Player Matchup

Rama
Rama
MrSershant
Rama
Level 105
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Party 4
Danzaburou
Danzaburou
RosalinaVS
Danzaburou
Level 39
God Stats
47W - 46L
1,411 SR
Queue Stats
126W - 141L
1,382 Elo+
Solo
Neith
Neith
Tyxa01
Neith
Level 7
God Stats
0W - 1L
1,225 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 4
Janus
Janus
Zkuad_ianbromige
Janus
Level 69
God Stats
1W - 1L
1,790 SR
Queue Stats
73W - 71L
1,497 Elo+
Party 3
Fenrir
Fenrir
papiiyooyiii
Fenrir
Level 23
God Stats
31W - 28L
1,521 SR
Queue Stats
36W - 35L
1,476 Elo+
Party 3
Team Averages
Level 49
1,489 SR
1,471 Elo+

VS

Team Averages
Level 64
1,474 SR
1,476 Elo+
Bake Kujira
Bake Kujira
 
Bake Kujira
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Porollers
Izanami
Level 46
God Stats
26W - 35L
1,413 SR
Queue Stats
78W - 95L
1,414 Elo+
Party 1
Bellona
Bellona
zMANICx
Bellona
Level 127
God Stats
2W - 1L
1,458 SR
Queue Stats
99W - 125L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 0
4,939
988
834
331
105
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
RosalinaVS
Danzaburou
9
0 / 1 / 0
5,139
1,028
2,155
2,482
985
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
Tyxa01
Neith
9
0 / 1 / 0
4,910
982
1,477
1,503
520
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 1 / 0
5,889
1,178
7,245
4,818
1,910
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
9
0 / 2 / 0
5,131
1,026
1,101
6,749
2,865
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

352

VS

Team 2 Tickets

416

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
 
Bake Kujira
10
2 / 0 / 1
6,283
1,257
2,725
4,648
3,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
 
Morgan Le Fay
10
2 / 0 / 1
5,879
1,176
3,693
1,643
543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Baron Samedi
 
Baron Samedi
10
0 / 0 / 4
5,513
1,103
2,386
2,633
1,085
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
Porollers
Izanami
10
0 / 0 / 3
5,734
1,147
2,326
1,423
527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
zMANICx
Bellona
10
1 / 0 / 3
6,010
1,202
2,496
4,994
4,338
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
17
0
Kills
5
5
Deaths
0
0
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bake Kujira
 
Bake Kujira
2
0
1
2.5
W
Morgan Le Fay
 
Morgan Le Fay
2
0
1
2.5
W
Baron Samedi
 
Baron Samedi
0
0
4
2
L
0
0
0
0
W
Izanami
Porollers
Izanami
0
0
3
1.5
L
Danzaburou
RosalinaVS
Danzaburou
0
1
0
0
L
Neith
Tyxa01
Neith
0
1
0
0
L
0
1
0
0
L
Fenrir
0
2
0
0
W
Bellona
zMANICx
Bellona
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,812
Damage
13,626
15,883
Taken
15,341
6,385
Mitigated
9,645
460
Healing
1,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bake Kujira
 
Bake Kujira
2,725
1,426
0
552
4,648
3,152
0
1,732
2,771
6,391
43
W
Morgan Le Fay
 
Morgan Le Fay
3,693
144
0
0
1,643
543
0
570
1,013
14,337
0
W
Baron Samedi
 
Baron Samedi
2,386
40
162
181
2,633
1,085
0
1,437
1,044
8,513
0
L
834
413
0
63
331
105
0
156
175
0
4,008
W
Izanami
Porollers
Izanami
2,326
1,445
0
563
1,423
527
0
793
575
0
20,395
L
Danzaburou
RosalinaVS
Danzaburou
2,155
404
0
96
2,482
985
0
1,052
1,430
0
5,388
L
Neith
Tyxa01
Neith
1,477
446
0
40
1,503
520
0
1,089
414
0
2,175
L
7,245
173
0
0
4,818
1,910
0
2,839
1,979
29,614
0
L
Fenrir
1,101
99
0
261
6,749
2,865
0
3,625
3,124
0
4,163
W
Bellona
zMANICx
Bellona
2,496
636
0
480
4,994
4,338
0
2,137
2,693
0
8,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,008
Gold Earned
29,419
81
Minions Killed
109
4
Camps Cleared
4
316,480
Distance Traveled
530,258
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bake Kujira
6,283
1,257
5
1
0
110,406
0
W
Morgan Le Fay
5,879
1,176
18
4
0
110,898
0
W
Baron Samedi
5,513
1,103
18
4
1
104,249
0
L
Rama
4,939
988
7
1
2
28,755
0
W
Izanami
5,734
1,147
54
11
3
96,972
0
L
Danzaburou
5,139
1,028
5
1
0
77,976
0
L
Neith
4,910
982
1
0
0
27,778
0
L
Janus
5,889
1,178
65
13
1
93,971
0
L
Fenrir
5,131
1,026
3
1
1
88,000
0
W
Bellona
6,010
1,202
14
3
0
107,733
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role