Player Matchup

Izanami
Izanami
DARKKILLK
Izanami
Level 124
God Stats
6W - 4L
1,603 SR
Queue Stats
225W - 212L
1,538 Elo+
Solo
Serqet
Serqet
EviiLise
Serqet
Level 106
God Stats
1W - 1L
1,678 SR
Queue Stats
225W - 213L
1,487 Elo+
Solo
Vulcan
Vulcan
Jireh90
Vulcan
Level 42
God Stats
3W - 2L
1,797 SR
Queue Stats
121W - 109L
1,517 Elo+
Party 1
Ares
Ares
XxAtlasxX
Ares
Level 107
God Stats
2W - 4L
1,394 SR
Queue Stats
904W - 910L
1,510 Elo+
Solo
Bellona
Bellona
alexzico10
Bellona
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 80L
1,526 Elo+
Party 1
Team Averages
Level 89
1,594 SR
1,515 Elo+

VS

Team Averages
Level 97
1,460 SR
1,468 Elo+
Jormungandr
Jormungandr
BuddhaJ55
Jormungandr
Level 66
God Stats
2W - 0L
1,726 SR
Queue Stats
280W - 278L
1,458 Elo+
Solo
Freya
Freya
Erased987
Freya
Level 86
God Stats
9W - 13L
1,419 SR
Queue Stats
653W - 665L
1,483 Elo+
Solo
Danzaburou
Danzaburou
Jay_Kid4life
Danzaburou
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 26L
1,477 Elo+
Solo
Hercules
Hercules
Shotlikewata
Hercules
Level 91
God Stats
3W - 2L
1,466 SR
Queue Stats
290W - 256L
1,543 Elo+
Solo
Bacchus
Bacchus
barto29t
Bacchus
Level 125
God Stats
1W - 1L
1,191 SR
Queue Stats
36W - 44L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DARKKILLK
Izanami
13
4 / 6 / 3
8,142
740
9,355
12,749
6,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
EviiLise
Serqet
15
4 / 4 / 5
8,595
781
10,997
12,000
10,161
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vulcan
Jireh90
Vulcan
18
5 / 2 / 6
9,734
885
23,360
9,301
5,719
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ares
12
1 / 5 / 9
7,899
718
11,076
15,114
20,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
alexzico10
Bellona
12
0 / 5 / 4
6,946
631
6,963
13,007
15,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BuddhaJ55
Jormungandr
15
2 / 3 / 14
8,900
809
7,898
10,230
11,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Freya
Erased987
Freya
16
7 / 2 / 9
9,394
854
12,403
6,993
2,882
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
Jay_Kid4life
Danzaburou
15
2 / 6 / 12
8,939
813
8,879
11,705
4,253
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hercules
Shotlikewata
Hercules
16
8 / 1 / 11
9,635
876
15,553
23,009
17,997
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
barto29t
Bacchus
16
3 / 2 / 16
10,340
940
7,847
20,041
18,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
84
14
Kills
22
22
Deaths
14
27
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
BuddhaJ55
Jormungandr
2
3
14
3
L
Izanami
DARKKILLK
Izanami
4
6
3
0.92
W
Freya
Erased987
Freya
7
2
9
5.75
L
Serqet
EviiLise
Serqet
4
4
5
1.63
W
Danzaburou
Jay_Kid4life
Danzaburou
2
6
12
1.33
L
Vulcan
Jireh90
Vulcan
5
2
6
4
W
Hercules
Shotlikewata
Hercules
8
1
11
13.5
L
Ares
1
5
9
1.1
L
Bellona
alexzico10
Bellona
0
5
4
0.4
W
Bacchus
barto29t
Bacchus
3
2
16
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,751
Damage
52,580
62,171
Taken
71,978
57,745
Mitigated
55,188
14,834
Healing
32,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
BuddhaJ55
Jormungandr
7,898
2,045
168
2,007
10,230
11,878
110
3,739
6,366
26,646
230
L
Izanami
DARKKILLK
Izanami
9,355
5,610
763
3,013
12,749
6,172
147
4,097
8,566
0
15,641
W
Freya
Erased987
Freya
12,403
4,207
723
2,113
6,993
2,882
1,233
4,150
2,796
24,596
0
L
Serqet
EviiLise
Serqet
10,997
2,592
808
2,247
12,000
10,161
0
5,536
6,426
0
11,282
W
Danzaburou
Jay_Kid4life
Danzaburou
8,879
3,374
295
1,971
11,705
4,253
2,507
5,958
5,279
0
26,087
L
Vulcan
Jireh90
Vulcan
23,360
12,736
1,588
1,599
9,301
5,719
0
3,437
5,623
52,022
0
W
Hercules
Shotlikewata
Hercules
15,553
6,439
356
13,345
23,009
17,997
303
10,733
11,169
0
22,754
L
Ares
11,076
1,523
257
2,527
15,114
20,016
43
7,016
7,701
12,898
0
L
Bellona
alexzico10
Bellona
6,963
1,659
428
1,604
13,007
15,677
0
6,301
6,377
0
10,132
W
Bacchus
barto29t
Bacchus
7,847
818
1,753
10,042
20,041
18,178
0
9,856
9,816
12,971
440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,316
Gold Earned
47,208
96
Minions Killed
130
0
Camps Cleared
0
1,031,433
Distance Traveled
1,055,262
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,900
809
35
3
0
208,364
0
L
Izanami
8,142
740
20
2
0
189,725
0
W
Freya
9,394
854
34
3
0
222,343
0
L
Serqet
8,595
781
3
0
0
210,775
0
W
Danzaburou
8,939
813
42
4
0
207,156
0
L
Vulcan
9,734
885
59
5
0
246,760
0
W
Hercules
9,635
876
9
1
0
216,865
0
L
Ares
7,899
718
4
0
0
174,120
0
L
Bellona
6,946
631
10
1
0
210,053
0
W
Bacchus
10,340
940
10
1
0
200,534
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role