Player Matchup

Anhur
Anhur
 
Anhur
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
 
Aphrodite
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
AgitoHanta
Sun Wukong
Level 85
God Stats
37W - 17L
1,711 SR
Queue Stats
120W - 94L
1,536 Elo+
Party 1
Serqet
Serqet
M1etz
Serqet
Level 100
God Stats
12W - 8L
1,427 SR
Queue Stats
173W - 170L
1,471 Elo+
Party 1
Baba Yaga
Baba Yaga
Oxigenium
Baba Yaga
Level 81
God Stats
28W - 32L
1,476 SR
Queue Stats
114W - 103L
1,480 Elo+
Solo
Team Averages
Level 102
1,523 SR
1,497 Elo+

VS

Team Averages
Level 71
1,468 SR
1,457 Elo+
Amaterasu
Amaterasu
Fischmakrele
Amaterasu
Level 52
God Stats
2W - 3L
1,311 SR
Queue Stats
112W - 108L
1,516 Elo+
Solo
Hun Batz
Hun Batz
Johnny cash6519
Hun Batz
Level 89
God Stats
11W - 4L
1,656 SR
Queue Stats
29W - 29L
1,503 Elo+
Party 2
Baron Samedi
Baron Samedi
LÜhHÜnnyBÜn
Baron Samedi
Level 20
God Stats
2W - 1L
1,697 SR
Queue Stats
3W - 4L
1,417 Elo+
Party 2
Ares
Ares
OGrantyyy
Ares
Level 68
God Stats
7W - 4L
1,526 SR
Queue Stats
92W - 72L
1,490 Elo+
Solo
Medusa
Medusa
WeskerA7x
Medusa
Level 125
God Stats
2W - 4L
1,149 SR
Queue Stats
10W - 14L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
8
0 / 2 / 1
5,404
416
2,675
7,479
2,385
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Aphrodite
 
Aphrodite
7
0 / 2 / 1
4,922
379
1,427
3,736
1,321
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Sun Wukong
AgitoHanta
Sun Wukong
12
1 / 2 / 0
7,062
543
5,370
10,681
5,916
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Serqet
M1etz
Serqet
13
4 / 2 / 0
7,484
576
7,294
12,199
5,162
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baba Yaga
Oxigenium
Baba Yaga
11
1 / 3 / 1
6,352
489
3,377
7,473
2,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Fischmakrele
Amaterasu
15
2 / 2 / 0
9,018
694
5,524
10,609
10,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hun Batz
15
2 / 0 / 2
8,167
628
5,032
10,031
4,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baron Samedi
LÜhHÜnnyBÜn
Baron Samedi
13
3 / 2 / 1
7,498
577
5,335
6,867
3,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ares
12
3 / 0 / 2
7,982
614
4,253
8,866
7,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
WeskerA7x
Medusa
12
1 / 2 / 4
7,302
562
7,363
7,632
2,527
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
20
6
Kills
11
11
Deaths
6
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
2
1
0.25
L
Aphrodite
 
Aphrodite
0
2
1
0.25
L
Sun Wukong
AgitoHanta
Sun Wukong
1
2
0
0.5
W
Amaterasu
Fischmakrele
Amaterasu
2
2
0
1
W
Hun Batz
2
0
2
3
W
Baron Samedi
LÜhHÜnnyBÜn
Baron Samedi
3
2
1
1.75
L
Serqet
M1etz
Serqet
4
2
0
2
W
Ares
3
0
2
4
L
Baba Yaga
Oxigenium
Baba Yaga
1
3
1
0.5
W
Medusa
WeskerA7x
Medusa
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,143
Damage
27,507
41,568
Taken
44,005
17,482
Mitigated
28,322
9,828
Healing
16,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
2,675
1,631
0
1,646
7,479
2,385
0
2,282
5,197
0
25,356
L
Aphrodite
 
Aphrodite
1,427
285
1,744
1,461
3,736
1,321
0
736
3,000
13,216
0
L
Sun Wukong
AgitoHanta
Sun Wukong
5,370
1,571
0
2,787
10,681
5,916
0
0
10,681
0
58,407
W
Amaterasu
Fischmakrele
Amaterasu
5,524
2,218
0
4,863
10,609
10,657
0
0
10,549
0
71,206
W
Hun Batz
5,032
493
0
5,490
10,031
4,044
0
584
9,123
0
80,088
W
Baron Samedi
LÜhHÜnnyBÜn
Baron Samedi
5,335
225
158
1,438
6,867
3,376
134
2,558
4,224
45,712
0
L
Serqet
M1etz
Serqet
7,294
1,593
0
1,040
12,199
5,162
0
2,844
9,355
0
65,318
W
Ares
4,253
350
0
2,181
8,866
7,718
116
1,168
7,470
20,457
0
L
Baba Yaga
Oxigenium
Baba Yaga
3,377
0
0
1,150
7,473
2,698
0
3,726
3,747
39,122
0
W
Medusa
WeskerA7x
Medusa
7,363
3,607
0
2,841
7,632
2,527
2,297
796
6,536
0
51,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,224
Gold Earned
39,967
349
Minions Killed
438
0
Camps Cleared
0
1,154,283
Distance Traveled
1,364,725
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,404
416
47
4
0
186,654
0
L
Aphrodite
4,922
379
23
2
0
144,439
2
L
Sun Wukong
7,062
543
106
8
0
253,414
7
W
Amaterasu
9,018
694
136
10
0
283,265
1
W
Hun Batz
8,167
628
114
9
0
318,139
0
W
Baron Samedi
7,498
577
85
7
0
264,624
5
L
Serqet
7,484
576
98
8
0
306,864
0
W
Ares
7,982
614
26
2
0
259,596
7
L
Baba Yaga
6,352
489
75
6
0
262,912
5
W
Medusa
7,302
562
77
6
0
239,101
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role