Player Matchup

Arachne
Arachne
AlrightAngIe
Arachne
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 18L
1,388 Elo+
Solo
Ymir
Ymir
CrackedSkull71
Ymir
Level 110
God Stats
0W - 2L
1,268 SR
Queue Stats
51W - 58L
1,491 Elo+
Party 1
Bellona
Bellona
Kuinen
Bellona
Level 159
God Stats
7W - 5L
1,572 SR
Queue Stats
439W - 439L
1,501 Elo+
Solo
Cernunnos
Cernunnos
TheAmishSparky69
Cernunnos
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 62L
1,479 Elo+
Party 1
Ullr
Ullr
xl-CrazzY
Ullr
Level 86
God Stats
0W - 1L
1,212 SR
Queue Stats
15W - 22L
1,424 Elo+
Party 1
Team Averages
Level 101
1,410 SR
1,457 Elo+

VS

Team Averages
Level 91
1,460 SR
1,554 Elo+
Nike
Nike
 
Nike
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
BlowWoodZz27408
Achilles
Level 122
God Stats
4W - 5L
1,351 SR
Queue Stats
323W - 347L
1,465 Elo+
Solo
Atlas
Atlas
BoWiggle
Atlas
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,755 Elo+
Solo
Xbalanque
Xbalanque
ShaggyandScoob
Xbalanque
Level 108
God Stats
5W - 2L
1,450 SR
Queue Stats
207W - 210L
1,508 Elo+
Solo
He Bo
He Bo
UrethralMan
He Bo
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 63L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AlrightAngIe
Arachne
14
3 / 3 / 4
7,978
725
5,832
6,874
4,349
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

13
1 / 6 / 3
8,221
747
7,393
14,971
14,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bellona
Kuinen
Bellona
14
0 / 2 / 3
7,258
660
3,758
12,569
13,617
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cernunnos
16
3 / 3 / 5
8,913
810
7,168
8,223
3,784
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ullr
14
0 / 2 / 6
7,470
679
6,334
7,387
3,364
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
15
1 / 1 / 10
8,030
730
6,153
8,868
8,424
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mace

Mace

+10
Physical Power

Achilles
13
4 / 2 / 5
8,606
782
7,340
10,997
11,225
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Atlas
BoWiggle
Atlas
15
3 / 3 / 6
9,018
820
8,732
10,819
11,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
ShaggyandScoob
Xbalanque
16
3 / 2 / 13
8,875
807
11,044
7,535
3,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
5 / 1 / 8
9,276
843
10,593
5,569
2,719
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
58
7
Kills
16
16
Deaths
9
21
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
1
1
10
6
L
Arachne
AlrightAngIe
Arachne
3
3
4
1.67
W
Achilles
4
2
5
3.25
W
Atlas
BoWiggle
Atlas
3
3
6
2
L
1
6
3
0.42
L
Bellona
Kuinen
Bellona
0
2
3
0.75
W
Xbalanque
ShaggyandScoob
Xbalanque
3
2
13
4.75
L
Cernunnos
3
3
5
1.83
W
5
1
8
9
L
Ullr
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,485
Damage
43,862
50,024
Taken
43,788
40,057
Mitigated
37,197
14,174
Healing
15,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
6,153
304
1,762
1,778
8,868
8,424
144
1,300
7,382
0
15,126
L
Arachne
AlrightAngIe
Arachne
5,832
4,740
3,569
1,615
6,874
4,349
0
2,364
4,342
0
8,234
W
Achilles
7,340
535
92
3,088
10,997
11,225
0
1,303
9,524
0
13,459
W
Atlas
BoWiggle
Atlas
8,732
2,929
227
1,081
10,819
11,141
0
1,716
8,883
21,795
96
L
7,393
1,005
676
1,961
14,971
14,943
0
5,083
9,549
16,438
0
L
Bellona
Kuinen
Bellona
3,758
387
860
2,633
12,569
13,617
0
5,081
6,972
0
11,956
W
Xbalanque
ShaggyandScoob
Xbalanque
11,044
2,700
724
1,903
7,535
3,688
1,113
1,125
6,284
0
29,726
L
Cernunnos
7,168
3,281
0
756
8,223
3,784
0
3,675
4,458
0
23,297
W
10,593
822
3,321
1,759
5,569
2,719
4
1,949
3,571
26,138
0
L
Ullr
6,334
2,885
439
1,665
7,387
3,364
0
3,026
4,190
0
15,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,840
Gold Earned
43,805
99
Minions Killed
155
0
Camps Cleared
0
912,351
Distance Traveled
1,011,952
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
8,030
730
17
2
0
240,482
0
L
Arachne
7,978
725
9
1
0
193,460
0
W
Achilles
8,606
782
17
2
0
166,453
0
W
Atlas
9,018
820
30
3
0
189,817
0
L
Ymir
8,221
747
15
1
0
173,009
0
L
Bellona
7,258
660
24
2
0
185,139
0
W
Xbalanque
8,875
807
52
5
0
205,983
0
L
Cernunnos
8,913
810
35
3
0
186,275
0
W
He Bo
9,276
843
39
4
0
209,217
0
L
Ullr
7,470
679
16
1
0
174,468
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role