Player Matchup

Jormungandr
Jormungandr
BiGnBoomin
Jormungandr
Level 149
God Stats
2W - 1L
1,527 SR
Queue Stats
37W - 33L
1,558 Elo+
Party 2
Rama
Rama
Flukeytomcat13
Rama
Level 146
God Stats
3W - 0L
1,500 SR
Queue Stats
10W - 3L
1,633 Elo+
Party 3
Persephone
Persephone
HTKfrosty
Persephone
Level 144
God Stats
1W - 0L
1,536 SR
Queue Stats
28W - 24L
1,565 Elo+
Party 2
Kuzenbo
Kuzenbo
NoSKey
Kuzenbo
Level 33
God Stats
2W - 1L
1,099 SR
Queue Stats
17W - 13L
1,830 Elo+
Party 3
Pele
Pele
SaurianTrack218
Pele
Level 50
God Stats
6W - 3L
1,598 SR
Queue Stats
7W - 6L
1,485 Elo+
Party 2
Team Averages
Level 104
1,452 SR
1,614 Elo+

VS

Team Averages
Level 90
1,499 SR
1,468 Elo+
Raijin
Raijin
RipIcepie
Raijin
Level 37
God Stats
1W - 7L
1,400 SR
Queue Stats
12W - 13L
1,442 Elo+
Solo
Surtr
Surtr
SDK9 EVOLUTION
Surtr
Level 124
God Stats
3W - 2L
1,439 SR
Queue Stats
33W - 37L
1,519 Elo+
Solo
Anubis
Anubis
Tharukk
Anubis
Level 111
God Stats
28W - 22L
1,557 SR
Queue Stats
351W - 343L
1,489 Elo+
Party 1
Arachne
Arachne
flabberdabbr710
Arachne
Level 38
God Stats
10W - 6L
1,571 SR
Queue Stats
80W - 89L
1,430 Elo+
Party 1
Anhur
Anhur
ranzac420-69
Anhur
Level 139
God Stats
55W - 70L
1,527 SR
Queue Stats
746W - 720L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BiGnBoomin
Jormungandr
15
4 / 1 / 1
9,578
563
11,978
12,083
9,442
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
8 / 2 / 1
10,024
590
13,120
10,764
4,145
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
HTKfrosty
Persephone
14
4 / 4 / 4
9,375
551
10,424
10,630
3,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kuzenbo
NoSKey
Kuzenbo
13
1 / 1 / 7
8,471
498
5,261
8,339
9,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
2 / 3 / 2
8,466
498
4,464
13,456
5,640
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
RipIcepie
Raijin
14
3 / 5 / 2
9,079
534
9,065
11,578
3,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

14
1 / 3 / 1
9,242
544
7,262
18,153
17,411
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Anubis
Tharukk
Anubis
12
2 / 6 / 0
8,132
478
3,795
11,503
4,146
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
4 / 3 / 2
8,797
517
4,856
15,859
6,233
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
1 / 2 / 3
8,386
493
5,948
14,851
10,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
19
19
Kills
11
11
Deaths
19
15
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
BiGnBoomin
Jormungandr
4
1
1
4.5
W
8
2
1
4.25
W
Persephone
HTKfrosty
Persephone
4
4
4
1.5
W
Kuzenbo
NoSKey
Kuzenbo
1
1
7
4.5
L
Raijin
RipIcepie
Raijin
3
5
2
0.8
L
1
3
1
0.5
W
2
3
2
1
L
Anubis
Tharukk
Anubis
2
6
0
0.33
L
4
3
2
1.67
L
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,247
Damage
30,926
55,272
Taken
71,944
32,151
Mitigated
41,967
15,565
Healing
12,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
BiGnBoomin
Jormungandr
11,978
3,308
0
3,976
12,083
9,442
0
1,664
10,419
83,866
0
W
13,120
10,950
0
5,566
10,764
4,145
1
3,084
7,680
0
93,502
W
Persephone
HTKfrosty
Persephone
10,424
316
0
1,436
10,630
3,778
51
6,656
3,965
65,428
0
W
Kuzenbo
NoSKey
Kuzenbo
5,261
2,858
0
1,638
8,339
9,146
283
1,271
7,068
23,746
0
L
Raijin
RipIcepie
Raijin
9,065
587
92
728
11,578
3,749
301
6,266
5,312
52,227
0
L
7,262
2,269
0
3,301
18,153
17,411
0
10,537
7,616
8,261
47,752
W
4,464
1,164
0
2,949
13,456
5,640
586
2,157
11,299
0
74,983
L
Anubis
Tharukk
Anubis
3,795
125
150
3,564
11,503
4,146
910
2,197
9,306
58,404
0
L
4,856
3,560
0
2,080
15,859
6,233
419
5,036
10,823
0
64,465
L
5,948
2,479
0
2,898
14,851
10,428
679
3,627
11,224
0
50,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,914
Gold Earned
43,636
509
Minions Killed
437
0
Camps Cleared
0
1,766,502
Distance Traveled
1,562,879
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,578
563
154
9
0
331,218
0
W
Rama
10,024
590
145
9
0
316,557
2
W
Persephone
9,375
551
87
5
0
337,113
0
W
Kuzenbo
8,471
498
27
2
0
366,483
0
L
Raijin
9,079
534
90
5
0
287,188
2
L
Surtr
9,242
544
99
6
0
294,167
2
W
Pele
8,466
498
96
6
0
415,131
0
L
Anubis
8,132
478
93
5
0
273,123
0
L
Arachne
8,797
517
75
4
0
398,136
1
L
Anhur
8,386
493
80
5
0
310,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role