Player Matchup

He Bo
He Bo
Gold I
Beklagar
He Bo
Gold I
Level 145
God Stats
5W - 4L
1,651 SR
Queue Stats
165W - 171L
1,698 MMR
Solo
Ares
Ares
Platinum IV
SAMAVD
Ares
Platinum IV
Level 127
God Stats
12W - 10L
1,658 SR
Queue Stats
376W - 384L
1,615 MMR
Solo
Sun Wukong
Sun Wukong
Gold II
THÛNDERBEARDD
Sun Wukong
Gold II
Level 127
God Stats
8W - 3L
1,623 SR
Queue Stats
56W - 59L
1,660 MMR
Solo
Loki
Loki
Gold II
tecoN
Loki
Gold II
Level 191
God Stats
2W - 3L
1,369 SR
Queue Stats
128W - 121L
1,623 MMR
Solo
Skadi
Skadi
Gold IV
ΚhaZix
Skadi
Gold IV
Level 134
God Stats
1W - 0L
1,671 SR
Queue Stats
14W - 6L
1,721 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 145
1,595 SR
1,663 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 134
1,616 SR
1,647 MMR
Sobek
Sobek
Silver I
 
Sobek
Silver I
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hera
Hera
Gold I
AImqvist
Hera
Gold I
Level 109
God Stats
4W - 3L
1,717 SR
Queue Stats
23W - 16L
1,703 MMR
Party 1
Hachiman
Hachiman
Platinum IV
EasyDeasy
Hachiman
Platinum IV
Level 122
God Stats
5W - 6L
1,536 SR
Queue Stats
284W - 288L
1,646 MMR
Solo
Chronos
Chronos
Gold II
Jet-lou56
Chronos
Gold II
Level 210
God Stats
10W - 6L
1,589 SR
Queue Stats
424W - 425L
1,684 MMR
Solo
Arachne
Arachne
Gold I
aαonıs
Arachne
Gold I
Level 103
God Stats
3W - 3L
1,739 SR
Queue Stats
23W - 16L
1,703 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Beklagar
He Bo
12
2 / 2 / 5
7,398
569
8,791
5,953
2,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ares
SAMAVD
Ares
12
4 / 1 / 3
7,790
599
5,833
8,019
8,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sun Wukong
THÛNDERBEARDD
Sun Wukong
14
0 / 0 / 0
7,951
612
4,665
8,867
7,551
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Loki
tecoN
Loki
14
6 / 3 / 2
8,126
625
8,602
13,258
5,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Skadi
ΚhaZix
Skadi
13
0 / 0 / 3
7,511
578
7,436
6,238
2,262
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
MedusaAthenaThorAo Kuang

VS

Bans
DanzaburouThothMaman BrigitteMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
11
2 / 2 / 4
6,959
535
3,497
10,135
9,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hera
11
1 / 5 / 0
6,288
484
4,116
7,700
2,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Hachiman
EasyDeasy
Hachiman
12
1 / 2 / 1
7,024
540
3,630
8,814
3,148
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chronos
Jet-lou56
Chronos
12
0 / 1 / 0
7,302
562
5,922
10,293
3,653
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Arachne
aαonıs
Arachne
11
1 / 2 / 1
6,427
494
2,808
13,953
5,012
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
11
12
Kills
5
6
Deaths
12
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
2
2
4
2
L
Hera
1
5
0
0.2
W
He Bo
Beklagar
He Bo
2
2
5
2.25
L
Hachiman
EasyDeasy
Hachiman
1
2
1
0.75
L
Chronos
Jet-lou56
Chronos
0
1
0
0
W
Ares
SAMAVD
Ares
4
1
3
5.5
W
Sun Wukong
THÛNDERBEARDD
Sun Wukong
0
0
0
0
L
Arachne
aαonıs
Arachne
1
2
1
0.75
W
Loki
tecoN
Loki
6
3
2
2.33
W
Skadi
ΚhaZix
Skadi
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,327
Damage
19,973
42,335
Taken
50,895
26,043
Mitigated
23,814
11,707
Healing
17,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
3,497
425
0
3,223
10,135
9,096
0
5,430
4,705
16,420
0
L
Hera
4,116
640
0
500
7,700
2,905
0
4,816
2,884
45,173
0
W
He Bo
Beklagar
He Bo
8,791
49
0
1,227
5,953
2,346
63
1,991
3,962
59,736
0
L
Hachiman
EasyDeasy
Hachiman
3,630
1,786
0
2,889
8,814
3,148
0
458
8,356
0
48,365
L
Chronos
Jet-lou56
Chronos
5,922
1,859
0
5,444
10,293
3,653
0
1,382
8,911
65,356
0
W
Ares
SAMAVD
Ares
5,833
341
0
2,116
8,019
8,418
0
2,872
5,147
21,191
0
W
Sun Wukong
THÛNDERBEARDD
Sun Wukong
4,665
716
0
2,000
8,867
7,551
0
4,990
3,877
0
68,126
L
Arachne
aαonıs
Arachne
2,808
1,447
0
5,807
13,953
5,012
0
2,538
11,415
0
41,296
W
Loki
tecoN
Loki
8,602
2,358
0
5,404
13,258
5,466
0
3,595
9,663
0
65,506
W
Skadi
ΚhaZix
Skadi
7,436
2,840
0
960
6,238
2,262
887
601
5,637
0
61,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,776
Gold Earned
34,000
456
Minions Killed
390
0
Camps Cleared
0
1,222,303
Distance Traveled
1,234,344
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,959
535
13
1
0
274,913
5
L
Hera
6,288
484
101
8
0
219,582
1
W
He Bo
7,398
569
104
8
0
267,543
1
L
Hachiman
7,024
540
98
8
0
233,130
0
L
Chronos
7,302
562
117
9
0
229,983
0
W
Ares
7,790
599
16
1
0
225,764
1
W
Sun Wukong
7,951
612
125
10
0
217,360
2
L
Arachne
6,427
494
61
5
0
276,736
0
W
Loki
8,126
625
105
8
0
276,444
1
W
Skadi
7,511
578
106
8
0
235,192
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role