Player Matchup

Danzaburou
Danzaburou
Gold III
 
Danzaburou
Gold III
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Gold III
AvFc3254
Tyr
Gold III
Level 127
God Stats
0W - 2L
1,234 SR
Queue Stats
84W - 81L
1,532 MMR
Solo
Kukulkan
Kukulkan
Silver II
GuilleD1996
Kukulkan
Silver II
Level 86
God Stats
1W - 1L
1,245 SR
Queue Stats
7W - 12L
1,541 MMR
Solo
Ratatoskr
Ratatoskr
Bronze III
KinichAhaw
Ratatoskr
Bronze III
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Bacchus
Bacchus
Gold III
R4nd0mChoice
Bacchus
Gold III
Level 79
God Stats
42W - 34L
1,606 SR
Queue Stats
185W - 189L
1,474 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 107
1,417 SR
1,509 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 137
1,553 SR
1,513 MMR
Ix Chel
Ix Chel
Gold II
Airri
Ix Chel
Gold II
Level 127
God Stats
7W - 4L
1,521 SR
Queue Stats
84W - 81L
1,548 MMR
Solo
Anhur
Anhur
Gold I
GinaxXx
Anhur
Gold I
Level 158
God Stats
15W - 20L
1,475 SR
Queue Stats
408W - 408L
1,510 MMR
Solo
Hades
Hades
Gold I
Maximes_Flamel
Hades
Gold I
Level 96
God Stats
3W - 0L
1,613 SR
Queue Stats
53W - 52L
1,511 MMR
Solo
Achilles
Achilles
Gold IV
PRiSTEG_Sa
Achilles
Gold IV
Level 145
God Stats
39W - 41L
1,531 SR
Queue Stats
339W - 347L
1,470 MMR
Solo
Mercury
Mercury
Gold II
luismakinote
Mercury
Gold II
Level 159
God Stats
3W - 2L
1,625 SR
Queue Stats
244W - 245L
1,527 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
5
0 / 1 / 0
2,958
592
1,463
2,309
487
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

4
0 / 2 / 0
2,967
593
477
4,013
1,357
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
GuilleD1996
Kukulkan
7
0 / 0 / 0
3,937
787
640
1,473
430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ratatoskr
KinichAhaw
Ratatoskr
1
0 / 0 / 0
2,418
484
0
0
0
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bacchus
R4nd0mChoice
Bacchus
5
0 / 0 / 0
3,259
652
1,173
2,911
1,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
ThanatosThorMaman Brigitte

VS

Bans
AnubisThe MorriganLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Airri
Ix Chel
6
0 / 0 / 0
3,597
719
429
1,840
515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
GinaxXx
Anhur
6
1 / 0 / 1
3,390
678
2,480
2,629
732
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
1 / 0 / 0
4,417
883
908
1,748
845
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
PRiSTEG_Sa
Achilles
6
0 / 0 / 2
3,693
739
929
3,167
2,013
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mercury
luismakinote
Mercury
6
0 / 0 / 0
3,475
695
337
2,865
779
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
5
0
Kills
2
3
Deaths
0
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
1
0
0
W
Ix Chel
Airri
Ix Chel
0
0
0
0
L
0
2
0
0
W
Anhur
GinaxXx
Anhur
1
0
1
1.5
L
Kukulkan
GuilleD1996
Kukulkan
0
0
0
0
L
Ratatoskr
KinichAhaw
Ratatoskr
0
0
0
0
W
1
0
0
1
W
Achilles
PRiSTEG_Sa
Achilles
0
0
2
1
L
Bacchus
R4nd0mChoice
Bacchus
0
0
0
0
W
Mercury
luismakinote
Mercury
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,753
Damage
5,083
10,706
Taken
12,249
4,043
Mitigated
4,884
4,105
Healing
5,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
1,463
953
0
817
2,309
487
0
0
2,309
0
17,088
W
Ix Chel
Airri
Ix Chel
429
44
199
627
1,840
515
0
320
1,448
23,993
0
L
477
0
0
1,440
4,013
1,357
0
908
3,105
0
8,146
W
Anhur
GinaxXx
Anhur
2,480
1,713
0
677
2,629
732
0
622
2,007
0
16,709
L
Kukulkan
GuilleD1996
Kukulkan
640
123
0
460
1,473
430
0
429
1,044
23,606
0
L
Ratatoskr
KinichAhaw
Ratatoskr
0
0
0
0
0
0
0
0
0
0
0
W
908
402
51
1,447
1,748
845
0
0
1,748
25,120
0
W
Achilles
PRiSTEG_Sa
Achilles
929
83
0
1,576
3,167
2,013
0
551
2,616
0
9,626
L
Bacchus
R4nd0mChoice
Bacchus
1,173
119
0
1,388
2,911
1,769
0
0
2,911
7,299
0
W
Mercury
luismakinote
Mercury
337
152
0
556
2,865
779
0
238
2,617
0
19,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,539
Gold Earned
18,572
113
Minions Killed
183
0
Camps Cleared
0
406,936
Distance Traveled
508,160
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
2,958
592
29
6
0
82,683
0
W
Ix Chel
3,597
719
50
10
0
104,199
2
L
Tyr
2,967
593
19
4
0
94,738
0
W
Anhur
3,390
678
31
6
0
91,149
1
L
Kukulkan
3,937
787
58
12
0
98,667
0
L
Ratatoskr
2,418
484
0
0
0
21,783
0
W
Hades
4,417
883
46
9
0
89,618
0
W
Achilles
3,693
739
13
3
0
98,284
1
L
Bacchus
3,259
652
7
1
0
109,065
0
W
Mercury
3,475
695
43
9
0
124,910
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role