Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
BocaEhPiano787
Janus
Level 65
God Stats
2W - 4L
1,388 SR
Queue Stats
162W - 174L
1,375 Elo+
Solo
Bellona
Bellona
DrRedonkulous9
Bellona
Level 57
God Stats
1W - 1L
1,697 SR
Queue Stats
5W - 14L
1,221 Elo+
Solo
Chaac
Chaac
OSNephalem
Chaac
Level 64
God Stats
14W - 10L
1,483 SR
Queue Stats
24W - 17L
1,434 Elo+
Solo
Team Averages
Level 82
1,514 SR
1,406 Elo+

VS

Team Averages
Level 71
1,523 SR
1,399 Elo+
Janus
Janus
 
Janus
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Antx1i
Ishtar
Level 55
God Stats
2W - 1L
1,389 SR
Queue Stats
124W - 140L
1,349 Elo+
Solo
Nemesis
Nemesis
LyteSZN on IG
Nemesis
Level 102
God Stats
8W - 5L
1,620 SR
Queue Stats
112W - 106L
1,475 Elo+
Solo
Bellona
Bellona
Nashida6479
Bellona
Level 29
God Stats
4W - 3L
1,474 SR
Queue Stats
13W - 22L
1,276 Elo+
Party 1
Horus
Horus
SupremeKhan101
Horus
Level 48
God Stats
3W - 1L
1,635 SR
Queue Stats
53W - 69L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
3
0 / 2 / 0
3,298
471
1,196
2,952
786
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Neith
 
Neith
1
0 / 0 / 0
2,895
414
0
0
0
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

9
0 / 1 / 0
4,453
636
1,121
2,595
626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 1 / 0
4,189
598
2,736
6,370
4,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
7
1 / 2 / 0
3,662
523
3,351
4,828
2,410
Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
9
0 / 0 / 1
4,785
684
870
1,229
365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ishtar
Antx1i
Ishtar
7
1 / 1 / 0
4,391
627
1,832
3,946
1,236
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nemesis
8
3 / 0 / 0
5,118
731
3,558
5,485
1,669
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
Nashida6479
Bellona
8
1 / 0 / 0
4,853
693
3,448
6,263
5,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

7
1 / 1 / 2
4,810
687
765
5,321
2,414
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
9
1
Kills
6
6
Deaths
2
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
0
2
0
0
L
Neith
 
Neith
0
0
0
0
W
Janus
 
Janus
0
0
1
0.5
W
Ishtar
Antx1i
Ishtar
1
1
0
1
L
0
1
0
0
L
0
1
0
0
W
Nemesis
3
0
0
3
W
Bellona
Nashida6479
Bellona
1
0
0
1
L
Chaac
1
2
0
0.5
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,404
Damage
10,473
16,745
Taken
22,244
8,796
Mitigated
11,321
2,899
Healing
7,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
1,196
520
0
444
2,952
786
0
298
2,610
0
7,227
L
Neith
 
Neith
0
0
0
0
0
0
0
0
0
0
0
W
Janus
 
Janus
870
0
0
0
1,229
365
0
155
1,074
26,651
0
W
Ishtar
Antx1i
Ishtar
1,832
1,019
0
1,196
3,946
1,236
513
0
3,946
0
24,481
L
1,121
0
0
250
2,595
626
0
486
2,067
30,422
0
L
2,736
588
0
1,432
6,370
4,974
0
0
6,370
0
20,050
W
Nemesis
3,558
2,306
0
757
5,485
1,669
0
602
4,883
0
33,400
W
Bellona
Nashida6479
Bellona
3,448
1,406
0
2,268
6,263
5,637
0
0
6,263
0
27,826
L
Chaac
3,351
225
0
773
4,828
2,410
0
0
4,828
0
12,819
W
765
455
1,046
2,254
5,321
2,414
31
364
4,957
0
10,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,497
Gold Earned
23,957
107
Minions Killed
219
0
Camps Cleared
0
537,203
Distance Traveled
765,979
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
3,298
471
8
1
0
85,856
0
L
Neith
2,895
414
0
0
0
4,050
0
W
Janus
4,785
684
62
9
0
142,384
4
W
Ishtar
4,391
627
48
7
0
126,308
0
L
Janus
4,453
636
63
9
0
145,907
0
L
Bellona
4,189
598
24
3
0
145,872
2
W
Nemesis
5,118
731
51
7
0
175,659
2
W
Bellona
4,853
693
47
7
0
158,960
0
L
Chaac
3,662
523
12
2
0
155,518
0
W
Horus
4,810
687
11
2
0
162,668
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role