Player Matchup

Artemis
Artemis
 
Artemis
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
LicCaraj0
Bakasura
Level 128
God Stats
22W - 12L
1,654 SR
Queue Stats
219W - 184L
1,528 Elo+
Solo
Bacchus
Bacchus
Lord Vader215
Bacchus
Level 106
God Stats
0W - 1L
1,460 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Chaac
Chaac
Slim Reaper 007
Chaac
Level 149
God Stats
0W - 1L
1,380 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
x DrNastyyyyy x
Nu Wa
Level 139
God Stats
0W - 1L
1,276 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 122
1,454 SR
1,506 Elo+

VS

Team Averages
Level 143
1,551 SR
1,511 Elo+
Athena
Athena
BlueKnight129
Athena
Level 203
God Stats
29W - 17L
1,582 SR
Queue Stats
1,144W - 1,143L
1,457 Elo+
Solo
Baron Samedi
Baron Samedi
GBishounen
Baron Samedi
Level 106
God Stats
9W - 12L
1,468 SR
Queue Stats
512W - 475L
1,524 Elo+
Solo
Amaterasu
Amaterasu
MyPetDoge
Amaterasu
Level 122
God Stats
22W - 18L
1,582 SR
Queue Stats
373W - 384L
1,487 Elo+
Solo
Izanami
Izanami
Nixflow
Izanami
Level 161
God Stats
10W - 6L
1,673 SR
Queue Stats
166W - 165L
1,577 Elo+
Solo
He Bo
He Bo
macarron_NINJA
He Bo
Level 122
God Stats
3W - 2L
1,451 SR
Queue Stats
129W - 145L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
10
0 / 4 / 1
5,462
420
6,435
8,865
3,082
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
LicCaraj0
Bakasura
13
4 / 1 / 0
7,499
577
8,319
13,150
5,736
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
10
1 / 1 / 1
6,054
466
2,265
5,464
4,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 2 / 2
6,162
474
4,276
9,452
5,004
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
0 / 2 / 0
4,930
379
237
2,545
768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 5
7,445
573
3,145
10,917
9,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
GBishounen
Baron Samedi
13
3 / 0 / 2
8,081
622
5,250
3,560
1,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
MyPetDoge
Amaterasu
14
3 / 1 / 0
8,443
649
5,800
13,763
10,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Izanami
Nixflow
Izanami
12
2 / 2 / 1
7,880
606
7,079
7,049
2,387
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 2 / 1
7,437
572
5,653
7,185
2,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
19
6
Kills
10
10
Deaths
6
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
4
1
0.13
W
0
1
5
2.5
W
Baron Samedi
GBishounen
Baron Samedi
3
0
2
4
L
Bakasura
LicCaraj0
Bakasura
4
1
0
4
L
Bacchus
1
1
1
1.5
W
Amaterasu
MyPetDoge
Amaterasu
3
1
0
3
W
Izanami
Nixflow
Izanami
2
2
1
1.25
L
1
2
2
1
W
2
2
1
1.25
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,532
Damage
26,927
39,476
Taken
42,474
19,162
Mitigated
26,257
8,943
Healing
18,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
6,435
2,779
0
1,275
8,865
3,082
0
1,824
7,041
0
25,937
W
3,145
1,014
0
2,971
10,917
9,252
55
1,143
8,864
27,273
0
W
Baron Samedi
GBishounen
Baron Samedi
5,250
617
359
1,465
3,560
1,629
42
622
2,868
63,146
0
L
Bakasura
LicCaraj0
Bakasura
8,319
5,679
0
4,518
13,150
5,736
0
4,802
8,348
0
49,596
L
Bacchus
2,265
128
0
1,733
5,464
4,572
0
2,772
2,692
21,202
0
W
Amaterasu
MyPetDoge
Amaterasu
5,800
1,919
0
7,439
13,763
10,903
2,490
77
13,324
0
65,401
W
Izanami
Nixflow
Izanami
7,079
5,148
0
2,397
7,049
2,387
436
344
5,988
0
70,291
L
4,276
549
0
1,417
9,452
5,004
0
2,657
6,795
0
34,908
W
5,653
526
0
3,884
7,185
2,086
0
316
6,569
64,044
1,279
L
237
90
0
0
2,545
768
0
1,639
906
13,596
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,107
Gold Earned
39,286
265
Minions Killed
494
0
Camps Cleared
0
1,155,995
Distance Traveled
1,263,359
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,462
420
30
2
0
221,604
0
W
Athena
7,445
573
45
3
0
281,363
0
W
Baron Samedi
8,081
622
118
9
0
249,366
3
L
Bakasura
7,499
577
119
9
0
309,427
0
L
Bacchus
6,054
466
32
2
0
240,703
0
W
Amaterasu
8,443
649
108
8
0
218,793
4
W
Izanami
7,880
606
128
10
0
222,961
0
L
Chaac
6,162
474
58
4
0
276,117
0
W
He Bo
7,437
572
95
7
0
290,876
0
L
Nu Wa
4,930
379
26
2
0
108,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role