Player Matchup

Thanatos
Thanatos
BanCity
Thanatos
Level 16
God Stats
3W - 1L
1,511 SR
Queue Stats
6W - 2L
1,589 Elo+
Party 2
Danzaburou
Danzaburou
Nova7097
Danzaburou
Level 128
God Stats
2W - 2L
1,474 SR
Queue Stats
34W - 28L
1,504 Elo+
Party 2
Anubis
Anubis
Qokedealer
Anubis
Level 120
God Stats
10W - 12L
1,515 SR
Queue Stats
299W - 275L
1,486 Elo+
Party 2
Surtr
Surtr
Spyrotrek
Surtr
Level 92
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 15L
1,647 Elo+
Party 4
Aphrodite
Aphrodite
healinghalo
Aphrodite
Level 25
God Stats
4W - 5L
1,247 SR
Queue Stats
40W - 35L
1,470 Elo+
Party 4
Team Averages
Level 76
1,450 SR
1,539 Elo+

VS

Team Averages
Level 44
1,613 SR
1,566 Elo+
Mulan
Mulan
AirwickEdun
Mulan
Level 18
God Stats
2W - 1L
1,844 SR
Queue Stats
3W - 3L
1,622 Elo+
Party 1
Thanatos
Thanatos
JcIzzy4006
Thanatos
Level 55
God Stats
16W - 10L
1,622 SR
Queue Stats
124W - 120L
1,554 Elo+
Party 1
Jing Wei
Jing Wei
Reaperzinc
Jing Wei
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 30L
1,424 Elo+
Solo
Ymir
Ymir
Wonder215
Ymir
Level 17
God Stats
2W - 3L
1,500 SR
Queue Stats
28W - 20L
1,689 Elo+
Party 3
Baron Samedi
Baron Samedi
llGordoPhantomll
Baron Samedi
Level 88
God Stats
7W - 7L
1,601 SR
Queue Stats
47W - 46L
1,541 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BanCity
Thanatos
14
5 / 2 / 5
8,342
596
10,989
13,215
5,109
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
Nova7097
Danzaburou
13
2 / 0 / 1
7,878
563
7,223
6,052
2,399
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Anubis
Qokedealer
Anubis
14
7 / 2 / 0
8,702
622
11,017
10,447
5,805
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Surtr
Spyrotrek
Surtr
15
4 / 2 / 3
9,047
646
9,269
9,876
12,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Aphrodite
healinghalo
Aphrodite
11
0 / 1 / 0
6,804
486
2,791
6,263
4,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 1
7,036
503
4,915
14,181
7,897
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
JcIzzy4006
Thanatos
13
1 / 6 / 1
7,281
520
6,372
16,320
5,005
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jing Wei
Reaperzinc
Jing Wei
11
0 / 3 / 2
6,371
455
5,436
11,592
2,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
11
2 / 0 / 1
7,245
518
4,310
10,876
6,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
llGordoPhantomll
Baron Samedi
12
3 / 5 / 1
7,105
508
5,733
7,683
2,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
13
18
Kills
7
7
Deaths
18
9
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
Thanatos
BanCity
Thanatos
5
2
5
3.75
L
Thanatos
JcIzzy4006
Thanatos
1
6
1
0.25
W
Danzaburou
Nova7097
Danzaburou
2
0
1
2.5
W
Anubis
Qokedealer
Anubis
7
2
0
3.5
L
Jing Wei
Reaperzinc
Jing Wei
0
3
2
0.33
W
Surtr
Spyrotrek
Surtr
4
2
3
2.75
L
Ymir
2
0
1
2.5
W
Aphrodite
healinghalo
Aphrodite
0
1
0
0
L
Baron Samedi
llGordoPhantomll
Baron Samedi
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,289
Damage
26,766
45,853
Taken
60,652
30,148
Mitigated
24,654
24,552
Healing
20,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,915
1,607
0
2,285
14,181
7,897
0
1,254
12,257
0
48,374
W
Thanatos
BanCity
Thanatos
10,989
3,131
0
8,118
13,215
5,109
0
3,632
9,583
0
67,229
L
Thanatos
JcIzzy4006
Thanatos
6,372
1,975
0
8,994
16,320
5,005
0
1,793
14,437
0
65,752
W
Danzaburou
Nova7097
Danzaburou
7,223
3,379
0
2,733
6,052
2,399
827
934
5,118
0
69,746
W
Anubis
Qokedealer
Anubis
11,017
238
0
5,458
10,447
5,805
0
4,319
6,128
81,324
0
L
Jing Wei
Reaperzinc
Jing Wei
5,436
4,408
0
4,679
11,592
2,885
0
1,019
10,573
0
39,816
W
Surtr
Spyrotrek
Surtr
9,269
3,220
0
2,045
9,876
12,642
18
0
9,876
2,585
65,505
L
Ymir
4,310
1,030
0
3,329
10,876
6,527
0
5,448
5,428
26,179
0
W
Aphrodite
healinghalo
Aphrodite
2,791
261
2,553
3,645
6,263
4,193
14
1,158
5,105
21,771
0
L
Baron Samedi
llGordoPhantomll
Baron Samedi
5,733
484
423
1,230
7,683
2,340
0
5,265
2,418
48,614
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,773
Gold Earned
35,038
462
Minions Killed
379
0
Camps Cleared
0
1,389,080
Distance Traveled
1,339,517
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,036
503
97
7
0
273,916
4
W
Thanatos
8,342
596
89
6
0
327,179
0
L
Thanatos
7,281
520
99
7
0
297,117
2
W
Danzaburou
7,878
563
115
8
0
242,916
0
W
Anubis
8,702
622
113
8
0
251,958
4
L
Jing Wei
6,371
455
68
5
0
255,078
0
W
Surtr
9,047
646
114
8
0
286,538
1
L
Ymir
7,245
518
36
3
0
257,794
2
W
Aphrodite
6,804
486
31
2
0
280,489
0
L
Baron Samedi
7,105
508
79
6
0
255,612
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role