Player Matchup

Neith
Neith
Aiikezzz
Neith
Level 89
God Stats
1W - 0L
1,398 SR
Queue Stats
5W - 6L
1,409 Elo+
Party 1
Arachne
Arachne
AllCopsBad
Arachne
Level 109
God Stats
1W - 0L
1,776 SR
Queue Stats
9W - 9L
1,459 Elo+
Party 1
Atlas
Atlas
PandasButt
Atlas
Level 53
God Stats
1W - 1L
1,485 SR
Queue Stats
12W - 10L
1,452 Elo+
Party 1
Achilles
Achilles
Shunkatsu
Achilles
Level 100
God Stats
2W - 1L
1,614 SR
Queue Stats
21W - 20L
1,494 Elo+
Party 1
Tiamat
Tiamat
YakuzaTattoo
Tiamat
Level 108
God Stats
1W - 1L
1,455 SR
Queue Stats
1W - 3L
1,173 Elo+
Party 1
Team Averages
Level 92
1,546 SR
1,397 Elo+

VS

Team Averages
Level 117
1,570 SR
1,515 Elo+
Ishtar
Ishtar
BlueLeoSMT
Ishtar
Level 125
God Stats
5W - 2L
1,844 SR
Queue Stats
230W - 203L
1,584 Elo+
Party 2
Tsukuyomi
Tsukuyomi
DarkSage6745
Tsukuyomi
Level 154
God Stats
5W - 5L
1,664 SR
Queue Stats
393W - 394L
1,544 Elo+
Party 2
Thanatos
Thanatos
SleepyXVII
Thanatos
Level 93
God Stats
11W - 6L
1,513 SR
Queue Stats
40W - 30L
1,491 Elo+
Party 3
Merlin
Merlin
ToxicAgniMain
Merlin
Level 147
God Stats
6W - 10L
1,361 SR
Queue Stats
167W - 163L
1,534 Elo+
Party 3
Kumbhakarna
Kumbhakarna
XoMEECHoX
Kumbhakarna
Level 68
God Stats
7W - 13L
1,470 SR
Queue Stats
220W - 247L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Aiikezzz
Neith
12
5 / 2 / 4
7,713
593
6,264
8,279
2,843
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Arachne
AllCopsBad
Arachne
13
6 / 1 / 4
7,730
595
8,809
14,795
5,489
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Atlas
9
3 / 0 / 5
6,542
503
4,368
3,378
2,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
Shunkatsu
Achilles
13
2 / 1 / 1
7,335
564
7,764
11,096
11,536
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
13
3 / 0 / 5
7,611
585
7,324
8,980
5,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
BlueLeoSMT
Ishtar
12
0 / 4 / 2
6,986
537
3,988
10,159
3,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
DarkSage6745
Tsukuyomi
13
1 / 3 / 0
7,446
573
8,183
12,088
7,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Thanatos
SleepyXVII
Thanatos
11
3 / 4 / 0
6,714
516
3,550
10,588
4,389
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 4 / 1
7,106
547
5,719
6,879
2,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
XoMEECHoX
Kumbhakarna
8
0 / 4 / 1
5,379
414
3,630
12,995
5,236
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
8
19
Kills
4
4
Deaths
19
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Neith
Aiikezzz
Neith
5
2
4
3.5
W
Arachne
AllCopsBad
Arachne
6
1
4
8
L
Ishtar
BlueLeoSMT
Ishtar
0
4
2
0.25
L
Tsukuyomi
DarkSage6745
Tsukuyomi
1
3
0
0.33
W
Atlas
3
0
5
5.5
W
Achilles
Shunkatsu
Achilles
2
1
1
2.5
L
Thanatos
SleepyXVII
Thanatos
3
4
0
0.75
L
0
4
1
0.13
L
Kumbhakarna
XoMEECHoX
Kumbhakarna
0
4
1
0.13
W
Tiamat
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,529
Damage
25,070
46,528
Taken
52,709
27,321
Mitigated
22,995
14,941
Healing
13,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Aiikezzz
Neith
6,264
3,490
0
3,077
8,279
2,843
0
1,687
6,592
0
52,381
W
Arachne
AllCopsBad
Arachne
8,809
6,319
0
5,286
14,795
5,489
0
3,012
11,646
0
66,639
L
Ishtar
BlueLeoSMT
Ishtar
3,988
2,433
0
3,255
10,159
3,799
0
1,621
8,538
0
50,871
L
Tsukuyomi
DarkSage6745
Tsukuyomi
8,183
2,225
0
3,410
12,088
7,027
0
0
11,238
198
53,812
W
Atlas
4,368
2,024
0
1,271
3,378
2,324
0
262
3,116
13,494
0
W
Achilles
Shunkatsu
Achilles
7,764
1,418
0
2,277
11,096
11,536
0
56
10,176
0
42,857
L
Thanatos
SleepyXVII
Thanatos
3,550
509
0
4,656
10,588
4,389
0
2,726
7,862
0
39,957
L
5,719
36
0
500
6,879
2,544
0
2,731
4,148
55,128
0
L
Kumbhakarna
XoMEECHoX
Kumbhakarna
3,630
645
0
1,338
12,995
5,236
0
4,614
8,381
25,951
0
W
Tiamat
7,324
1,977
0
3,030
8,980
5,129
29
5,270
3,710
51,804
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,931
Gold Earned
33,631
356
Minions Killed
415
0
Camps Cleared
0
1,338,185
Distance Traveled
1,178,396
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,713
593
92
7
0
234,302
0
W
Arachne
7,730
595
82
6
0
330,065
5
L
Ishtar
6,986
537
99
8
0
194,018
2
L
Tsukuyomi
7,446
573
98
8
0
235,204
2
W
Atlas
6,542
503
14
1
0
249,952
2
W
Achilles
7,335
564
69
5
0
253,923
0
L
Thanatos
6,714
516
67
5
0
269,256
0
L
Merlin
7,106
547
112
9
0
248,592
0
L
Kumbhakarna
5,379
414
39
3
0
231,326
0
W
Tiamat
7,611
585
99
8
0
269,943
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role