Player Matchup

Fenrir
Fenrir
HoldenQrow
Fenrir
Level 128
God Stats
10W - 9L
1,553 SR
Queue Stats
201W - 234L
1,453 Elo+
Party 1
Hades
Hades
Madvillain415
Hades
Level 183
God Stats
8W - 6L
1,503 SR
Queue Stats
61W - 47L
1,512 Elo+
Solo
Sobek
Sobek
hyperfox2345
Sobek
Level 60
God Stats
2W - 3L
1,421 SR
Queue Stats
76W - 105L
1,373 Elo+
Party 1
Poseidon
Poseidon
jake123xyz
Poseidon
Level 103
God Stats
7W - 5L
1,512 SR
Queue Stats
155W - 179L
1,486 Elo+
Party 1
Odin
Odin
kilermove23
Odin
Level 67
God Stats
3W - 0L
1,467 SR
Queue Stats
86W - 122L
1,394 Elo+
Solo
Team Averages
Level 108
1,491 SR
1,443 Elo+

VS

Team Averages
Level 133
1,511 SR
1,468 Elo+
Anubis
Anubis
 
Anubis
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
E_Kenda11
Apollo
Level 99
God Stats
1W - 2L
1,440 SR
Queue Stats
297W - 286L
1,391 Elo+
Solo
Tiamat
Tiamat
LoganZed8640
Tiamat
Level 127
God Stats
13W - 12L
1,531 SR
Queue Stats
186W - 185L
1,518 Elo+
Solo
Surtr
Surtr
Smite_diesel420
Surtr
Level 155
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 27L
1,437 Elo+
Solo
Guan Yu
Guan Yu
chahlee__wonton
Guan Yu
Level 159
God Stats
181W - 132L
1,586 SR
Queue Stats
457W - 455L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
HoldenQrow
Fenrir
10
4 / 2 / 1
5,870
587
3,201
8,467
2,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 0 / 0
5,148
515
1,048
3,736
1,210
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
3 / 3 / 4
5,694
569
2,378
7,098
6,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Poseidon
jake123xyz
Poseidon
8
2 / 5 / 3
5,436
544
4,190
5,715
1,664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 0 / 2
5,680
568
3,052
5,274
3,032
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
0 / 1 / 2
5,629
563
2,780
5,436
2,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Apollo
E_Kenda11
Apollo
10
5 / 4 / 3
6,432
643
5,824
8,012
2,706
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
11
1 / 0 / 0
6,247
625
2,680
3,250
1,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

9
4 / 2 / 3
6,415
642
4,451
8,003
5,256
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
0 / 2 / 1
5,409
541
1,975
8,630
5,239
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
19
9
Kills
10
10
Deaths
9
10
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
1
2
1
L
Apollo
E_Kenda11
Apollo
5
4
3
1.63
W
Fenrir
HoldenQrow
Fenrir
4
2
1
2.25
L
Tiamat
1
0
0
1
W
0
0
0
0
L
4
2
3
2.75
L
0
2
1
0.25
W
3
3
4
1.67
W
Poseidon
jake123xyz
Poseidon
2
5
3
0.7
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,869
Damage
17,710
30,290
Taken
33,331
14,840
Mitigated
16,966
8,968
Healing
11,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
2,780
318
0
3,175
5,436
2,196
0
662
4,754
37,430
0
L
Apollo
E_Kenda11
Apollo
5,824
3,798
0
1,919
8,012
2,706
525
3,089
4,769
0
29,989
W
Fenrir
HoldenQrow
Fenrir
3,201
809
0
4,518
8,467
2,871
0
1,491
6,976
0
32,933
L
Tiamat
2,680
346
0
1,686
3,250
1,569
286
699
2,551
43,865
0
W
1,048
572
100
2,140
3,736
1,210
0
3,048
688
26,488
0
L
4,451
1,585
0
1,261
8,003
5,256
145
2,350
5,515
503
21,174
L
1,975
547
34
3,236
8,630
5,239
0
458
8,126
0
31,371
W
2,378
406
0
967
7,098
6,063
0
284
6,814
8,987
0
W
Poseidon
jake123xyz
Poseidon
4,190
759
0
86
5,715
1,664
0
573
5,142
27,372
0
W
3,052
512
0
1,157
5,274
3,032
0
370
4,904
0
31,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,828
Gold Earned
30,132
240
Minions Killed
259
0
Camps Cleared
0
903,852
Distance Traveled
903,329
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,629
563
59
6
0
181,336
0
L
Apollo
6,432
643
39
4
0
190,600
0
W
Fenrir
5,870
587
65
7
0
196,772
0
L
Tiamat
6,247
625
81
8
0
170,564
3
W
Hades
5,148
515
63
6
0
171,792
0
L
Surtr
6,415
642
29
3
0
214,375
2
L
Guan Yu
5,409
541
51
5
0
146,454
0
W
Sobek
5,694
569
7
1
0
182,761
4
W
Poseidon
5,436
544
57
6
0
189,452
0
W
Odin
5,680
568
48
5
0
163,075
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role