Player Matchup

Eset
Eset
BumpMastaFlex
Eset
Level 153
God Stats
103W - 84L
1,654 SR
Queue Stats
281W - 269L
1,595 Elo+
Solo
Odin
Odin
DankTank20
Odin
Level 129
God Stats
0W - 1L
1,565 SR
Queue Stats
194W - 197L
1,440 Elo+
Solo
Da Ji
Da Ji
IdleIncantation
Da Ji
Level 112
God Stats
1W - 4L
1,330 SR
Queue Stats
7W - 11L
1,284 Elo+
Solo
Danzaburou
Danzaburou
TrikZo
Danzaburou
Level 120
God Stats
4W - 2L
1,662 SR
Queue Stats
7W - 2L
1,801 Elo+
Solo
Sylvanus
Sylvanus
hawkn8tive
Sylvanus
Level 115
God Stats
0W - 3L
1,110 SR
Queue Stats
23W - 28L
1,445 Elo+
Solo
Team Averages
Level 126
1,464 SR
1,513 Elo+

VS

Team Averages
Level 135
1,542 SR
1,521 Elo+
Nike
Nike
FamousShameless
Nike
Level 127
God Stats
1W - 1L
1,461 SR
Queue Stats
139W - 111L
1,511 Elo+
Party 1
Bake Kujira
Bake Kujira
HellfireKyuubi
Bake Kujira
Level 128
God Stats
42W - 25L
1,531 SR
Queue Stats
63W - 47L
1,504 Elo+
Party 1
Mercury
Mercury
Ryhki
Mercury
Level 152
God Stats
7W - 4L
1,617 SR
Queue Stats
57W - 51L
1,527 Elo+
Party 1
Baron Samedi
Baron Samedi
blackblack420
Baron Samedi
Level 116
God Stats
39W - 26L
1,631 SR
Queue Stats
175W - 161L
1,559 Elo+
Solo
Poseidon
Poseidon
planeswalkerboom
Poseidon
Level 152
God Stats
3W - 0L
1,469 SR
Queue Stats
76W - 70L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 2
6,975
634
6,489
6,017
2,505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
0 / 3 / 2
5,390
490
1,636
9,091
5,921
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

12
2 / 3 / 3
6,222
566
2,153
8,869
3,326
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
TrikZo
Danzaburou
9
2 / 3 / 2
6,185
562
6,049
8,722
3,427
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
hawkn8tive
Sylvanus
9
0 / 3 / 3
5,321
484
2,090
8,365
5,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 3 / 0
7,102
646
7,230
8,566
7,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bake Kujira
HellfireKyuubi
Bake Kujira
10
0 / 3 / 6
5,448
495
2,251
8,615
4,484
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mercury
Ryhki
Mercury
12
4 / 1 / 2
6,985
635
4,014
7,497
2,814
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Baron Samedi
blackblack420
Baron Samedi
10
4 / 1 / 1
5,832
530
8,238
5,060
2,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 3 / 1
6,410
583
2,246
5,769
1,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
23
9
Kills
13
13
Deaths
11
12
Assists
10
Player
Kills
Deaths
Assists
KDA
L
5
1
2
6
L
0
3
2
0.33
W
5
3
0
1.67
W
Bake Kujira
HellfireKyuubi
Bake Kujira
0
3
6
1
L
2
3
3
1.17
W
Mercury
Ryhki
Mercury
4
1
2
5
L
Danzaburou
TrikZo
Danzaburou
2
3
2
1
W
Baron Samedi
blackblack420
Baron Samedi
4
1
1
4.5
L
Sylvanus
hawkn8tive
Sylvanus
0
3
3
0.5
W
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,417
Damage
23,979
41,064
Taken
35,507
21,116
Mitigated
19,814
9,893
Healing
9,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,489
687
0
3,107
6,017
2,505
0
1,963
4,054
53,001
0
L
1,636
548
0
1,252
9,091
5,921
0
260
8,242
0
32,352
W
7,230
1,118
0
1,715
8,566
7,686
0
429
8,137
975
46,387
W
Bake Kujira
HellfireKyuubi
Bake Kujira
2,251
1,306
0
1,590
8,615
4,484
0
2,222
6,393
29,557
0
L
2,153
835
0
667
8,869
3,326
0
766
7,938
0
44,962
W
Mercury
Ryhki
Mercury
4,014
1,938
0
1,389
7,497
2,814
0
1,862
5,635
0
51,985
L
Danzaburou
TrikZo
Danzaburou
6,049
3,264
0
3,051
8,722
3,427
0
4,560
4,162
0
43,496
W
Baron Samedi
blackblack420
Baron Samedi
8,238
1,031
1,048
2,389
5,060
2,860
0
1,130
3,930
23,989
0
L
Sylvanus
hawkn8tive
Sylvanus
2,090
786
430
1,386
8,365
5,937
0
5,743
2,622
14,587
0
W
2,246
437
0
1,200
5,769
1,970
0
2,936
2,833
53,312
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,093
Gold Earned
31,777
322
Minions Killed
320
0
Camps Cleared
0
1,002,209
Distance Traveled
1,101,148
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
6,975
634
103
9
0
216,673
2
L
Odin
5,390
490
48
4
0
187,874
0
W
Nike
7,102
646
68
6
0
174,643
0
W
Bake Kujira
5,448
495
43
4
0
220,723
1
L
Da Ji
6,222
566
71
6
0
228,443
0
W
Mercury
6,985
635
80
7
0
283,081
0
L
Danzaburou
6,185
562
78
7
0
188,731
0
W
Baron Samedi
5,832
530
33
3
0
213,900
6
L
Sylvanus
5,321
484
22
2
0
180,488
0
W
Poseidon
6,410
583
96
9
0
208,801
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role