Player Matchup

Aphrodite
Aphrodite
BossyByNature
Aphrodite
Level 42
God Stats
0W - 1L
1,020 SR
Queue Stats
52W - 66L
1,440 Elo+
Party 3
Bakasura
Bakasura
Danglah
Bakasura
Level 33
God Stats
0W - 2L
1,257 SR
Queue Stats
33W - 46L
1,416 Elo+
Party 3
Freya
Freya
Ladyof_daflowers
Freya
Level 101
God Stats
3W - 7L
1,249 SR
Queue Stats
275W - 298L
1,398 Elo+
Solo
Arachne
Arachne
VAMPIREKILLER86
Arachne
Level 121
God Stats
0W - 2L
1,241 SR
Queue Stats
101W - 100L
1,415 Elo+
Party 1
Camazotz
Camazotz
stone city cobr
Camazotz
Level 118
God Stats
1W - 1L
1,889 SR
Queue Stats
135W - 131L
1,434 Elo+
Party 1
Team Averages
Level 83
1,331 SR
1,421 Elo+

VS

Team Averages
Level 102
1,576 SR
1,463 Elo+
Atlas
Atlas
 
Atlas
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
Dr un4gvn
Ah Puch
Level 121
God Stats
10W - 4L
1,780 SR
Queue Stats
153W - 176L
1,436 Elo+
Solo
Tiamat
Tiamat
OneToughPuppy
Tiamat
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 89L
1,464 Elo+
Solo
Yemoja
Yemoja
WiccedBuniTTV
Yemoja
Level 68
God Stats
11W - 11L
1,524 SR
Queue Stats
392W - 406L
1,433 Elo+
Party 2
Cernunnos
Cernunnos
XxKrAcXx13
Cernunnos
Level 43
God Stats
4W - 1L
1,576 SR
Queue Stats
130W - 121L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BossyByNature
Aphrodite
14
2 / 2 / 4
8,057
620
4,129
12,628
8,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
Danglah
Bakasura
14
1 / 8 / 3
8,240
634
5,746
17,205
13,807
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
0 / 7 / 1
7,748
596
10,084
15,664
8,509
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
2 / 5 / 3
8,690
668
11,402
14,800
10,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Camazotz
17
1 / 2 / 3
8,401
646
9,515
16,193
17,355
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
17
5 / 3 / 18
11,383
876
19,528
24,946
35,311
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Puch
Dr un4gvn
Ah Puch
18
6 / 1 / 13
10,607
816
20,310
5,905
2,512
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 3 / 17
9,845
757
8,308
12,321
7,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
0 / 0 / 15
8,965
690
1,901
6,502
4,254
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cernunnos
XxKrAcXx13
Cernunnos
19
11 / 0 / 12
11,618
894
21,484
15,254
8,370
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
99
6
Kills
24
24
Deaths
7
14
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
5
3
18
4.67
L
Aphrodite
BossyByNature
Aphrodite
2
2
4
2
L
Bakasura
Danglah
Bakasura
1
8
3
0.31
W
Ah Puch
Dr un4gvn
Ah Puch
6
1
13
12.5
L
0
7
1
0.07
W
2
3
17
3.5
L
2
5
3
0.7
W
0
0
15
7.5
W
Cernunnos
XxKrAcXx13
Cernunnos
11
0
12
17
L
Camazotz
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,876
Damage
71,531
76,490
Taken
64,928
58,389
Mitigated
58,222
28,323
Healing
35,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
19,528
5,696
448
5,725
24,946
35,311
686
5,927
18,919
34,918
1,111
L
Aphrodite
BossyByNature
Aphrodite
4,129
828
7,587
7,459
12,628
8,577
0
9,329
3,299
8,476
0
L
Bakasura
Danglah
Bakasura
5,746
2,758
396
1,350
17,205
13,807
0
9,569
7,636
0
8,923
W
Ah Puch
Dr un4gvn
Ah Puch
20,310
852
1,885
825
5,905
2,512
1,618
1,262
4,633
39,431
0
L
10,084
2,059
740
2,184
15,664
8,509
0
10,222
5,442
29,850
0
W
8,308
932
0
1,444
12,321
7,775
1,207
1,255
11,060
32,654
0
L
11,402
8,419
1,001
2,343
14,800
10,141
0
9,473
5,327
0
17,216
W
1,901
1,432
18,094
2,167
6,502
4,254
748
534
5,948
7,123
0
W
Cernunnos
XxKrAcXx13
Cernunnos
21,484
10,268
962
3,692
15,254
8,370
4,391
5,235
9,980
0
56,539
L
Camazotz
9,515
1,271
1,309
3,954
16,193
17,355
0
10,343
5,850
0
22,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,136
Gold Earned
52,418
132
Minions Killed
222
0
Camps Cleared
0
1,190,857
Distance Traveled
1,136,993
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
11,383
876
31
2
0
247,764
0
L
Aphrodite
8,057
620
16
1
0
270,129
0
L
Bakasura
8,240
634
20
2
0
222,585
0
W
Ah Puch
10,607
816
49
4
0
220,166
0
L
Freya
7,748
596
52
4
0
183,634
0
W
Tiamat
9,845
757
48
4
0
243,533
0
L
Arachne
8,690
668
25
2
0
234,386
0
W
Yemoja
8,965
690
17
1
0
213,956
0
W
Cernunnos
11,618
894
77
6
0
211,574
0
L
Camazotz
8,401
646
19
1
0
280,123
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role