Player Matchup

Jing Wei
Jing Wei
Marcobock
Jing Wei
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 23L
1,264 Elo+
Party 3
Set
Set
SVWpatzeSVW
Set
Level 161
God Stats
0W - 5L
1,122 SR
Queue Stats
446W - 411L
1,550 Elo+
Party 2
Nu Wa
Nu Wa
Tosh0r
Nu Wa
Level 157
God Stats
11W - 4L
1,672 SR
Queue Stats
252W - 236L
1,499 Elo+
Party 2
Kuzenbo
Kuzenbo
Zucchina98
Kuzenbo
Level 79
God Stats
0W - 1L
1,190 SR
Queue Stats
16W - 30L
1,292 Elo+
Party 3
Thanatos
Thanatos
dubrovskis
Thanatos
Level 45
God Stats
0W - 1L
1,451 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 92
1,387 SR
1,421 Elo+

VS

Team Averages
Level 43
1,555 SR
1,428 Elo+
Athena
Athena
Aspno
Athena
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 5L
1,583 Elo+
Party 1
Kali
Kali
JadenG27
Kali
Level 40
God Stats
10W - 7L
1,647 SR
Queue Stats
17W - 21L
1,450 Elo+
Party 1
Izanami
Izanami
Kaparex
Izanami
Level 15
God Stats
3W - 6L
1,458 SR
Queue Stats
7W - 13L
1,344 Elo+
Party 1
Baron Samedi
Baron Samedi
ZxphyroE
Baron Samedi
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 12L
1,324 Elo+
Party 1
Vamana
Vamana
mutilador_alfa
Vamana
Level 69
God Stats
1W - 2L
1,667 SR
Queue Stats
59W - 48L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Marcobock
Jing Wei
9
1 / 2 / 1
5,206
521
3,938
8,341
2,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
2 / 2 / 0
5,569
557
2,103
9,611
3,969
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Nu Wa
Tosh0r
Nu Wa
10
0 / 1 / 2
5,556
556
5,944
5,685
1,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
Zucchina98
Kuzenbo
8
1 / 3 / 1
5,049
505
3,311
7,070
6,319
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
dubrovskis
Thanatos
5
0 / 2 / 0
3,947
395
1,434
3,968
1,049
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Aspno
Athena
8
1 / 0 / 3
5,108
511
1,929
6,991
4,963
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Kali
11
3 / 1 / 2
6,620
662
5,221
8,211
3,052
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
Kaparex
Izanami
8
1 / 1 / 3
5,024
502
4,858
5,238
1,727
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
ZxphyroE
Baron Samedi
10
2 / 2 / 1
5,800
580
4,827
6,521
2,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 0 / 0
6,414
641
3,469
5,713
4,510
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
18
4
Kills
9
10
Deaths
4
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Athena
Aspno
Athena
1
0
3
2.5
W
Kali
3
1
2
4
W
Izanami
Kaparex
Izanami
1
1
3
2.5
L
Jing Wei
Marcobock
Jing Wei
1
2
1
0.75
L
2
2
0
1
L
Nu Wa
Tosh0r
Nu Wa
0
1
2
1
L
Kuzenbo
Zucchina98
Kuzenbo
1
3
1
0.5
W
Baron Samedi
ZxphyroE
Baron Samedi
2
2
1
1.25
L
Thanatos
dubrovskis
Thanatos
0
2
0
0
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,730
Damage
20,304
34,675
Taken
32,674
15,425
Mitigated
16,360
9,085
Healing
7,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Aspno
Athena
1,929
762
0
2,133
6,991
4,963
27
1,963
5,028
18,013
0
W
Kali
5,221
2,438
0
1,783
8,211
3,052
0
1,602
6,609
0
52,474
W
Izanami
Kaparex
Izanami
4,858
3,280
0
331
5,238
1,727
106
1,628
3,610
0
29,671
L
Jing Wei
Marcobock
Jing Wei
3,938
3,499
0
3,279
8,341
2,238
0
1,048
7,063
0
29,390
L
2,103
776
0
2,377
9,611
3,969
0
1,502
8,069
0
42,069
L
Nu Wa
Tosh0r
Nu Wa
5,944
1,217
0
615
5,685
1,850
0
2,997
2,643
37,464
0
L
Kuzenbo
Zucchina98
Kuzenbo
3,311
1,043
0
964
7,070
6,319
0
558
6,419
17,845
0
W
Baron Samedi
ZxphyroE
Baron Samedi
4,827
637
148
1,892
6,521
2,108
317
3,038
3,483
36,799
0
L
Thanatos
dubrovskis
Thanatos
1,434
437
0
1,850
3,968
1,049
0
328
3,313
0
8,793
W
3,469
1,230
0
1,178
5,713
4,510
682
1,024
4,689
0
39,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,327
Gold Earned
28,966
218
Minions Killed
294
0
Camps Cleared
0
874,383
Distance Traveled
969,470
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
5,108
511
30
3
0
198,841
0
W
Kali
6,620
662
76
8
0
218,817
0
W
Izanami
5,024
502
61
6
0
192,792
0
L
Jing Wei
5,206
521
55
6
0
187,267
0
L
Set
5,569
557
69
7
0
217,460
0
L
Nu Wa
5,556
556
64
6
0
186,557
3
L
Kuzenbo
5,049
505
14
1
0
194,339
1
W
Baron Samedi
5,800
580
60
6
0
186,836
0
L
Thanatos
3,947
395
16
2
0
88,760
0
W
Vamana
6,414
641
67
7
0
172,184
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role