Player Matchup

Chang'e
Chang'e
FinagleFlimflam
Chang'e
Level 25
God Stats
3W - 1L
1,901 SR
Queue Stats
20W - 13L
1,642 Elo+
Party 1
Heimdallr
Heimdallr
ImmortalAvarice
Heimdallr
Level 38
God Stats
1W - 0L
1,323 SR
Queue Stats
42W - 36L
1,422 Elo+
Party 2
Baron Samedi
Baron Samedi
MournfulWitch
Baron Samedi
Level 122
God Stats
3W - 0L
1,701 SR
Queue Stats
49W - 48L
1,432 Elo+
Party 2
Zhong Kui
Zhong Kui
TheBrickNose
Zhong Kui
Level 139
God Stats
8W - 1L
1,887 SR
Queue Stats
87W - 70L
1,544 Elo+
Party 1
Arachne
Arachne
godzillaofdeath
Arachne
Level 38
God Stats
2W - 0L
1,733 SR
Queue Stats
16W - 14L
1,599 Elo+
Solo
Team Averages
Level 72
1,709 SR
1,528 Elo+

VS

Team Averages
Level 84
1,569 SR
1,378 Elo+
Cerberus
Cerberus
Fearforged
Cerberus
Level 105
God Stats
1W - 7L
1,770 SR
Queue Stats
50W - 39L
1,541 Elo+
Party 3
Izanami
Izanami
GHOSTLVL
Izanami
Level 4
God Stats
4W - 4L
1,500 SR
Queue Stats
4W - 5L
1,309 Elo+
Party 3
Nu Wa
Nu Wa
Jimbopolis
Nu Wa
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 17L
1,319 Elo+
Party 3
Heimdallr
Heimdallr
Priffindas
Heimdallr
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 4L
1,238 Elo+
Party 3
Cu Chulainn
Cu Chulainn
THoe17
Cu Chulainn
Level 158
God Stats
1W - 2L
1,577 SR
Queue Stats
27W - 35L
1,484 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 3 / 10
13,998
636
19,110
20,422
9,198
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
ImmortalAvarice
Heimdallr
18
2 / 4 / 7
12,263
557
14,813
14,313
5,865
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
MournfulWitch
Baron Samedi
15
2 / 3 / 10
11,186
508
6,565
17,547
18,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Zhong Kui
TheBrickNose
Zhong Kui
20
12 / 0 / 7
15,758
716
24,448
20,879
19,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

20
4 / 0 / 3
13,180
599
7,286
16,992
8,034
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Fearforged
Cerberus
15
3 / 2 / 6
10,735
488
7,309
24,773
29,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
GHOSTLVL
Izanami
15
0 / 9 / 2
9,927
451
2,972
16,778
6,560
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
18
3 / 4 / 4
10,979
499
8,982
11,684
4,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Heimdallr
Priffindas
Heimdallr
18
1 / 3 / 7
11,740
534
15,194
16,237
7,560
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cu Chulainn
THoe17
Cu Chulainn
15
3 / 9 / 1
9,775
444
11,680
26,862
17,921
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
30
27
Kills
10
10
Deaths
27
37
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Fearforged
Cerberus
3
2
6
3
W
7
3
10
4
L
Izanami
GHOSTLVL
Izanami
0
9
2
0.11
W
Heimdallr
ImmortalAvarice
Heimdallr
2
4
7
1.38
L
Nu Wa
3
4
4
1.25
W
Baron Samedi
MournfulWitch
Baron Samedi
2
3
10
2.33
L
Heimdallr
Priffindas
Heimdallr
1
3
7
1.5
L
Cu Chulainn
THoe17
Cu Chulainn
3
9
1
0.39
W
Zhong Kui
TheBrickNose
Zhong Kui
12
0
7
15.5
W
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,222
Damage
46,137
90,153
Taken
96,334
60,976
Mitigated
66,307
44,929
Healing
22,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Fearforged
Cerberus
7,309
266
0
10,226
24,773
29,522
0
14,709
9,547
25,829
0
W
19,110
698
4,901
12,804
20,422
9,198
2,766
4,341
16,081
137,675
0
L
Izanami
GHOSTLVL
Izanami
2,972
1,528
0
1,439
16,778
6,560
0
9,110
7,258
0
61,063
W
Heimdallr
ImmortalAvarice
Heimdallr
14,813
7,415
0
4,697
14,313
5,865
3,755
4,662
9,651
0
114,105
L
Nu Wa
8,982
2,633
0
520
11,684
4,744
0
6,661
5,023
85,749
0
W
Baron Samedi
MournfulWitch
Baron Samedi
6,565
860
1,326
4,677
17,547
18,673
479
4,338
13,209
40,898
0
L
Heimdallr
Priffindas
Heimdallr
15,194
9,897
0
6,918
16,237
7,560
697
6,146
10,040
0
112,780
L
Cu Chulainn
THoe17
Cu Chulainn
11,680
1,329
0
3,700
26,862
17,921
0
12,722
13,734
0
85,217
W
Zhong Kui
TheBrickNose
Zhong Kui
24,448
3,176
0
8,971
20,879
19,206
3,168
3,471
17,408
158,123
150
W
7,286
4,683
0
7,553
16,992
8,034
394
1,698
15,294
0
133,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,385
Gold Earned
53,156
763
Minions Killed
613
0
Camps Cleared
0
2,205,531
Distance Traveled
2,249,005
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
10,735
488
46
2
0
505,402
10
W
Chang'e
13,998
636
205
9
0
465,788
2
L
Izanami
9,927
451
111
5
0
431,502
0
W
Heimdallr
12,263
557
153
7
0
387,725
1
L
Nu Wa
10,979
499
153
7
0
395,909
2
W
Baron Samedi
11,186
508
32
1
0
389,739
14
L
Heimdallr
11,740
534
198
9
0
425,200
4
L
Cu Chulainn
9,775
444
105
5
0
490,992
2
W
Zhong Kui
15,758
716
218
10
0
440,307
0
W
Arachne
13,180
599
155
7
0
521,972
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role