Player Matchup

Cthulhu
Cthulhu
AngelllLife
Cthulhu
Level 123
God Stats
7W - 6L
1,513 SR
Queue Stats
185W - 180L
1,499 Elo+
Party 1
Achilles
Achilles
FintGreat
Achilles
Level 57
God Stats
4W - 5L
1,396 SR
Queue Stats
184W - 194L
1,486 Elo+
Party 1
Persephone
Persephone
KaMiKaZeeTuRtL3
Persephone
Level 135
God Stats
6W - 10L
1,303 SR
Queue Stats
598W - 612L
1,451 Elo+
Solo
Tsukuyomi
Tsukuyomi
Pallinator3000
Tsukuyomi
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 38L
1,527 Elo+
Solo
Cupid
Cupid
Polar42
Cupid
Level 164
God Stats
1W - 2L
1,234 SR
Queue Stats
325W - 313L
1,469 Elo+
Solo
Team Averages
Level 124
1,389 SR
1,486 Elo+

VS

Team Averages
Level 116
1,452 SR
1,566 Elo+
Cupid
Cupid
 
Cupid
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Conflictdesert
Ah Muzen Cab
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 19L
1,523 Elo+
Party 3
Sobek
Sobek
Evilong
Sobek
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,824 Elo+
Party 2
Ne Zha
Ne Zha
ShikaATuaMae
Ne Zha
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Hades
Hades
TugruL
Hades
Level 103
God Stats
0W - 2L
1,261 SR
Queue Stats
110W - 120L
1,482 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AngelllLife
Cthulhu
16
3 / 1 / 17
8,930
893
13,393
10,770
10,235
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
FintGreat
Achilles
15
1 / 1 / 14
8,321
832
3,782
12,213
13,636
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Persephone
KaMiKaZeeTuRtL3
Persephone
16
5 / 2 / 9
9,481
948
17,556
7,567
3,042
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
Pallinator3000
Tsukuyomi
15
7 / 3 / 10
9,597
960
14,385
10,002
4,638
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cupid
Polar42
Cupid
14
5 / 1 / 10
8,846
885
6,999
9,921
4,097
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
11
2 / 3 / 3
7,185
719
2,360
6,331
2,665
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
Conflictdesert
Ah Muzen Cab
13
1 / 4 / 2
6,967
697
12,082
10,069
4,758
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sobek
Evilong
Sobek
13
0 / 4 / 5
7,351
735
3,747
14,873
17,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ne Zha
14
2 / 4 / 2
7,617
762
10,829
10,715
7,082
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hades
TugruL
Hades
13
1 / 6 / 4
7,184
718
6,554
17,032
10,980
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
22
21
Kills
6
8
Deaths
21
60
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
2
3
3
1.17
W
Cthulhu
AngelllLife
Cthulhu
3
1
17
11.5
L
Ah Muzen Cab
Conflictdesert
Ah Muzen Cab
1
4
2
0.5
L
Sobek
Evilong
Sobek
0
4
5
0.63
W
Achilles
FintGreat
Achilles
1
1
14
8
W
Persephone
KaMiKaZeeTuRtL3
Persephone
5
2
9
4.75
W
Tsukuyomi
Pallinator3000
Tsukuyomi
7
3
10
4
W
Cupid
Polar42
Cupid
5
1
10
10
L
Ne Zha
2
4
2
0.75
L
Hades
TugruL
Hades
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,115
Damage
35,572
50,473
Taken
59,020
35,648
Mitigated
42,527
24,961
Healing
14,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
2,360
1,022
397
1,244
6,331
2,665
0
4,597
1,562
0
6,507
W
Cthulhu
AngelllLife
Cthulhu
13,393
343
2,822
2,534
10,770
10,235
432
1,712
9,058
20,100
292
L
Ah Muzen Cab
Conflictdesert
Ah Muzen Cab
12,082
3,863
703
1,170
10,069
4,758
0
6,154
3,648
0
24,771
L
Sobek
Evilong
Sobek
3,747
156
1,429
3,514
14,873
17,042
0
6,678
7,296
8,226
0
W
Achilles
FintGreat
Achilles
3,782
222
1,804
3,469
12,213
13,636
376
2,274
9,939
0
9,672
W
Persephone
KaMiKaZeeTuRtL3
Persephone
17,556
510
552
1,324
7,567
3,042
1,641
1,869
5,684
31,931
0
W
Tsukuyomi
Pallinator3000
Tsukuyomi
14,385
2,913
1,240
1,060
10,002
4,638
1,127
2,508
7,494
0
27,900
W
Cupid
Polar42
Cupid
6,999
3,128
5,407
4,749
9,921
4,097
972
1,507
8,414
0
14,291
L
Ne Zha
10,829
1,551
284
1,333
10,715
7,082
0
4,289
6,233
0
23,581
L
Hades
TugruL
Hades
6,554
311
925
3,124
17,032
10,980
0
7,647
8,928
13,848
431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,175
Gold Earned
36,304
144
Minions Killed
89
0
Camps Cleared
0
1,056,687
Distance Traveled
804,542
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,185
719
13
1
0
108,013
0
W
Cthulhu
8,930
893
11
1
0
217,440
0
L
Ah Muzen Cab
6,967
697
30
3
0
156,254
0
L
Sobek
7,351
735
14
1
0
199,212
0
W
Achilles
8,321
832
16
2
0
224,229
0
W
Persephone
9,481
948
46
5
0
200,485
0
W
Tsukuyomi
9,597
960
36
4
0
217,487
0
W
Cupid
8,846
885
35
4
0
197,046
0
L
Ne Zha
7,617
762
9
1
0
171,914
0
L
Hades
7,184
718
23
2
0
169,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role