Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
 
Horus
Level 202
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Doan20a
King Arthur
Level 50
God Stats
0W - 2L
1,259 SR
Queue Stats
0W - 2L
1,278 Elo+
Party 1
Heimdallr
Heimdallr
Kenyis
Heimdallr
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 39L
1,444 Elo+
Party 1
Athena
Athena
LonelyMaui
Athena
Level 106
God Stats
0W - 1L
1,309 SR
Queue Stats
0W - 2L
1,278 Elo+
Party 1
Team Averages
Level 115
1,414 SR
1,400 Elo+

VS

Team Averages
Level 128
1,512 SR
1,425 Elo+
Neith
Neith
Hannibalragnar
Neith
Level 165
God Stats
5W - 6L
1,404 SR
Queue Stats
502W - 548L
1,454 Elo+
Solo
Ra
Ra
Michu1410
Ra
Level 145
God Stats
4W - 2L
1,593 SR
Queue Stats
716W - 717L
1,446 Elo+
Solo
Cu Chulainn
Cu Chulainn
ZorkanDH
Cu Chulainn
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,313 Elo+
Solo
Artemis
Artemis
ZzYUGOzZ
Artemis
Level 157
God Stats
10W - 7L
1,561 SR
Queue Stats
638W - 647L
1,458 Elo+
Solo
Osiris
Osiris
o Vye o
Osiris
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 20L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
13
2 / 5 / 6
7,734
859
7,999
20,242
23,915
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Horus
 
Horus
13
1 / 4 / 7
7,697
855
4,556
15,399
16,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

King Arthur
Doan20a
King Arthur
12
2 / 7 / 5
7,556
840
7,839
17,527
18,722
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heimdallr
Kenyis
Heimdallr
13
1 / 5 / 4
7,350
817
7,789
12,737
6,646
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Athena
LonelyMaui
Athena
12
2 / 7 / 4
7,391
821
7,605
15,537
9,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 15
8,051
895
12,434
7,577
3,476
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

16
11 / 1 / 15
10,005
1,112
18,331
3,786
1,659
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
ZorkanDH
Cu Chulainn
14
6 / 3 / 15
8,895
988
13,401
16,875
11,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Artemis
ZzYUGOzZ
Artemis
16
3 / 1 / 22
9,007
1,001
16,799
7,151
4,049
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Osiris
o Vye o
Osiris
16
5 / 2 / 17
9,340
1,038
12,381
15,326
16,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
112
8
Kills
28
28
Deaths
9
26
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
2
5
6
1
L
Horus
 
Horus
1
4
7
1.13
L
King Arthur
Doan20a
King Arthur
2
7
5
0.64
W
3
2
15
5.25
L
Heimdallr
Kenyis
Heimdallr
1
5
4
0.6
L
Athena
LonelyMaui
Athena
2
7
4
0.57
W
11
1
15
18.5
W
Cu Chulainn
ZorkanDH
Cu Chulainn
6
3
15
4.5
W
Artemis
ZzYUGOzZ
Artemis
3
1
22
14
W
Osiris
o Vye o
Osiris
5
2
17
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,788
Damage
73,346
81,442
Taken
50,715
74,703
Mitigated
37,410
24,113
Healing
23,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
7,999
2,486
2,158
4,926
20,242
23,915
474
5,455
14,236
15,649
0
L
Horus
 
Horus
4,556
1,025
4,909
6,324
15,399
16,394
293
3,246
11,728
2,021
4,462
L
King Arthur
Doan20a
King Arthur
7,839
996
734
605
17,527
18,722
329
4,486
12,785
0
13,454
W
12,434
4,747
1,248
1,469
7,577
3,476
1,842
2,784
4,793
0
20,025
L
Heimdallr
Kenyis
Heimdallr
7,789
1,845
0
1,761
12,737
6,646
701
2,506
9,957
0
22,399
L
Athena
LonelyMaui
Athena
7,605
1,367
981
1,715
15,537
9,026
0
2,541
12,733
15,693
0
W
18,331
1,803
8,047
1,410
3,786
1,659
1,473
1,856
1,930
40,334
0
W
Cu Chulainn
ZorkanDH
Cu Chulainn
13,401
1,893
551
5,911
16,875
11,814
595
3,201
13,674
1,700
19,011
W
Artemis
ZzYUGOzZ
Artemis
16,799
7,825
1,285
1,035
7,151
4,049
2,871
3,471
3,680
0
27,037
W
Osiris
o Vye o
Osiris
12,381
5,208
0
2,383
15,326
16,412
579
5,793
9,533
0
25,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,728
Gold Earned
45,298
74
Minions Killed
135
0
Camps Cleared
0
844,616
Distance Traveled
1,001,506
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,734
859
12
1
0
192,586
0
L
Horus
7,697
855
3
0
0
175,039
0
L
King Arthur
7,556
840
12
1
0
161,090
0
W
Neith
8,051
895
18
2
0
185,230
0
L
Heimdallr
7,350
817
33
4
0
160,380
0
L
Athena
7,391
821
14
2
0
155,521
0
W
Ra
10,005
1,112
59
7
0
185,072
1
W
Cu Chulainn
8,895
988
17
2
0
240,393
0
W
Artemis
9,007
1,001
25
3
0
167,179
0
W
Osiris
9,340
1,038
16
2
0
223,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role