III
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 18L
1,444 MMR
Solo
Medusa
Medusa
Gold V
immortaL FPS
Medusa
Gold V
Level 149
God Stats
21W - 25L
1,474 SR
Queue Stats
363W - 382L
1,450 MMR
Solo
Kuzenbo
Kuzenbo
Gold I
oOlKurolOo
Kuzenbo
Gold I
Level 181
God Stats
6W - 8L
1,584 SR
Queue Stats
212W - 222L
1,429 MMR
Solo
Camazotz
Camazotz
Gold IV
thirstyforfame14
Camazotz
Gold IV
Level 156
God Stats
6W - 10L
1,640 SR
Queue Stats
155W - 166L
1,478 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
9
0 / 0 / 2
5,286
529
3,099
6,557
3,920
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 1 / 2
5,857
586
4,132
6,273
3,308
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
7 / 1 / 0
6,648
665
3,860
6,769
2,767
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chiron
10
0 / 0 / 0
5,333
533
3,790
5,607
2,074
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
l Divi l
Bellona
12
4 / 0 / 2
7,299
730
7,467
7,916
9,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
AchillesAo KuangHe Bo

VS

Bans
Maman BrigitteSurtrAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CurtFoxley
Kukulkan
10
0 / 2 / 1
5,788
579
4,979
4,182
1,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Mulan
Hiriuk
Mulan
9
0 / 5 / 0
5,165
517
3,334
10,308
5,198
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Medusa
9
0 / 1 / 0
5,186
519
2,732
5,380
1,792
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kuzenbo
oOlKurolOo
Kuzenbo
8
0 / 1 / 1
5,071
507
3,157
10,200
8,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
2 / 2 / 0
5,917
592
2,715
9,416
3,046
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
4
11
Kills
2
2
Deaths
11
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
0
0
2
1
L
Kukulkan
CurtFoxley
Kukulkan
0
2
1
0.25
W
0
1
2
1
L
Mulan
Hiriuk
Mulan
0
5
0
0
W
7
1
0
7
W
Chiron
0
0
0
0
L
Medusa
0
1
0
0
W
Bellona
l Divi l
Bellona
4
0
2
5
L
Kuzenbo
oOlKurolOo
Kuzenbo
0
1
1
0.5
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,348
Damage
16,917
33,122
Taken
39,486
21,610
Mitigated
19,412
12,283
Healing
14,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
3,099
339
936
1,798
6,557
3,920
0
2,428
4,129
17,079
0
L
Kukulkan
CurtFoxley
Kukulkan
4,979
298
0
530
4,182
1,317
0
1,828
2,354
48,271
0
W
4,132
199
0
3,067
6,273
3,308
0
3,395
2,878
48,104
0
L
Mulan
Hiriuk
Mulan
3,334
417
0
2,979
10,308
5,198
0
480
9,042
0
34,842
W
3,860
945
0
1,331
6,769
2,767
0
819
5,950
0
46,153
W
Chiron
3,790
1,162
452
1,809
5,607
2,074
0
1,494
4,113
0
44,995
L
Medusa
2,732
713
0
2,562
5,380
1,792
0
1,114
4,266
0
38,394
W
Bellona
l Divi l
Bellona
7,467
2,886
0
2,890
7,916
9,541
0
0
7,424
1,701
49,831
L
Kuzenbo
oOlKurolOo
Kuzenbo
3,157
1,740
0
2,582
10,200
8,059
6
3,045
7,155
12,393
0
L
2,715
805
0
6,165
9,416
3,046
0
1,280
8,095
0
37,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,423
Gold Earned
27,127
368
Minions Killed
301
0
Camps Cleared
0
1,035,604
Distance Traveled
1,013,507
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
5,286
529
27
3
0
206,676
3
L
Kukulkan
5,788
579
95
10
0
200,270
1
W
Anubis
5,857
586
96
10
0
190,443
3
L
Mulan
5,165
517
59
6
0
182,361
1
W
Fenrir
6,648
665
76
8
0
254,028
1
W
Chiron
5,333
533
74
7
0
180,539
2
L
Medusa
5,186
519
70
7
0
196,396
2
W
Bellona
7,299
730
95
10
0
203,918
0
L
Kuzenbo
5,071
507
14
1
0
199,495
0
L
Camazotz
5,917
592
63
6
0
234,985
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role