Player Matchup

Chang'e
Chang'e
Alexoox
Chang'e
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,246 Elo+
Party 2
Anhur
Anhur
Hamdenskaeve2
Anhur
Level 70
God Stats
1W - 3L
1,590 SR
Queue Stats
225W - 208L
1,504 Elo+
Solo
The Morrigan
The Morrigan
Rayli-Tm
The Morrigan
Level 140
God Stats
9W - 12L
1,403 SR
Queue Stats
417W - 379L
1,564 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TheTomGuard
Morgan Le Fay
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,503 Elo+
Party 2
Izanami
Izanami
WildChomper
Izanami
Level 52
God Stats
0W - 1L
1,991 SR
Queue Stats
1W - 5L
1,246 Elo+
Party 2
Team Averages
Level 83
1,597 SR
1,413 Elo+

VS

Team Averages
Level 135
1,561 SR
1,486 Elo+
Baba Yaga
Baba Yaga
Hanavat
Baba Yaga
Level 129
God Stats
2W - 0L
1,494 SR
Queue Stats
71W - 76L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Pick_Up_23
Nu Wa
Level 115
God Stats
4W - 4L
1,436 SR
Queue Stats
161W - 160L
1,457 Elo+
Party 1
Skadi
Skadi
cmueller1983
Skadi
Level 134
God Stats
5W - 2L
1,572 SR
Queue Stats
239W - 219L
1,453 Elo+
Party 1
Cerberus
Cerberus
psys_x
Cerberus
Level 157
God Stats
5W - 0L
1,575 SR
Queue Stats
218W - 211L
1,566 Elo+
Solo
Sylvanus
Sylvanus
screecer
Sylvanus
Level 138
God Stats
2W - 0L
1,729 SR
Queue Stats
301W - 263L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Alexoox
Chang'e
15
1 / 5 / 6
8,584
715
6,907
14,334
5,305
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 7 / 6
8,857
738
12,576
16,662
14,625
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

The Morrigan
Rayli-Tm
The Morrigan
13
3 / 8 / 5
8,852
738
12,310
11,201
4,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Morgan Le Fay
TheTomGuard
Morgan Le Fay
17
4 / 3 / 3
9,348
779
13,795
13,177
5,130
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
WildChomper
Izanami
14
1 / 7 / 4
8,843
737
11,659
15,237
4,427
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Hanavat
Baba Yaga
19
9 / 2 / 17
11,796
983
17,424
10,068
5,862
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nu Wa
18
10 / 3 / 11
10,925
910
14,664
12,409
6,550
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 3 / 16
9,628
802
11,001
10,740
5,078
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
psys_x
Cerberus
17
3 / 2 / 21
10,101
842
14,769
24,230
25,129
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sylvanus
screecer
Sylvanus
16
4 / 2 / 21
10,187
849
7,263
17,418
18,474
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
116
11
Kills
30
30
Deaths
12
24
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Alexoox
Chang'e
1
5
6
0.8
L
2
7
6
0.71
W
Baba Yaga
Hanavat
Baba Yaga
9
2
17
8.75
W
Nu Wa
10
3
11
5.17
L
The Morrigan
Rayli-Tm
The Morrigan
3
8
5
0.69
L
Morgan Le Fay
TheTomGuard
Morgan Le Fay
4
3
3
1.83
L
Izanami
WildChomper
Izanami
1
7
4
0.43
W
4
3
16
4
W
Cerberus
psys_x
Cerberus
3
2
21
6.75
W
Sylvanus
screecer
Sylvanus
4
2
21
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,247
Damage
65,121
70,611
Taken
74,865
33,591
Mitigated
61,093
16,822
Healing
43,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Alexoox
Chang'e
6,907
537
5,144
4,674
14,334
5,305
0
12,296
1,874
14,560
0
L
12,576
4,391
622
419
16,662
14,625
299
8,972
7,494
0
22,261
W
Baba Yaga
Hanavat
Baba Yaga
17,424
509
870
3,588
10,068
5,862
2,124
5,242
4,816
38,015
0
W
Nu Wa
14,664
4,774
2,195
2,546
12,409
6,550
1,744
6,556
5,843
33,108
0
L
The Morrigan
Rayli-Tm
The Morrigan
12,310
914
1,471
1,060
11,201
4,104
325
7,203
3,906
26,114
0
L
Morgan Le Fay
TheTomGuard
Morgan Le Fay
13,795
1,296
607
1,485
13,177
5,130
391
11,163
1,842
31,327
0
L
Izanami
WildChomper
Izanami
11,659
8,916
121
1,219
15,237
4,427
699
13,702
1,375
0
28,480
W
11,001
4,436
1,542
747
10,740
5,078
1,839
4,888
5,852
0
25,349
W
Cerberus
psys_x
Cerberus
14,769
509
999
10,991
24,230
25,129
669
9,303
14,917
33,371
0
W
Sylvanus
screecer
Sylvanus
7,263
1,017
11,272
8,554
17,418
18,474
682
6,983
10,425
12,810
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,484
Gold Earned
52,637
158
Minions Killed
161
0
Camps Cleared
0
965,198
Distance Traveled
1,191,362
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,584
715
16
1
0
210,109
0
L
Anhur
8,857
738
19
2
0
168,511
0
W
Baba Yaga
11,796
983
50
4
0
243,309
0
W
Nu Wa
10,925
910
39
3
0
244,929
0
L
The Morrigan
8,852
738
31
3
0
174,071
0
L
Morgan Le Fay
9,348
779
44
4
0
234,353
0
L
Izanami
8,843
737
48
4
0
178,154
0
W
Skadi
9,628
802
24
2
0
213,511
0
W
Cerberus
10,101
842
39
3
0
256,627
0
W
Sylvanus
10,187
849
9
1
0
232,986
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role