Player Matchup

Danzaburou
Danzaburou
ArzeCV
Danzaburou
Level 119
God Stats
2W - 1L
1,360 SR
Queue Stats
251W - 235L
1,515 Elo+
Solo
Apollo
Apollo
ElsewhereHere
Apollo
Level 112
God Stats
6W - 6L
1,352 SR
Queue Stats
64W - 50L
1,517 Elo+
Solo
Raijin
Raijin
HattMays94
Raijin
Level 126
God Stats
20W - 6L
1,787 SR
Queue Stats
393W - 362L
1,521 Elo+
Solo
Nox
Nox
MorbidCuriousity
Nox
Level 110
God Stats
3W - 2L
1,561 SR
Queue Stats
388W - 379L
1,528 Elo+
Solo
Geb
Geb
joyfulundead
Geb
Level 104
God Stats
12W - 11L
1,586 SR
Queue Stats
281W - 285L
1,527 Elo+
Solo
Team Averages
Level 114
1,529 SR
1,522 Elo+

VS

Team Averages
Level 139
1,586 SR
1,538 Elo+
Ares
Ares
Makaveli1908
Ares
Level 126
God Stats
5W - 4L
1,715 SR
Queue Stats
63W - 56L
1,539 Elo+
Solo
Gilgamesh
Gilgamesh
PatriotPower
Gilgamesh
Level 140
God Stats
0W - 2L
1,503 SR
Queue Stats
53W - 57L
1,467 Elo+
Solo
Scylla
Scylla
VillaFernando19
Scylla
Level 159
God Stats
1W - 2L
1,573 SR
Queue Stats
283W - 260L
1,531 Elo+
Solo
Merlin
Merlin
thecracknator
Merlin
Level 158
God Stats
2W - 3L
1,532 SR
Queue Stats
138W - 103L
1,608 Elo+
Solo
Rama
Rama
uguevara22
Rama
Level 110
God Stats
5W - 9L
1,607 SR
Queue Stats
37W - 37L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ArzeCV
Danzaburou
13
2 / 1 / 7
8,279
1,183
8,224
7,062
2,874
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
4 / 2 / 7
8,242
1,177
9,080
8,102
3,956
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Raijin
HattMays94
Raijin
14
4 / 0 / 9
8,815
1,259
17,553
5,330
2,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
6 / 1 / 9
8,993
1,285
9,077
5,180
1,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
0 / 0 / 12
8,501
1,214
5,269
8,328
7,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Team 1 Tickets

339

VS

Team 2 Tickets

257

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 1
8,145
1,164
4,520
15,609
16,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
PatriotPower
Gilgamesh
12
0 / 3 / 2
6,832
976
3,772
8,946
8,065
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
1 / 5 / 2
7,576
1,082
6,703
10,349
4,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 1 / 2
8,134
1,162
8,813
6,764
2,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
1 / 3 / 2
7,499
1,071
7,428
10,606
4,419
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
13
16
Kills
4
4
Deaths
16
44
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
ArzeCV
Danzaburou
2
1
7
5.5
W
4
2
7
3.75
W
Raijin
HattMays94
Raijin
4
0
9
8.5
L
1
4
1
0.38
W
6
1
9
10.5
L
Gilgamesh
PatriotPower
Gilgamesh
0
3
2
0.33
L
1
5
2
0.4
W
0
0
12
6
L
1
1
2
2
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,203
Damage
31,236
34,002
Taken
52,274
18,033
Mitigated
36,163
3,722
Healing
4,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
ArzeCV
Danzaburou
8,224
4,349
0
807
7,062
2,874
0
4,725
2,125
0
21,857
W
9,080
4,842
0
349
8,102
3,956
0
4,695
3,319
0
27,006
W
Raijin
HattMays94
Raijin
17,553
1,274
0
250
5,330
2,030
0
2,890
2,440
33,925
0
L
4,520
382
0
1,471
15,609
16,363
0
9,333
6,276
8,345
0
W
9,077
241
0
450
5,180
1,947
0
3,325
1,819
13,507
0
L
Gilgamesh
PatriotPower
Gilgamesh
3,772
373
0
682
8,946
8,065
0
4,668
4,278
0
7,662
L
6,703
234
0
239
10,349
4,469
0
5,990
4,359
21,463
0
W
5,269
673
0
1,866
8,328
7,226
0
4,401
3,736
9,111
0
L
8,813
625
0
70
6,764
2,847
0
4,872
1,892
31,223
0
L
7,428
6,032
0
1,957
10,606
4,419
0
7,036
3,570
0
16,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,830
Gold Earned
38,186
143
Minions Killed
130
5
Camps Cleared
4
688,168
Distance Traveled
644,601
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,279
1,183
55
8
2
127,601
0
W
Apollo
8,242
1,177
47
7
2
126,663
0
W
Raijin
8,815
1,259
32
5
0
150,638
0
L
Ares
8,145
1,164
6
1
0
136,988
0
W
Nox
8,993
1,285
7
1
1
144,521
0
L
Gilgamesh
6,832
976
9
1
1
95,212
0
L
Scylla
7,576
1,082
39
6
1
135,529
0
W
Geb
8,501
1,214
2
0
0
138,745
0
L
Merlin
8,134
1,162
42
6
1
146,076
0
L
Rama
7,499
1,071
34
5
1
130,796
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role