Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
ComradePalps
Tiamat
Level 139
God Stats
6W - 4L
1,522 SR
Queue Stats
17W - 17L
1,467 Elo+
Party 1
Athena
Athena
flypenguin404
Athena
Level 31
God Stats
3W - 1L
1,569 SR
Queue Stats
11W - 3L
1,699 Elo+
Party 1
Sun Wukong
Sun Wukong
gold man 457
Sun Wukong
Level 149
God Stats
1W - 0L
1,819 SR
Queue Stats
40W - 32L
1,531 Elo+
Party 1
Bastet
Bastet
javisantrax
Bastet
Level 137
God Stats
5W - 4L
1,567 SR
Queue Stats
69W - 70L
1,542 Elo+
Solo
Team Averages
Level 113
1,595 SR
1,548 Elo+

VS

Team Averages
Level 139
1,672 SR
1,590 Elo+
Hun Batz
Hun Batz
DarkWraxp
Hun Batz
Level 129
God Stats
2W - 1L
1,913 SR
Queue Stats
278W - 253L
1,605 Elo+
Party 2
Mulan
Mulan
DesertV1king
Mulan
Level 129
God Stats
2W - 1L
1,716 SR
Queue Stats
115W - 85L
1,574 Elo+
Solo
Ix Chel
Ix Chel
KenTran
Ix Chel
Level 162
God Stats
1W - 2L
1,500 SR
Queue Stats
103W - 91L
1,669 Elo+
Solo
Charon
Charon
Unknown48131
Charon
Level 126
God Stats
3W - 4L
1,889 SR
Queue Stats
522W - 485L
1,582 Elo+
Party 2
Artemis
Artemis
soap1334
Artemis
Level 148
God Stats
0W - 1L
1,343 SR
Queue Stats
17W - 21L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
9
0 / 0 / 0
5,400
540
3,087
6,208
2,025
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tiamat
10
2 / 1 / 2
5,846
585
4,048
5,380
2,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 0 / 3
5,136
514
1,169
6,417
3,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sun Wukong
gold man 457
Sun Wukong
11
2 / 0 / 1
6,482
648
5,847
10,163
7,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
12
4 / 1 / 2
6,851
685
4,300
8,697
3,168
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DarkWraxp
Hun Batz
11
0 / 2 / 1
5,823
582
2,195
7,641
2,528
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 2 / 0
6,019
602
7,407
10,111
5,827
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ix Chel
KenTran
Ix Chel
8
0 / 4 / 0
4,755
476
2,652
5,339
1,803
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon
10
2 / 0 / 0
5,844
584
4,458
2,767
1,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
soap1334
Artemis
11
0 / 0 / 0
5,694
569
4,301
6,586
2,608
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
3
8
Kills
2
2
Deaths
8
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
0
0
0
0
W
Tiamat
2
1
2
3
L
Hun Batz
DarkWraxp
Hun Batz
0
2
1
0.25
L
0
2
0
0
L
Ix Chel
KenTran
Ix Chel
0
4
0
0
L
Charon
2
0
0
2
W
0
0
3
1.5
W
Sun Wukong
gold man 457
Sun Wukong
2
0
1
2.5
W
Bastet
4
1
2
5
L
Artemis
soap1334
Artemis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,451
Damage
21,013
36,865
Taken
32,444
18,706
Mitigated
14,291
18,072
Healing
10,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
3,087
2,199
0
3,093
6,208
2,025
0
668
5,430
0
40,440
W
Tiamat
4,048
529
0
2,208
5,380
2,672
0
3,007
2,256
35,232
0
L
Hun Batz
DarkWraxp
Hun Batz
2,195
474
0
1,468
7,641
2,528
0
512
7,084
0
47,980
L
7,407
1,024
0
4,145
10,111
5,827
0
477
8,940
0
49,830
L
Ix Chel
KenTran
Ix Chel
2,652
594
122
618
5,339
1,803
0
3,017
2,322
24,635
0
L
Charon
4,458
777
0
318
2,767
1,525
0
694
2,073
30,971
0
W
1,169
349
0
2,820
6,417
3,155
0
2,330
3,851
9,504
0
W
Sun Wukong
gold man 457
Sun Wukong
5,847
1,209
0
3,778
10,163
7,686
0
0
10,163
0
45,903
W
Bastet
4,300
1,093
0
6,173
8,697
3,168
0
602
8,055
0
56,703
L
Artemis
soap1334
Artemis
4,301
1,444
0
4,281
6,586
2,608
0
517
6,069
0
41,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,715
Gold Earned
28,135
336
Minions Killed
339
0
Camps Cleared
0
1,004,803
Distance Traveled
980,576
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
5,400
540
74
7
0
180,072
3
W
Tiamat
5,846
585
71
7
0
197,223
0
L
Hun Batz
5,823
582
80
8
0
225,775
0
L
Mulan
6,019
602
81
8
0
201,430
1
L
Ix Chel
4,755
476
57
6
0
180,605
0
L
Charon
5,844
584
43
4
0
190,900
0
W
Athena
5,136
514
13
1
0
194,822
4
W
Sun Wukong
6,482
648
87
9
0
202,129
0
W
Bastet
6,851
685
91
9
0
230,557
0
L
Artemis
5,694
569
78
8
0
181,866
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role