Player Matchup

Bellona
Bellona
DarthMortis
Bellona
Level 118
God Stats
0W - 2L
1,262 SR
Queue Stats
131W - 125L
1,426 Elo+
Solo
Persephone
Persephone
Dopesorcerer
Persephone
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
567W - 572L
1,449 Elo+
Party 2
Chernobog
Chernobog
HollowCaillou
Chernobog
Level 129
God Stats
2W - 3L
1,679 SR
Queue Stats
130W - 114L
1,528 Elo+
Solo
Cliodhna
Cliodhna
Ivanowitch6445
Cliodhna
Level 107
God Stats
1W - 3L
1,464 SR
Queue Stats
239W - 228L
1,468 Elo+
Solo
Cerberus
Cerberus
SneakyGhost79
Cerberus
Level 108
God Stats
12W - 13L
1,549 SR
Queue Stats
430W - 446L
1,457 Elo+
Party 2
Team Averages
Level 124
1,491 SR
1,466 Elo+

VS

Team Averages
Level 91
1,488 SR
1,472 Elo+
Baron Samedi
Baron Samedi
SgtR3dRump3l
Baron Samedi
Level 181
God Stats
1W - 4L
1,128 SR
Queue Stats
140W - 134L
1,467 Elo+
Solo
Mercury
Mercury
almoggold123
Mercury
Level 124
God Stats
4W - 3L
1,715 SR
Queue Stats
134W - 139L
1,473 Elo+
Party 1
Neith
Neith
bouncybear111
Neith
Level 12
God Stats
15W - 23L
1,532 SR
Queue Stats
19W - 25L
1,517 Elo+
Party 1
Aphrodite
Aphrodite
ijxn23
Aphrodite
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
134W - 167L
1,429 Elo+
Solo
Vulcan
Vulcan
kibogdb123
Vulcan
Level 76
God Stats
43W - 24L
1,565 SR
Queue Stats
219W - 202L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DarthMortis
Bellona
16
2 / 5 / 1
10,781
513
10,942
21,566
20,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Persephone
Dopesorcerer
Persephone
11
0 / 5 / 0
8,479
404
3,726
9,094
3,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
HollowCaillou
Chernobog
17
2 / 3 / 0
10,771
513
10,100
14,945
7,724
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cliodhna
19
1 / 1 / 2
11,106
529
10,163
18,434
9,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Cerberus
SneakyGhost79
Cerberus
13
2 / 3 / 1
9,998
476
4,561
16,520
19,043
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
SgtR3dRump3l
Baron Samedi
17
5 / 2 / 3
11,734
559
10,383
18,714
16,281
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
almoggold123
Mercury
20
6 / 1 / 2
12,123
577
12,065
15,013
6,732
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
4 / 1 / 0
10,274
489
6,811
9,050
4,444
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
ijxn23
Aphrodite
14
0 / 2 / 1
9,811
467
5,515
17,285
16,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
kibogdb123
Vulcan
16
1 / 1 / 5
10,535
502
20,517
10,071
4,253
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
27
7
Kills
16
17
Deaths
7
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bellona
DarthMortis
Bellona
2
5
1
0.5
L
Persephone
Dopesorcerer
Persephone
0
5
0
0
L
Chernobog
HollowCaillou
Chernobog
2
3
0
0.67
L
Cliodhna
1
1
2
2
W
Baron Samedi
SgtR3dRump3l
Baron Samedi
5
2
3
3.25
L
Cerberus
SneakyGhost79
Cerberus
2
3
1
0.83
W
Mercury
almoggold123
Mercury
6
1
2
7
W
4
1
0
4
W
Aphrodite
ijxn23
Aphrodite
0
2
1
0.25
W
Vulcan
kibogdb123
Vulcan
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,492
Damage
55,291
80,559
Taken
70,133
59,737
Mitigated
47,728
27,794
Healing
27,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
DarthMortis
Bellona
10,942
2,740
0
6,035
21,566
20,459
310
11,490
10,076
0
75,053
L
Persephone
Dopesorcerer
Persephone
3,726
415
0
1,472
9,094
3,377
609
3,221
5,838
53,166
0
L
Chernobog
HollowCaillou
Chernobog
10,100
7,462
0
4,868
14,945
7,724
970
4,865
10,080
0
100,626
L
Cliodhna
10,163
582
0
10,149
18,434
9,134
0
5,736
12,698
0
129,049
W
Baron Samedi
SgtR3dRump3l
Baron Samedi
10,383
803
727
9,096
18,714
16,281
330
889
17,825
87,305
0
L
Cerberus
SneakyGhost79
Cerberus
4,561
237
0
5,270
16,520
19,043
311
11,097
5,423
22,739
141
W
Mercury
almoggold123
Mercury
12,065
6,844
0
2,383
15,013
6,732
2,149
3,262
11,751
0
124,476
W
6,811
2,292
0
1,867
9,050
4,444
1,472
934
8,116
0
63,204
W
Aphrodite
ijxn23
Aphrodite
5,515
1,525
3,061
8,095
17,285
16,018
498
1,603
15,682
44,808
0
W
Vulcan
kibogdb123
Vulcan
20,517
7,407
0
1,992
10,071
4,253
1,893
2,483
7,588
94,846
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,135
Gold Earned
54,477
608
Minions Killed
570
0
Camps Cleared
0
1,850,071
Distance Traveled
2,017,077
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,781
513
128
6
0
368,676
0
L
Persephone
8,479
404
119
6
0
270,419
0
L
Chernobog
10,771
513
171
8
0
358,230
8
L
Cliodhna
11,106
529
161
8
0
486,341
2
W
Baron Samedi
11,734
559
130
6
0
370,429
3
L
Cerberus
9,998
476
29
1
0
366,405
5
W
Mercury
12,123
577
162
8
0
493,475
2
W
Neith
10,274
489
98
5
0
381,450
1
W
Aphrodite
9,811
467
39
2
0
351,130
0
W
Vulcan
10,535
502
141
7
0
420,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role