Player Matchup

Jing Wei
Jing Wei
KiDFuzzYNutZ
Jing Wei
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,027 Elo+
Solo
Vulcan
Vulcan
el_patron-esp
Vulcan
Level 148
God Stats
1W - 1L
1,588 SR
Queue Stats
10W - 9L
1,588 Elo+
Solo
Chang'e
Chang'e
king_meg93
Chang'e
Level 148
God Stats
3W - 9L
1,388 SR
Queue Stats
79W - 80L
1,372 Elo+
Solo
Team Averages
Level 134
1,492 SR
1,329 Elo+

VS

Team Averages
Level 97
1,459 SR
1,529 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
 
Ix Chel
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
Exmp-frost
Atlas
Level 159
God Stats
1W - 0L
1,377 SR
Queue Stats
28W - 19L
1,588 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
KiDFuzzYNutZ
Jing Wei
7
0 / 2 / 1
7,240
603
2,696
5,898
1,668
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 4 / 2
8,523
710
6,533
10,088
2,832
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chang'e
king_meg93
Chang'e
11
3 / 8 / 1
8,946
746
9,911
15,141
4,684
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
15
12 / 0 / 1
11,799
983
12,460
10,633
5,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ix Chel
 
Ix Chel
11
1 / 2 / 8
9,190
766
8,446
8,223
2,800
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Atlas
12
1 / 2 / 9
9,289
774
5,704
15,036
13,613
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
32
4
Kills
14
14
Deaths
4
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
12
0
1
12.5
W
Ix Chel
 
Ix Chel
1
2
8
2.5
W
Atlas
1
2
9
2.75
L
Jing Wei
KiDFuzzYNutZ
Jing Wei
0
2
1
0.25
L
1
4
2
0.5
L
Chang'e
king_meg93
Chang'e
3
8
1
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,140
Damage
26,610
31,127
Taken
33,892
9,184
Mitigated
21,807
6,641
Healing
6,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
12,460
2,981
0
3,524
10,633
5,394
760
6,437
4,196
0
53,653
W
Ix Chel
 
Ix Chel
8,446
919
841
741
8,223
2,800
1,296
3,811
4,412
34,893
0
W
Atlas
5,704
1,887
266
1,283
15,036
13,613
160
6,363
8,673
20,447
104
L
Jing Wei
KiDFuzzYNutZ
Jing Wei
2,696
2,367
0
590
5,898
1,668
0
2,569
3,329
0
7,176
L
6,533
2,876
65
2,581
10,088
2,832
0
3,631
6,457
25,723
0
L
Chang'e
king_meg93
Chang'e
9,911
763
380
3,025
15,141
4,684
0
7,931
7,210
33,632
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,709
Gold Earned
30,278
79
Minions Killed
137
0
Camps Cleared
0
474,648
Distance Traveled
698,188
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
11,799
983
86
7
0
250,451
4
W
Ix Chel
9,190
766
36
3
0
209,879
0
W
Atlas
9,289
774
15
1
0
237,858
0
L
Jing Wei
7,240
603
5
0
0
117,392
0
L
Vulcan
8,523
710
44
4
0
174,124
0
L
Chang'e
8,946
746
30
3
0
183,132
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role