Player Matchup

Shiva
Shiva
II chewey II
Shiva
Level 111
God Stats
16W - 19L
1,557 SR
Queue Stats
91W - 85L
1,498 Elo+
Solo
Raijin
Raijin
MakateusGood
Raijin
Level 89
God Stats
2W - 0L
1,461 SR
Queue Stats
364W - 324L
1,520 Elo+
Solo
Fenrir
Fenrir
Mistercrabie
Fenrir
Level 101
God Stats
4W - 1L
1,548 SR
Queue Stats
278W - 292L
1,451 Elo+
Solo
Cupid
Cupid
QCXPhoenix
Cupid
Level 87
God Stats
8W - 3L
1,518 SR
Queue Stats
86W - 97L
1,403 Elo+
Solo
Nu Wa
Nu Wa
WolfBoi4200
Nu Wa
Level 54
God Stats
2W - 4L
1,423 SR
Queue Stats
24W - 27L
1,383 Elo+
Solo
Team Averages
Level 88
1,501 SR
1,451 Elo+

VS

Team Averages
Level 103
1,605 SR
1,474 Elo+
Scylla
Scylla
SILENT_LEA
Scylla
Level 113
God Stats
0W - 1L
1,691 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Discordia
Discordia
XSt0n3dki11erX
Discordia
Level 107
God Stats
3W - 5L
1,516 SR
Queue Stats
101W - 130L
1,449 Elo+
Solo
Cupid
Cupid
cynical_panda99
Cupid
Level 65
God Stats
2W - 2L
1,751 SR
Queue Stats
25W - 14L
1,616 Elo+
Solo
Awilix
Awilix
mobwilson
Awilix
Level 124
God Stats
37W - 33L
1,567 SR
Queue Stats
272W - 294L
1,394 Elo+
Solo
Mercury
Mercury
vc venom369
Mercury
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 41L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 8
11,074
1,107
15,369
15,231
13,240
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
17
3 / 0 / 7
10,945
1,095
5,239
8,633
3,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
16
2 / 3 / 8
10,531
1,053
9,207
14,177
6,616
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cupid
16
4 / 1 / 6
10,911
1,091
6,883
10,314
4,860
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
3 / 1 / 10
11,026
1,103
19,621
6,019
2,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

283

VS

Team 2 Tickets

174

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
SILENT_LEA
Scylla
15
0 / 5 / 6
9,666
967
11,429
14,202
4,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Discordia
XSt0n3dki11erX
Discordia
15
2 / 1 / 3
10,253
1,025
13,904
9,147
2,862
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
1 / 4 / 4
10,029
1,003
7,026
13,559
4,287
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Awilix
mobwilson
Awilix
15
2 / 2 / 1
9,359
936
5,887
6,354
2,581
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Mercury
vc venom369
Mercury
16
1 / 5 / 3
10,374
1,037
11,277
15,711
5,533
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
23
17
Kills
6
6
Deaths
17
39
Assists
17
Player
Kills
Deaths
Assists
KDA
W
5
1
8
9
W
Raijin
3
0
7
6.5
W
Fenrir
2
3
8
2
W
Cupid
4
1
6
7
L
Scylla
SILENT_LEA
Scylla
0
5
6
0.6
W
3
1
10
8
L
Discordia
XSt0n3dki11erX
Discordia
2
1
3
3.5
L
1
4
4
0.75
L
Awilix
mobwilson
Awilix
2
2
1
1.25
L
Mercury
vc venom369
Mercury
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,319
Damage
49,523
54,374
Taken
58,973
31,022
Mitigated
19,675
4,460
Healing
2,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,369
1,964
1,012
2,042
15,231
13,240
0
6,010
9,221
0
24,359
W
Raijin
5,239
51
0
0
8,633
3,547
0
4,885
3,748
40,707
0
W
Fenrir
9,207
358
0
347
14,177
6,616
0
5,392
8,785
0
13,710
W
Cupid
6,883
3,260
0
1,059
10,314
4,860
0
4,146
6,168
0
22,221
L
Scylla
SILENT_LEA
Scylla
11,429
1,057
0
505
14,202
4,412
0
5,305
8,608
26,981
0
W
19,621
8,583
0
0
6,019
2,759
0
4,900
1,119
35,337
0
L
Discordia
XSt0n3dki11erX
Discordia
13,904
841
0
0
9,147
2,862
0
5,437
3,429
45,292
0
L
7,026
4,408
128
1,469
13,559
4,287
0
4,958
8,457
0
26,094
L
Awilix
mobwilson
Awilix
5,887
2,304
0
4
6,354
2,581
0
2,324
3,873
0
8,809
L
Mercury
vc venom369
Mercury
11,277
5,251
0
682
15,711
5,533
0
6,836
8,557
0
44,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,487
Gold Earned
49,681
191
Minions Killed
221
9
Camps Cleared
7
1,051,466
Distance Traveled
892,822
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
11,074
1,107
16
2
4
220,752
0
W
Raijin
10,945
1,095
99
10
3
199,424
0
W
Fenrir
10,531
1,053
5
1
1
218,953
0
W
Cupid
10,911
1,091
43
4
0
206,736
0
L
Scylla
9,666
967
41
4
0
165,940
0
W
Nu Wa
11,026
1,103
28
3
1
205,601
0
L
Discordia
10,253
1,025
71
7
0
206,326
0
L
Cupid
10,029
1,003
50
5
2
175,443
0
L
Awilix
9,359
936
3
0
1
114,017
0
L
Mercury
10,374
1,037
56
6
4
231,096
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role