Player Matchup

Sol
Sol
Aiikezzz
Sol
Level 89
God Stats
0W - 1L
1,609 SR
Queue Stats
5W - 6L
1,447 Elo+
Party 2
Fenrir
Fenrir
AllCopsBad
Fenrir
Level 109
God Stats
0W - 1L
1,314 SR
Queue Stats
9W - 9L
1,486 Elo+
Party 2
Atlas
Atlas
PandasButt
Atlas
Level 53
God Stats
1W - 1L
1,593 SR
Queue Stats
12W - 10L
1,472 Elo+
Party 2
Achilles
Achilles
Shunkatsu
Achilles
Level 100
God Stats
2W - 1L
1,686 SR
Queue Stats
21W - 20L
1,508 Elo+
Party 2
Tiamat
Tiamat
YakuzaTattoo
Tiamat
Level 108
God Stats
1W - 1L
1,471 SR
Queue Stats
1W - 3L
1,216 Elo+
Party 2
Team Averages
Level 92
1,534 SR
1,426 Elo+

VS

Team Averages
Level 139
1,654 SR
1,503 Elo+
Bakasura
Bakasura
Luma52
Bakasura
Level 127
God Stats
4W - 2L
1,595 SR
Queue Stats
75W - 70L
1,490 Elo+
Party 1
Chiron
Chiron
MiLkBaGzz
Chiron
Level 143
God Stats
4W - 0L
1,547 SR
Queue Stats
34W - 21L
1,628 Elo+
Solo
Anubis
Anubis
MrBassolutely
Anubis
Level 157
God Stats
15W - 1L
2,061 SR
Queue Stats
154W - 151L
1,420 Elo+
Solo
Surtr
Surtr
Pambazito23
Surtr
Level 124
God Stats
14W - 10L
1,577 SR
Queue Stats
105W - 96L
1,498 Elo+
Party 1
Aphrodite
Aphrodite
glowbularhook25
Aphrodite
Level 143
God Stats
1W - 1L
1,488 SR
Queue Stats
42W - 42L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 1 / 1
3,817
424
448
1,233
236
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fenrir
AllCopsBad
Fenrir
9
0 / 2 / 0
4,786
532
974
6,137
2,178
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atlas
7
1 / 0 / 0
4,247
472
1,628
4,769
3,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Achilles
Shunkatsu
Achilles
8
0 / 1 / 0
4,049
450
3,264
5,355
3,848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tiamat
8
0 / 1 / 0
4,463
496
1,566
4,121
1,332
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Luma52
Bakasura
10
2 / 0 / 0
5,785
643
565
6,000
2,286
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chiron
MiLkBaGzz
Chiron
9
2 / 1 / 0
5,258
584
3,478
4,069
1,408
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
1 / 0 / 1
5,863
651
2,926
1,954
892
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
0 / 0 / 1
6,141
682
3,068
7,009
3,571
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Aphrodite
glowbularhook25
Aphrodite
8
0 / 0 / 0
5,294
588
1,245
3,956
1,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
7
1
Kills
5
5
Deaths
1
1
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
L
Fenrir
AllCopsBad
Fenrir
0
2
0
0
W
Bakasura
Luma52
Bakasura
2
0
0
2
W
Chiron
MiLkBaGzz
Chiron
2
1
0
2
W
1
0
1
1.5
W
0
0
1
0.5
L
Atlas
1
0
0
1
L
Achilles
Shunkatsu
Achilles
0
1
0
0
L
Tiamat
0
1
0
0
W
Aphrodite
glowbularhook25
Aphrodite
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,880
Damage
11,282
21,615
Taken
22,988
10,641
Mitigated
9,739
4,185
Healing
10,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
448
281
0
97
1,233
236
0
0
1,233
6,387
0
L
Fenrir
AllCopsBad
Fenrir
974
243
0
446
6,137
2,178
0
756
5,381
0
30,787
W
Bakasura
Luma52
Bakasura
565
444
0
2,199
6,000
2,286
0
467
5,533
0
34,937
W
Chiron
MiLkBaGzz
Chiron
3,478
956
170
1,293
4,069
1,408
512
1,482
2,587
0
39,606
W
2,926
200
0
1,357
1,954
892
80
989
965
46,057
0
W
3,068
740
0
2,923
7,009
3,571
0
0
6,497
904
45,752
L
Atlas
1,628
731
0
502
4,769
3,047
0
1,107
3,662
10,163
0
L
Achilles
Shunkatsu
Achilles
3,264
240
0
1,288
5,355
3,848
0
150
5,205
0
18,411
L
Tiamat
1,566
116
0
1,852
4,121
1,332
0
2,308
1,799
30,755
0
W
Aphrodite
glowbularhook25
Aphrodite
1,245
156
636
1,726
3,956
1,582
290
704
3,252
17,006
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,362
Gold Earned
28,341
176
Minions Killed
328
0
Camps Cleared
0
888,962
Distance Traveled
923,477
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
3,817
424
13
1
0
115,356
0
L
Fenrir
4,786
532
54
6
0
221,383
3
W
Bakasura
5,785
643
71
8
0
225,321
0
W
Chiron
5,258
584
75
8
0
175,622
4
W
Anubis
5,863
651
88
10
0
171,092
0
W
Surtr
6,141
682
73
8
0
188,362
0
L
Atlas
4,247
472
13
1
0
181,300
0
L
Achilles
4,049
450
37
4
0
182,098
0
L
Tiamat
4,463
496
59
7
0
188,825
0
W
Aphrodite
5,294
588
21
2
0
163,080
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role