Player Matchup

Danzaburou
Danzaburou
AWCMako
Danzaburou
Level 79
God Stats
3W - 5L
1,428 SR
Queue Stats
86W - 89L
1,408 Elo+
Party 1
Ullr
Ullr
EdenianGlow
Ullr
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 19L
1,425 Elo+
Solo
Sylvanus
Sylvanus
Sillybirch
Sylvanus
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 84L
1,410 Elo+
Party 1
Tyr
Tyr
ThieviusRacoon13
Tyr
Level 83
God Stats
0W - 1L
1,263 SR
Queue Stats
57W - 49L
1,481 Elo+
Solo
Charybdis
Charybdis
flatguy
Charybdis
Level 67
God Stats
2W - 2L
1,553 SR
Queue Stats
146W - 178L
1,382 Elo+
Solo
Team Averages
Level 88
1,449 SR
1,421 Elo+

VS

Team Averages
Level 81
1,500 SR
1,345 Elo+
Hou Yi
Hou Yi
BartSkrimpson
Hou Yi
Level 104
God Stats
4W - 2L
1,505 SR
Queue Stats
77W - 82L
1,414 Elo+
Solo
Neith
Neith
Julio171998
Neith
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,186 Elo+
Party 2
Ra
Ra
NatsuJr
Ra
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,111 Elo+
Party 2
Nemesis
Nemesis
XOXSatanicPanda
Nemesis
Level 82
God Stats
2W - 1L
1,734 SR
Queue Stats
33W - 22L
1,568 Elo+
Solo
Surtr
Surtr
josu23diez
Surtr
Level 48
God Stats
1W - 1L
1,259 SR
Queue Stats
25W - 26L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AWCMako
Danzaburou
17
4 / 2 / 9
9,198
836
8,878
7,019
3,263
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 3 / 5
7,495
681
3,308
12,314
5,650
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
Sillybirch
Sylvanus
14
4 / 6 / 8
8,868
806
10,267
19,022
17,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

13
5 / 5 / 5
8,446
768
10,007
15,739
20,388
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Charybdis
flatguy
Charybdis
15
3 / 5 / 8
8,221
747
11,131
11,467
5,587
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 14
8,639
785
19,107
9,605
4,440
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
0 / 3 / 14
7,813
710
8,642
10,216
4,404
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
2 / 3 / 15
8,879
807
11,603
9,659
4,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
6 / 4 / 11
9,009
819
8,916
11,432
7,765
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Surtr
17
10 / 2 / 7
10,065
915
11,999
11,028
9,756
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
82
16
Kills
21
21
Deaths
16
35
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AWCMako
Danzaburou
4
2
9
4.25
W
3
4
14
2.5
L
0
3
5
0.83
W
0
3
14
2.33
W
2
3
15
3.17
L
Sylvanus
Sillybirch
Sylvanus
4
6
8
1.33
L
5
5
5
1.5
W
6
4
11
2.88
L
Charybdis
flatguy
Charybdis
3
5
8
1.4
W
Surtr
10
2
7
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,591
Damage
60,267
65,561
Taken
51,940
52,755
Mitigated
30,933
18,499
Healing
18,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AWCMako
Danzaburou
8,878
1,929
1,547
1,780
7,019
3,263
0
1,312
5,578
0
28,711
W
19,107
8,052
300
871
9,605
4,440
0
1,927
7,678
0
27,862
L
3,308
1,551
1,415
2,829
12,314
5,650
0
2,033
10,062
0
14,413
W
8,642
2,879
0
2,025
10,216
4,404
0
2,915
7,301
0
15,173
W
11,603
1,559
2,981
3,861
9,659
4,568
176
2,257
7,402
33,181
0
L
Sylvanus
Sillybirch
Sylvanus
10,267
952
3,297
4,005
19,022
17,867
0
3,284
15,389
14,157
0
L
10,007
777
0
1,645
15,739
20,388
0
2,748
12,680
0
14,960
W
8,916
1,967
1,982
3,733
11,432
7,765
443
1,283
10,149
0
12,612
L
Charybdis
flatguy
Charybdis
11,131
3,443
603
1,378
11,467
5,587
0
2,201
8,883
0
26,881
W
Surtr
11,999
3,578
198
2,308
11,028
9,756
120
1,885
9,143
273
21,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,228
Gold Earned
44,405
128
Minions Killed
137
0
Camps Cleared
0
936,080
Distance Traveled
1,045,548
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,198
836
45
4
0
217,730
0
W
Hou Yi
8,639
785
28
3
0
172,894
0
L
Ullr
7,495
681
23
2
0
183,982
0
W
Neith
7,813
710
18
2
0
192,532
0
W
Ra
8,879
807
46
4
0
227,501
0
L
Sylvanus
8,868
806
9
1
0
175,023
0
L
Tyr
8,446
768
12
1
0
176,378
0
W
Nemesis
9,009
819
8
1
0
220,923
0
L
Charybdis
8,221
747
39
4
0
182,967
0
W
Surtr
10,065
915
37
3
0
231,698
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role