Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Der_GamerMessiah
Bellona
Level 129
God Stats
4W - 2L
1,508 SR
Queue Stats
145W - 163L
1,377 Elo+
Party 2
Charybdis
Charybdis
Okàwi
Charybdis
Level 38
God Stats
3W - 6L
1,199 SR
Queue Stats
26W - 46L
1,148 Elo+
Solo
Khepri
Khepri
Pablocrash_69
Khepri
Level 123
God Stats
4W - 1L
1,692 SR
Queue Stats
25W - 16L
1,679 Elo+
Solo
Kukulkan
Kukulkan
Th3_R3al_Main
Kukulkan
Level 66
God Stats
4W - 3L
1,565 SR
Queue Stats
14W - 24L
1,282 Elo+
Party 2
Team Averages
Level 85
1,493 SR
1,397 Elo+

VS

Team Averages
Level 83
1,317 SR
1,396 Elo+
King Arthur
King Arthur
 
King Arthur
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Aldebarannn
Yemoja
Level 14
God Stats
1W - 7L
1,243 SR
Queue Stats
9W - 19L
1,314 Elo+
Party 1
Sol
Sol
Arquas
Sol
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 18L
1,404 Elo+
Solo
Skadi
Skadi
Xiaoventis
Skadi
Level 33
God Stats
0W - 4L
1,161 SR
Queue Stats
12W - 26L
1,319 Elo+
Party 1
Camazotz
Camazotz
hisakukan
Camazotz
Level 101
God Stats
1W - 2L
1,180 SR
Queue Stats
47W - 53L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
5 / 1 / 0
7,383
615
7,616
12,509
9,834
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
2 / 0 / 3
7,306
609
5,632
9,730
6,502
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charybdis
Okàwi
Charybdis
11
1 / 0 / 1
6,508
542
7,984
5,933
2,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
3 / 0 / 2
6,714
560
4,731
7,801
5,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
Th3_R3al_Main
Kukulkan
11
0 / 2 / 1
6,483
540
3,504
4,753
1,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
9
0 / 4 / 0
5,514
460
5,509
12,268
9,794
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yemoja
8
0 / 1 / 0
5,367
447
2,262
10,830
5,899
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sol
Arquas
Sol
11
0 / 0 / 1
6,462
539
4,454
5,795
2,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
8
0 / 3 / 0
4,778
398
4,748
10,444
3,051
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Camazotz
hisakukan
Camazotz
13
3 / 3 / 0
6,996
583
5,581
11,822
4,931
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
4
11
Kills
3
3
Deaths
11
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
5
1
0
5
L
King Arthur
 
King Arthur
0
4
0
0
L
Yemoja
0
1
0
0
L
Sol
Arquas
Sol
0
0
1
0.5
W
2
0
3
3.5
W
Charybdis
Okàwi
Charybdis
1
0
1
1.5
W
3
0
2
4
W
Kukulkan
Th3_R3al_Main
Kukulkan
0
2
1
0.25
L
Skadi
0
3
0
0
L
Camazotz
hisakukan
Camazotz
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,467
Damage
22,554
40,726
Taken
51,159
26,230
Mitigated
25,969
10,814
Healing
13,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
7,616
1,861
0
2,951
12,509
9,834
0
0
12,509
0
45,050
L
King Arthur
 
King Arthur
5,509
964
0
1,675
12,268
9,794
0
0
12,268
0
31,315
L
Yemoja
2,262
581
1,747
1,924
10,830
5,899
0
3,021
7,809
14,790
0
L
Sol
Arquas
Sol
4,454
805
0
2,270
5,795
2,294
0
3,086
2,709
51,094
0
W
5,632
2,304
0
977
9,730
6,502
0
969
8,761
0
68,275
W
Charybdis
Okàwi
Charybdis
7,984
4,257
0
3,546
5,933
2,292
791
852
5,081
0
56,377
W
4,731
562
0
2,793
7,801
5,832
132
2,559
5,242
18,887
0
W
Kukulkan
Th3_R3al_Main
Kukulkan
3,504
389
0
547
4,753
1,770
0
2,336
2,417
45,201
0
L
Skadi
4,748
1,898
0
1,650
10,444
3,051
0
1,699
8,745
0
34,111
L
Camazotz
hisakukan
Camazotz
5,581
1,361
0
3,994
11,822
4,931
0
429
11,393
0
57,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,394
Gold Earned
29,117
368
Minions Killed
285
0
Camps Cleared
0
1,214,436
Distance Traveled
1,104,054
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,383
615
58
5
0
255,114
3
L
King Arthur
5,514
460
38
3
0
210,628
0
L
Yemoja
5,367
447
18
2
0
186,117
0
L
Sol
6,462
539
94
8
0
228,369
2
W
Bellona
7,306
609
103
9
0
294,267
0
W
Charybdis
6,508
542
96
8
0
215,088
0
W
Khepri
6,714
560
17
1
0
254,856
1
W
Kukulkan
6,483
540
94
8
0
195,111
0
L
Skadi
4,778
398
42
4
0
206,896
0
L
Camazotz
6,996
583
93
8
0
272,044
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role