Player Matchup

Ra
Ra
Boogamyte
Ra
Level 64
God Stats
2W - 1L
1,466 SR
Queue Stats
22W - 24L
1,370 Elo+
Solo
Danzaburou
Danzaburou
Iamkobaa
Danzaburou
Level 66
God Stats
28W - 12L
1,663 SR
Queue Stats
156W - 137L
1,444 Elo+
Solo
Atlas
Atlas
kushLaFlare216
Atlas
Level 40
God Stats
3W - 0L
1,654 SR
Queue Stats
35W - 41L
1,479 Elo+
Solo
Team Averages
Level 57
1,594 SR
1,431 Elo+

VS

Team Averages
Level 44
1,465 SR
1,328 Elo+
Amaterasu
Amaterasu
Fenrisulfr_DL
Amaterasu
Level 52
God Stats
0W - 1L
1,700 SR
Queue Stats
0W - 3L
1,259 Elo+
Solo
Cthulhu
Cthulhu
OctoWolf3120
Cthulhu
Level 40
God Stats
0W - 1L
1,303 SR
Queue Stats
3W - 9L
1,297 Elo+
Solo
Anubis
Anubis
Sindaryqtpie
Anubis
Level 41
God Stats
2W - 3L
1,391 SR
Queue Stats
14W - 16L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 1 / 6
10,633
886
12,520
6,823
2,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
Iamkobaa
Danzaburou
13
6 / 1 / 5
9,694
808
8,579
8,082
3,307
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 0 / 11
8,823
735
8,371
13,414
12,969
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Fenrisulfr_DL
Amaterasu
10
0 / 5 / 2
7,821
652
6,681
12,764
8,706
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
OctoWolf3120
Cthulhu
11
0 / 2 / 0
7,757
646
5,378
12,021
9,219
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anubis
10
2 / 5 / 0
8,049
671
11,277
9,484
4,682
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
4
12
Kills
2
2
Deaths
12
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
6
1
6
9
L
Amaterasu
Fenrisulfr_DL
Amaterasu
0
5
2
0.2
W
Danzaburou
Iamkobaa
Danzaburou
6
1
5
8.5
L
Cthulhu
OctoWolf3120
Cthulhu
0
2
0
0
L
Anubis
2
5
0
0.4
W
0
0
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,470
Damage
23,336
28,319
Taken
34,269
18,557
Mitigated
22,607
9,009
Healing
4,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,520
1,663
1,332
2,272
6,823
2,281
90
3,592
3,231
51,218
0
L
Amaterasu
Fenrisulfr_DL
Amaterasu
6,681
2,283
0
1,456
12,764
8,706
0
8,407
4,357
0
21,811
W
Danzaburou
Iamkobaa
Danzaburou
8,579
4,680
0
2,590
8,082
3,307
1,004
4,280
3,802
0
33,222
L
Cthulhu
OctoWolf3120
Cthulhu
5,378
242
0
191
12,021
9,219
0
7,819
4,071
20,465
0
L
Anubis
11,277
183
0
2,363
9,484
4,682
0
5,290
4,142
41,051
0
W
8,371
3,474
0
2,815
13,414
12,969
0
9,063
4,351
22,087
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,150
Gold Earned
23,627
142
Minions Killed
105
0
Camps Cleared
0
660,016
Distance Traveled
584,153
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,633
886
84
7
0
204,914
0
L
Amaterasu
7,821
652
29
2
0
208,717
0
W
Danzaburou
9,694
808
34
3
0
223,092
2
L
Cthulhu
7,757
646
19
2
0
198,061
0
L
Anubis
8,049
671
57
5
0
177,375
0
W
Atlas
8,823
735
24
2
0
232,010
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role