Player Matchup

Sun Wukong
Sun Wukong
Ailoviu12
Sun Wukong
Level 133
God Stats
4W - 4L
1,422 SR
Queue Stats
206W - 198L
1,485 Elo+
Party 3
Terra
Terra
CreamyCustard1
Terra
Level 105
God Stats
3W - 11L
1,073 SR
Queue Stats
458W - 503L
1,493 Elo+
Party 2
Kukulkan
Kukulkan
MrscoutSv
Kukulkan
Level 129
God Stats
7W - 3L
1,532 SR
Queue Stats
185W - 179L
1,467 Elo+
Party 3
Fenrir
Fenrir
SmeariestAxe5
Fenrir
Level 136
God Stats
7W - 4L
1,509 SR
Queue Stats
105W - 119L
1,513 Elo+
Party 2
Neith
Neith
vp andrew
Neith
Level 105
God Stats
9W - 19L
1,412 SR
Queue Stats
467W - 558L
1,509 Elo+
Party 2
Team Averages
Level 122
1,390 SR
1,493 Elo+

VS

Team Averages
Level 111
1,525 SR
1,540 Elo+
Bakasura
Bakasura
G00nGob1in
Bakasura
Level 69
God Stats
22W - 11L
1,665 SR
Queue Stats
189W - 152L
1,504 Elo+
Party 4
Pele
Pele
Ivannyl
Pele
Level 103
God Stats
2W - 4L
1,453 SR
Queue Stats
294W - 233L
1,544 Elo+
Party 4
Thoth
Thoth
JarJarBlicky389
Thoth
Level 133
God Stats
2W - 4L
1,509 SR
Queue Stats
99W - 94L
1,492 Elo+
Party 1
Jing Wei
Jing Wei
ShogunClutch
Jing Wei
Level 121
God Stats
3W - 1L
1,500 SR
Queue Stats
167W - 146L
1,517 Elo+
Party 1
Fafnir
Fafnir
goekenaitor
Fafnir
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 12L
1,645 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Ailoviu12
Sun Wukong
11
3 / 0 / 2
6,776
678
6,162
5,862
3,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 0 / 6
5,710
571
2,279
6,574
3,960
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Kukulkan
MrscoutSv
Kukulkan
11
3 / 0 / 2
6,096
610
4,350
3,702
1,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
4 / 0 / 5
6,184
618
5,380
8,460
3,493
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
vp andrew
Neith
10
0 / 1 / 3
5,767
577
4,245
5,106
1,755
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
G00nGob1in
Bakasura
9
1 / 3 / 0
5,297
530
2,425
10,241
3,129
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Pele
Ivannyl
Pele
10
0 / 2 / 0
5,593
559
2,085
9,207
4,398
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 4 / 0
5,095
510
3,148
5,337
1,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
ShogunClutch
Jing Wei
10
0 / 1 / 1
5,829
583
3,596
4,952
1,691
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fafnir
9
0 / 1 / 1
5,674
567
2,857
7,362
6,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
11
Kills
1
1
Deaths
11
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Ailoviu12
Sun Wukong
3
0
2
4
W
1
0
6
4
L
Bakasura
G00nGob1in
Bakasura
1
3
0
0.33
L
Pele
Ivannyl
Pele
0
2
0
0
L
0
4
0
0
W
Kukulkan
MrscoutSv
Kukulkan
3
0
2
4
L
Jing Wei
ShogunClutch
Jing Wei
0
1
1
0.5
W
4
0
5
6.5
L
Fafnir
0
1
1
0.5
W
Neith
vp andrew
Neith
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,416
Damage
14,111
29,704
Taken
37,099
14,257
Mitigated
16,831
11,356
Healing
12,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Ailoviu12
Sun Wukong
6,162
871
0
2,778
5,862
3,451
0
48
5,814
0
44,234
W
2,279
719
1,840
2,404
6,574
3,960
56
1,970
4,484
13,400
0
L
Bakasura
G00nGob1in
Bakasura
2,425
1,556
0
1,991
10,241
3,129
0
2,126
7,993
0
30,893
L
Pele
Ivannyl
Pele
2,085
240
0
4,051
9,207
4,398
0
579
8,031
0
39,638
L
3,148
138
0
802
5,337
1,580
0
1,356
3,981
37,234
0
W
Kukulkan
MrscoutSv
Kukulkan
4,350
775
0
709
3,702
1,598
0
2,170
1,532
50,917
0
L
Jing Wei
ShogunClutch
Jing Wei
3,596
2,386
0
2,588
4,952
1,691
825
517
4,435
0
46,671
W
5,380
1,695
0
1,861
8,460
3,493
0
941
7,469
0
45,029
L
Fafnir
2,857
712
0
2,984
7,362
6,033
0
2,051
5,311
17,166
0
W
Neith
vp andrew
Neith
4,245
1,044
0
1,764
5,106
1,755
0
876
4,114
0
46,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,533
Gold Earned
27,488
325
Minions Killed
304
0
Camps Cleared
0
1,086,724
Distance Traveled
1,031,201
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
6,776
678
81
8
0
227,963
4
W
Terra
5,710
571
24
2
0
224,839
0
L
Bakasura
5,297
530
59
6
0
255,766
0
L
Pele
5,593
559
70
7
0
209,406
0
L
Thoth
5,095
510
64
6
0
182,679
0
W
Kukulkan
6,096
610
92
9
0
209,447
0
L
Jing Wei
5,829
583
101
10
0
172,696
2
W
Fenrir
6,184
618
55
6
0
242,586
0
L
Fafnir
5,674
567
10
1
0
210,654
2
W
Neith
5,767
577
73
7
0
181,889
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role