Player Matchup

Anhur
Anhur
BlurryIsBanned
Anhur
Level 127
God Stats
3W - 4L
1,441 SR
Queue Stats
25W - 41L
1,387 Elo+
Party 1
Thanatos
Thanatos
Kohamura
Thanatos
Level 94
God Stats
3W - 1L
1,907 SR
Queue Stats
39W - 19L
1,728 Elo+
Party 1
Thoth
Thoth
LGITbry
Thoth
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,492 Elo+
Party 1
Tyr
Tyr
SonicPower115
Tyr
Level 118
God Stats
2W - 0L
1,803 SR
Queue Stats
128W - 109L
1,577 Elo+
Party 1
Charon
Charon
WheatTail
Charon
Level 113
God Stats
9W - 4L
1,675 SR
Queue Stats
22W - 17L
1,600 Elo+
Party 1
Team Averages
Level 116
1,665 SR
1,557 Elo+

VS

Team Averages
Level 120
1,422 SR
1,515 Elo+
Bake Kujira
Bake Kujira
 
Bake Kujira
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
MyNameIsPvtParts
Charybdis
Level 126
God Stats
1W - 4L
1,328 SR
Queue Stats
224W - 184L
1,552 Elo+
Solo
Loki
Loki
PonchoDonchet
Loki
Level 129
God Stats
3W - 4L
1,149 SR
Queue Stats
221W - 238L
1,513 Elo+
Party 2
Janus
Janus
Troy Scaletta
Janus
Level 134
God Stats
23W - 23L
1,587 SR
Queue Stats
290W - 260L
1,518 Elo+
Solo
Vamana
Vamana
lDENUBl
Vamana
Level 68
God Stats
166W - 169L
1,548 SR
Queue Stats
198W - 210L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 1
7,842
461
5,959
11,792
4,045
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
Kohamura
Thanatos
16
5 / 1 / 3
9,760
574
14,278
20,133
9,076
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thoth
LGITbry
Thoth
14
3 / 5 / 0
8,917
525
6,587
10,513
3,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
0 / 4 / 3
8,070
475
9,669
16,902
12,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charon
WheatTail
Charon
10
1 / 4 / 6
7,448
438
8,582
17,597
15,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
 
Bake Kujira
12
3 / 3 / 10
8,693
511
10,701
16,567
14,780
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
14
5 / 3 / 4
9,252
544
12,684
14,850
5,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
3 / 2 / 9
8,354
491
8,099
13,312
4,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
4 / 2 / 7
8,942
526
10,806
7,511
1,836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
lDENUBl
Vamana
15
2 / 1 / 5
9,411
554
11,178
13,013
14,256
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
52
11
Kills
17
17
Deaths
11
13
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Bake Kujira
 
Bake Kujira
3
3
10
2.67
W
2
3
1
0.83
W
Thanatos
Kohamura
Thanatos
5
1
3
6.5
W
Thoth
LGITbry
Thoth
3
5
0
0.6
L
Charybdis
5
3
4
2.33
L
3
2
9
3.75
W
0
4
3
0.38
L
4
2
7
3.75
W
Charon
WheatTail
Charon
1
4
6
1
L
Vamana
lDENUBl
Vamana
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,075
Damage
53,468
76,937
Taken
65,253
44,855
Mitigated
40,761
31,572
Healing
16,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bake Kujira
 
Bake Kujira
10,701
6,609
1,945
2,340
16,567
14,780
0
6,370
9,979
25,731
0
W
5,959
3,377
0
4,671
11,792
4,045
0
2,366
9,426
0
57,307
W
Thanatos
Kohamura
Thanatos
14,278
2,220
0
17,888
20,133
9,076
0
4,498
15,489
0
97,367
W
Thoth
LGITbry
Thoth
6,587
299
0
394
10,513
3,642
1,101
4,593
5,732
61,128
0
L
Charybdis
12,684
6,203
0
5,824
14,850
5,101
1,159
2,463
12,295
0
74,449
L
8,099
1,707
0
5,032
13,312
4,788
44
3,431
9,881
0
59,560
W
9,669
615
0
7,077
16,902
12,873
0
4,290
12,536
0
56,624
L
10,806
702
0
872
7,511
1,836
0
2,036
5,475
56,728
0
W
Charon
WheatTail
Charon
8,582
2,075
0
1,542
17,597
15,219
0
7,082
10,229
20,397
0
L
Vamana
lDENUBl
Vamana
11,178
2,773
0
854
13,013
14,256
119
869
11,368
3,672
69,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,037
Gold Earned
44,652
436
Minions Killed
434
0
Camps Cleared
0
1,663,460
Distance Traveled
1,719,625
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bake Kujira
8,693
511
22
1
0
345,613
7
W
Anhur
7,842
461
94
6
0
294,858
0
W
Thanatos
9,760
574
125
7
0
390,792
0
W
Thoth
8,917
525
105
6
0
305,901
4
L
Charybdis
9,252
544
119
7
0
313,245
0
L
Loki
8,354
491
78
5
0
373,111
0
W
Tyr
8,070
475
96
6
0
343,032
3
L
Janus
8,942
526
93
5
0
332,322
2
W
Charon
7,448
438
16
1
0
328,877
0
L
Vamana
9,411
554
122
7
0
355,334
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role