Player Matchup

Sun Wukong
Sun Wukong
MasterSilverr
Sun Wukong
Level 141
God Stats
73W - 45L
1,573 SR
Queue Stats
335W - 322L
1,467 Elo+
Party 1
Danzaburou
Danzaburou
MazingerX69
Danzaburou
Level 127
God Stats
205W - 151L
1,568 SR
Queue Stats
844W - 843L
1,487 Elo+
Party 1
Loki
Loki
Meke1985
Loki
Level 155
God Stats
2W - 1L
1,708 SR
Queue Stats
94W - 106L
1,481 Elo+
Party 2
Athena
Athena
Sasuke son17
Athena
Level 86
God Stats
4W - 5L
1,519 SR
Queue Stats
389W - 394L
1,392 Elo+
Party 2
Sol
Sol
Senshi-iteza
Sol
Level 118
God Stats
68W - 72L
1,526 SR
Queue Stats
338W - 344L
1,445 Elo+
Party 1
Team Averages
Level 125
1,579 SR
1,455 Elo+

VS

Team Averages
Level 114
1,454 SR
1,481 Elo+
Aphrodite
Aphrodite
Agent SPAM
Aphrodite
Level 156
God Stats
2W - 1L
1,537 SR
Queue Stats
56W - 61L
1,452 Elo+
Solo
Anubis
Anubis
K1ngallday
Anubis
Level 67
God Stats
82W - 67L
1,566 SR
Queue Stats
94W - 82L
1,505 Elo+
Solo
Nu Wa
Nu Wa
Kryptionel
Nu Wa
Level 60
God Stats
1W - 2L
1,208 SR
Queue Stats
120W - 126L
1,461 Elo+
Party 3
Serqet
Serqet
Shivergeist
Serqet
Level 67
God Stats
3W - 3L
1,443 SR
Queue Stats
165W - 128L
1,516 Elo+
Party 3
Sol
Sol
dingowarrior666
Sol
Level 221
God Stats
20W - 20L
1,519 SR
Queue Stats
448W - 424L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
MasterSilverr
Sun Wukong
10
2 / 3 / 0
6,040
549
4,512
11,891
10,756
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Danzaburou
MazingerX69
Danzaburou
10
3 / 3 / 2
5,987
544
6,574
8,321
3,368
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Loki
11
3 / 0 / 3
6,198
563
4,333
6,731
2,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Athena
8
1 / 1 / 3
5,399
491
816
8,259
4,311
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 4 / 2
5,504
500
2,961
8,557
2,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Agent SPAM
Aphrodite
9
0 / 2 / 3
5,756
523
2,071
7,074
3,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Anubis
K1ngallday
Anubis
11
3 / 2 / 0
7,086
644
6,795
7,490
3,753
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nu Wa
11
2 / 2 / 4
6,727
612
5,418
5,094
1,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
11
2 / 0 / 1
6,375
580
3,419
6,904
2,893
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
4 / 3 / 0
6,477
589
7,980
7,879
2,865
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
19
9
Kills
11
11
Deaths
9
10
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Agent SPAM
Aphrodite
0
2
3
0.75
W
Anubis
K1ngallday
Anubis
3
2
0
1.5
W
Nu Wa
2
2
4
2
L
Sun Wukong
MasterSilverr
Sun Wukong
2
3
0
0.67
L
Danzaburou
MazingerX69
Danzaburou
3
3
2
1.33
L
Loki
3
0
3
4.5
L
Athena
1
1
3
2.5
L
0
4
2
0.25
W
Serqet
2
0
1
2.5
W
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,196
Damage
25,683
43,759
Taken
34,441
22,995
Mitigated
14,457
12,300
Healing
12,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Agent SPAM
Aphrodite
2,071
464
1,524
3,172
7,074
3,341
236
249
6,825
19,171
0
W
Anubis
K1ngallday
Anubis
6,795
1,350
0
4,189
7,490
3,753
621
0
7,490
45,097
0
W
Nu Wa
5,418
915
0
500
5,094
1,605
658
1,949
3,145
41,436
0
L
Sun Wukong
MasterSilverr
Sun Wukong
4,512
703
0
2,347
11,891
10,756
0
6,720
5,171
0
37,509
L
Danzaburou
MazingerX69
Danzaburou
6,574
2,342
0
1,597
8,321
3,368
0
5,438
2,883
0
34,892
L
Loki
4,333
896
0
3,967
6,731
2,130
0
1,576
4,993
0
39,510
L
Athena
816
237
0
1,515
8,259
4,311
0
4,874
3,385
14,895
0
L
2,961
553
0
2,874
8,557
2,430
210
3,552
4,685
37,431
0
W
Serqet
3,419
615
0
474
6,904
2,893
227
1,012
5,892
0
47,330
W
7,980
4,709
0
2,145
7,879
2,865
2,962
567
7,312
42,803
3,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,128
Gold Earned
32,421
271
Minions Killed
304
0
Camps Cleared
0
971,922
Distance Traveled
978,610
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
5,756
523
29
3
0
181,785
0
W
Anubis
7,086
644
67
6
0
170,136
0
W
Nu Wa
6,727
612
64
6
0
200,390
0
L
Sun Wukong
6,040
549
66
6
0
196,653
0
L
Danzaburou
5,987
544
54
5
0
179,520
2
L
Loki
6,198
563
66
6
0
228,471
0
L
Athena
5,399
491
19
2
0
195,789
0
L
Sol
5,504
500
66
6
0
171,489
0
W
Serqet
6,375
580
72
7
0
260,597
0
W
Sol
6,477
589
72
7
0
165,702
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role