Player Matchup

Arachne
Arachne
Dragon11Slayer
Arachne
Level 142
God Stats
5W - 5L
1,526 SR
Queue Stats
152W - 142L
1,493 Elo+
Solo
Danzaburou
Danzaburou
Purrfect22
Danzaburou
Level 128
God Stats
1W - 1L
1,326 SR
Queue Stats
108W - 82L
1,519 Elo+
Solo
Aphrodite
Aphrodite
Ravenheartmeril
Aphrodite
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,455 Elo+
Party 1
Merlin
Merlin
drachwal91
Merlin
Level 115
God Stats
10W - 17L
1,480 SR
Queue Stats
68W - 71L
1,486 Elo+
Party 1
Hercules
Hercules
xWolves
Hercules
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 9L
1,800 Elo+
Solo
Team Averages
Level 109
1,466 SR
1,550 Elo+

VS

Team Averages
Level 142
1,462 SR
1,516 Elo+
Bellona
Bellona
DistrictGame
Bellona
Level 141
God Stats
162W - 111L
1,673 SR
Queue Stats
504W - 475L
1,573 Elo+
Solo
Apollo
Apollo
FriginGalf
Apollo
Level 146
God Stats
23W - 14L
1,563 SR
Queue Stats
360W - 345L
1,494 Elo+
Solo
Janus
Janus
Gonzalog_15
Janus
Level 124
God Stats
1W - 1L
1,330 SR
Queue Stats
42W - 41L
1,515 Elo+
Solo
Awilix
Awilix
Mr_CornInspector
Awilix
Level 149
God Stats
0W - 3L
1,392 SR
Queue Stats
50W - 43L
1,490 Elo+
Solo
Aphrodite
Aphrodite
soap1334
Aphrodite
Level 148
God Stats
0W - 1L
1,351 SR
Queue Stats
17W - 21L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 6
8,381
524
5,683
16,438
8,533
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
Purrfect22
Danzaburou
15
4 / 2 / 9
10,125
633
10,768
11,992
5,204
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Aphrodite
Ravenheartmeril
Aphrodite
13
0 / 3 / 7
8,042
503
3,494
12,438
6,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
drachwal91
Merlin
16
1 / 1 / 4
8,874
555
8,345
7,890
3,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
xWolves
Hercules
16
18 / 0 / 4
10,764
673
22,323
16,794
12,972
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DistrictGame
Bellona
15
3 / 5 / 1
9,291
581
11,809
13,933
11,935
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Apollo
FriginGalf
Apollo
12
3 / 5 / 2
7,961
498
7,571
14,067
7,084
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
1 / 4 / 2
8,047
503
9,932
11,253
4,278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 5 / 0
7,638
477
6,379
14,269
6,308
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Aphrodite
soap1334
Aphrodite
11
0 / 6 / 2
7,169
448
6,708
16,728
16,058
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
17
25
Kills
10
10
Deaths
25
30
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bellona
DistrictGame
Bellona
3
5
1
0.7
W
2
4
6
1.25
L
Apollo
FriginGalf
Apollo
3
5
2
0.8
L
1
4
2
0.5
L
3
5
0
0.6
W
Danzaburou
Purrfect22
Danzaburou
4
2
9
4.25
W
Aphrodite
Ravenheartmeril
Aphrodite
0
3
7
1.17
W
Merlin
drachwal91
Merlin
1
1
4
3
L
Aphrodite
soap1334
Aphrodite
0
6
2
0.17
W
Hercules
xWolves
Hercules
18
0
4
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,613
Damage
42,399
65,552
Taken
70,250
36,710
Mitigated
45,663
31,057
Healing
16,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
DistrictGame
Bellona
11,809
5,488
0
3,901
13,933
11,935
685
1,319
12,564
0
91,949
W
5,683
3,180
0
9,138
16,438
8,533
0
1,405
14,979
0
49,264
L
Apollo
FriginGalf
Apollo
7,571
3,407
0
2,203
14,067
7,084
0
1,830
12,233
0
48,985
L
9,932
252
0
1,244
11,253
4,278
0
3,638
7,373
65,783
0
L
6,379
2,008
0
1,353
14,269
6,308
0
1,627
12,526
0
54,456
W
Danzaburou
Purrfect22
Danzaburou
10,768
5,868
0
4,765
11,992
5,204
1,365
3,259
8,657
0
81,477
W
Aphrodite
Ravenheartmeril
Aphrodite
3,494
613
4,498
6,318
12,438
6,587
93
4,433
7,845
25,792
0
W
Merlin
drachwal91
Merlin
8,345
286
0
1,220
7,890
3,414
0
2,190
5,524
79,149
0
L
Aphrodite
soap1334
Aphrodite
6,708
675
2,127
5,256
16,728
16,058
0
2,874
13,715
27,705
0
W
Hercules
xWolves
Hercules
22,323
10,627
0
5,118
16,794
12,972
496
5,048
11,614
0
80,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,186
Gold Earned
40,106
474
Minions Killed
445
0
Camps Cleared
0
1,604,877
Distance Traveled
1,584,524
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,291
581
148
9
0
315,568
0
W
Arachne
8,381
524
71
4
0
289,443
0
L
Apollo
7,961
498
82
5
0
303,442
4
L
Janus
8,047
503
103
6
0
315,191
0
L
Awilix
7,638
477
76
5
0
359,202
3
W
Danzaburou
10,125
633
130
8
0
316,823
2
W
Aphrodite
8,042
503
35
2
0
321,385
2
W
Merlin
8,874
555
139
9
0
303,575
0
L
Aphrodite
7,169
448
36
2
0
291,121
2
W
Hercules
10,764
673
99
6
0
373,651
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role