Player Matchup

Athena
Athena
 
Athena
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
Foxfirez
Olorun
Level 104
God Stats
1W - 6L
1,352 SR
Queue Stats
248W - 239L
1,486 Elo+
Party 1
Achilles
Achilles
Johantaro
Achilles
Level 57
God Stats
2W - 3L
1,519 SR
Queue Stats
28W - 42L
1,383 Elo+
Solo
Nike
Nike
SmitE-ARMY
Nike
Level 59
God Stats
15W - 9L
1,521 SR
Queue Stats
94W - 131L
1,373 Elo+
Solo
Susano
Susano
Spinonyx
Susano
Level 109
God Stats
8W - 11L
1,475 SR
Queue Stats
500W - 453L
1,475 Elo+
Party 1
Team Averages
Level 93
1,474 SR
1,444 Elo+

VS

Team Averages
Level 84
1,473 SR
1,411 Elo+
Cernunnos
Cernunnos
Jabali117
Cernunnos
Level 106
God Stats
3W - 0L
1,643 SR
Queue Stats
32W - 23L
1,416 Elo+
Solo
Bakasura
Bakasura
Mkth101
Bakasura
Level 110
God Stats
17W - 11L
1,476 SR
Queue Stats
185W - 209L
1,424 Elo+
Solo
Chronos
Chronos
O_oldin
Chronos
Level 46
God Stats
9W - 7L
1,329 SR
Queue Stats
70W - 66L
1,338 Elo+
Solo
Aphrodite
Aphrodite
nikkiarandel79
Aphrodite
Level 48
God Stats
2W - 0L
1,797 SR
Queue Stats
73W - 71L
1,396 Elo+
Solo
Odin
Odin
tyrone biggems1
Odin
Level 108
God Stats
16W - 8L
1,118 SR
Queue Stats
51W - 38L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
12
4 / 5 / 12
8,890
494
9,528
18,640
20,720
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Olorun
Foxfirez
Olorun
14
6 / 3 / 5
9,449
525
13,472
14,588
7,451
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Achilles
Johantaro
Achilles
12
4 / 6 / 3
7,760
431
8,077
16,771
19,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
2 / 3 / 4
8,215
456
4,777
14,950
10,195
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Susano
Spinonyx
Susano
15
5 / 5 / 3
9,345
519
13,939
17,684
8,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Jabali117
Cernunnos
14
1 / 3 / 7
9,479
527
9,223
12,384
5,338
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Bakasura
Mkth101
Bakasura
16
10 / 4 / 7
10,617
590
14,982
16,535
7,087
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Chronos
O_oldin
Chronos
16
6 / 5 / 7
10,196
566
17,408
17,897
7,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Aphrodite
nikkiarandel79
Aphrodite
13
1 / 6 / 10
9,114
506
6,327
20,765
19,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

16
4 / 4 / 10
10,069
559
11,936
19,034
20,022
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
63
21
Kills
22
22
Deaths
22
27
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
4
5
12
2
L
Olorun
Foxfirez
Olorun
6
3
5
2.83
W
Cernunnos
Jabali117
Cernunnos
1
3
7
1.5
L
Achilles
Johantaro
Achilles
4
6
3
0.92
W
Bakasura
Mkth101
Bakasura
10
4
7
3.38
W
Chronos
O_oldin
Chronos
6
5
7
1.9
L
2
3
4
1.33
L
Susano
Spinonyx
Susano
5
5
3
1.3
W
Aphrodite
nikkiarandel79
Aphrodite
1
6
10
1
W
4
4
10
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,793
Damage
59,876
82,633
Taken
86,615
65,540
Mitigated
58,793
17,535
Healing
25,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
9,528
2,394
0
1,562
18,640
20,720
0
5,182
11,453
27,246
0
L
Olorun
Foxfirez
Olorun
13,472
5,911
710
5,410
14,588
7,451
0
3,021
10,948
67,666
8,240
W
Cernunnos
Jabali117
Cernunnos
9,223
4,508
0
3,961
12,384
5,338
1,664
5,756
6,327
0
59,061
L
Achilles
Johantaro
Achilles
8,077
1,735
0
2,472
16,771
19,102
0
6,011
9,494
0
25,730
W
Bakasura
Mkth101
Bakasura
14,982
9,279
0
3,189
16,535
7,087
1,199
4,627
11,572
0
59,000
W
Chronos
O_oldin
Chronos
17,408
6,666
0
3,457
17,897
7,248
1,610
3,252
14,327
85,654
0
L
4,777
1,136
0
3,007
14,950
10,195
0
2,864
11,748
0
48,072
L
Susano
Spinonyx
Susano
13,939
4,145
0
4,374
17,684
8,072
0
6,657
10,585
0
70,952
W
Aphrodite
nikkiarandel79
Aphrodite
6,327
985
1,980
7,135
20,765
19,098
223
6,763
13,334
32,525
0
W
11,936
1,498
0
5,426
19,034
20,022
592
2,047
15,898
0
55,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,659
Gold Earned
49,475
344
Minions Killed
404
0
Camps Cleared
0
1,694,102
Distance Traveled
1,678,712
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
8,890
494
40
2
0
338,457
2
L
Olorun
9,449
525
105
6
0
327,625
1
W
Cernunnos
9,479
527
100
6
0
330,934
4
L
Achilles
7,760
431
33
2
0
298,076
2
W
Bakasura
10,617
590
105
6
0
389,425
4
W
Chronos
10,196
566
95
5
0
311,647
2
L
Nike
8,215
456
65
4
0
335,898
0
L
Susano
9,345
519
101
6
0
394,046
2
W
Aphrodite
9,114
506
36
2
0
314,763
0
W
Odin
10,069
559
68
4
0
331,943
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role