Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Cannacowboy
Artio
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,114 Elo+
Solo
Lancelot
Lancelot
CarlaTsukinami
Lancelot
Level 64
God Stats
1W - 2L
1,228 SR
Queue Stats
239W - 291L
1,446 Elo+
Solo
Heimdallr
Heimdallr
Tuzzii
Heimdallr
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,464 Elo+
Solo
Rama
Rama
steve_xyis1
Rama
Level 79
God Stats
0W - 4L
1,137 SR
Queue Stats
621W - 607L
1,457 Elo+
Solo
Team Averages
Level 53
1,373 SR
1,396 Elo+

VS

Team Averages
Level 72
1,474 SR
1,406 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Glytchii
Sol
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 23L
1,304 Elo+
Solo
Shiva
Shiva
Yodartis
Shiva
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,350 Elo+
Solo
Charybdis
Charybdis
idratherplaysolo
Charybdis
Level 54
God Stats
3W - 0L
1,801 SR
Queue Stats
76W - 112L
1,421 Elo+
Solo
Eset
Eset
ss_422nick
Eset
Level 114
God Stats
1W - 4L
1,069 SR
Queue Stats
89W - 93L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
15
5 / 0 / 4
7,779
778
7,469
4,784
2,235
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

5
0 / 0 / 0
5,469
547
0
0
0
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lancelot
14
2 / 4 / 4
7,118
712
4,614
8,590
6,860
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
Tuzzii
Heimdallr
15
2 / 4 / 6
7,441
744
7,419
8,661
4,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
0 / 3 / 8
6,984
698
4,737
8,849
4,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
16
5 / 2 / 5
9,196
920
7,792
7,599
4,885
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 0 / 3
8,717
872
6,156
4,523
1,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shiva
Yodartis
Shiva
14
1 / 3 / 5
8,104
810
3,843
9,675
10,485
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Charybdis
13
0 / 2 / 6
7,744
774
4,110
6,825
2,782
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
3 / 3 / 5
8,907
891
5,217
7,353
3,341
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
35
9
Kills
11
11
Deaths
10
22
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
5
0
4
7
W
Morgan Le Fay
 
Morgan Le Fay
5
2
5
3.75
L
0
0
0
0
L
Lancelot
2
4
4
1
W
2
0
3
3.5
L
Heimdallr
Tuzzii
Heimdallr
2
4
6
1.25
W
Shiva
Yodartis
Shiva
1
3
5
1.17
W
Charybdis
0
2
6
1.5
W
3
3
5
1.83
L
0
3
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,239
Damage
27,118
30,884
Taken
35,975
17,496
Mitigated
23,422
10,042
Healing
9,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
7,469
0
812
4,936
4,784
2,235
46
2,342
2,357
0
11,541
W
Morgan Le Fay
 
Morgan Le Fay
7,792
343
0
489
7,599
4,885
929
0
7,599
15,783
0
L
0
0
23
0
0
0
0
0
0
0
0
L
Lancelot
4,614
203
355
634
8,590
6,860
0
4,443
4,024
0
15,208
W
6,156
207
724
2,184
4,523
1,929
1,289
0
4,523
18,734
0
L
Heimdallr
Tuzzii
Heimdallr
7,419
1,445
54
855
8,661
4,153
0
5,648
2,858
0
17,712
W
Shiva
Yodartis
Shiva
3,843
310
478
991
9,675
10,485
502
0
9,675
0
10,346
W
Charybdis
4,110
1,937
295
1,681
6,825
2,782
4,345
0
6,825
0
12,695
W
5,217
59
1,580
815
7,353
3,341
208
0
7,353
15,586
0
L
4,737
3,091
226
2,147
8,849
4,248
0
6,732
1,981
0
13,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,791
Gold Earned
42,668
73
Minions Killed
112
0
Camps Cleared
0
680,236
Distance Traveled
989,306
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,779
778
9
1
0
190,619
0
W
Morgan Le Fay
9,196
920
23
2
0
180,400
0
L
Artio
5,469
547
0
0
0
0
0
L
Lancelot
7,118
712
19
2
0
165,351
0
W
Sol
8,717
872
28
3
0
214,218
0
L
Heimdallr
7,441
744
24
2
0
185,240
0
W
Shiva
8,104
810
11
1
0
193,408
0
W
Charybdis
7,744
774
9
1
0
195,861
0
W
Eset
8,907
891
41
4
0
205,419
0
L
Rama
6,984
698
21
2
0
139,026
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role