Player Matchup

Thoth
Thoth
GForce888
Thoth
Level 110
God Stats
5W - 4L
1,607 SR
Queue Stats
108W - 93L
1,539 Elo+
Party 1
Bacchus
Bacchus
IanIsZeus
Bacchus
Level 107
God Stats
2W - 0L
1,735 SR
Queue Stats
31W - 39L
1,421 Elo+
Party 1
Sun Wukong
Sun Wukong
IcedSparrowHead
Sun Wukong
Level 103
God Stats
3W - 2L
1,550 SR
Queue Stats
146W - 122L
1,498 Elo+
Solo
Danzaburou
Danzaburou
ScaredStrength
Danzaburou
Level 125
God Stats
1W - 1L
1,401 SR
Queue Stats
117W - 118L
1,497 Elo+
Solo
Maman Brigitte
Maman Brigitte
SnipeApplez
Maman Brigitte
Level 148
God Stats
5W - 6L
1,302 SR
Queue Stats
144W - 141L
1,523 Elo+
Solo
Team Averages
Level 119
1,519 SR
1,496 Elo+

VS

Team Averages
Level 142
1,520 SR
1,518 Elo+
Fenrir
Fenrir
Ko DESTROYER
Fenrir
Level 137
God Stats
6W - 6L
1,606 SR
Queue Stats
7W - 6L
1,583 Elo+
Party 2
Jing Wei
Jing Wei
MrClasyWolf
Jing Wei
Level 148
God Stats
0W - 4L
1,460 SR
Queue Stats
12W - 12L
1,519 Elo+
Party 2
Ix Chel
Ix Chel
Orijinaru
Ix Chel
Level 133
God Stats
0W - 1L
1,518 SR
Queue Stats
5W - 6L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Pandazy-
Sun Wukong
Level 136
God Stats
25W - 25L
1,517 SR
Queue Stats
300W - 295L
1,443 Elo+
Solo
Atlas
Atlas
TheBoopser
Atlas
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
GForce888
Thoth
11
1 / 2 / 1
6,753
563
5,578
5,130
1,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
IanIsZeus
Bacchus
9
0 / 1 / 0
5,799
483
3,572
7,477
6,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sun Wukong
IcedSparrowHead
Sun Wukong
13
3 / 2 / 3
8,021
668
9,576
11,120
7,863
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
ScaredStrength
Danzaburou
12
0 / 1 / 2
7,285
607
5,436
7,803
3,185
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Maman Brigitte
SnipeApplez
Maman Brigitte
13
10 / 2 / 1
8,119
677
9,056
11,753
4,281
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
7 / 3 / 0
7,948
662
6,777
11,088
4,840
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jing Wei
MrClasyWolf
Jing Wei
11
1 / 2 / 0
6,503
542
4,369
9,950
3,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Ix Chel
Orijinaru
Ix Chel
11
0 / 3 / 3
6,209
517
2,283
6,392
2,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Pandazy-
Sun Wukong
9
0 / 6 / 0
5,665
472
3,784
11,541
5,357
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Atlas
10
0 / 1 / 2
6,283
524
3,236
9,434
7,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
13
14
Kills
8
8
Deaths
15
7
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Thoth
GForce888
Thoth
1
2
1
0.75
W
Bacchus
IanIsZeus
Bacchus
0
1
0
0
W
Sun Wukong
IcedSparrowHead
Sun Wukong
3
2
3
2.25
L
Fenrir
7
3
0
2.33
L
Jing Wei
MrClasyWolf
Jing Wei
1
2
0
0.5
L
Ix Chel
Orijinaru
Ix Chel
0
3
3
0.5
L
Sun Wukong
Pandazy-
Sun Wukong
0
6
0
0
W
Danzaburou
ScaredStrength
Danzaburou
0
1
2
1
W
Maman Brigitte
SnipeApplez
Maman Brigitte
10
2
1
5.25
L
Atlas
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,218
Damage
20,449
43,283
Taken
48,405
23,784
Mitigated
23,262
11,770
Healing
10,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
GForce888
Thoth
5,578
49
0
340
5,130
1,603
202
1,753
3,377
56,238
0
W
Bacchus
IanIsZeus
Bacchus
3,572
151
0
837
7,477
6,852
0
1,837
5,640
20,228
0
W
Sun Wukong
IcedSparrowHead
Sun Wukong
9,576
2,345
0
2,826
11,120
7,863
30
746
10,374
0
55,617
L
Fenrir
6,777
2,478
0
1,780
11,088
4,840
0
4,550
6,538
0
52,449
L
Jing Wei
MrClasyWolf
Jing Wei
4,369
3,412
0
3,164
9,950
3,493
744
2,671
7,279
0
44,644
L
Ix Chel
Orijinaru
Ix Chel
2,283
137
669
1,152
6,392
2,295
0
4,048
2,336
45,141
0
L
Sun Wukong
Pandazy-
Sun Wukong
3,784
1,022
0
2,270
11,541
5,357
0
1,598
9,943
0
36,842
W
Danzaburou
ScaredStrength
Danzaburou
5,436
2,646
0
1,830
7,803
3,185
938
1,078
6,725
0
57,341
W
Maman Brigitte
SnipeApplez
Maman Brigitte
9,056
786
0
5,937
11,753
4,281
0
105
11,648
55,806
1,355
L
Atlas
3,236
1,114
0
1,763
9,434
7,277
0
4,831
4,587
18,748
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,977
Gold Earned
32,608
386
Minions Killed
342
0
Camps Cleared
0
1,208,633
Distance Traveled
1,191,912
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
6,753
563
87
7
0
236,295
0
W
Bacchus
5,799
483
25
2
0
237,278
0
W
Sun Wukong
8,021
668
91
8
0
222,333
3
L
Fenrir
7,948
662
72
6
0
271,963
0
L
Jing Wei
6,503
542
92
8
0
217,091
0
L
Ix Chel
6,209
517
101
8
0
233,693
0
L
Sun Wukong
5,665
472
62
5
0
204,180
0
W
Danzaburou
7,285
607
101
8
0
232,660
0
W
Maman Brigitte
8,119
677
82
7
0
280,067
0
L
Atlas
6,283
524
15
1
0
264,985
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role