Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
ConqF
Hun Batz
Level 137
God Stats
1W - 0L
1,261 SR
Queue Stats
4W - 3L
1,527 Elo+
Solo
Khepri
Khepri
EntropicPanda
Khepri
Level 36
God Stats
3W - 1L
1,716 SR
Queue Stats
8W - 19L
1,282 Elo+
Solo
King Arthur
King Arthur
VederT
King Arthur
Level 86
God Stats
3W - 5L
1,375 SR
Queue Stats
409W - 401L
1,483 Elo+
Solo
Hera
Hera
widowMaker11112
Hera
Level 81
God Stats
5W - 2L
1,688 SR
Queue Stats
19W - 18L
1,481 Elo+
Party 2
Team Averages
Level 80
1,508 SR
1,455 Elo+

VS

Team Averages
Level 68
1,526 SR
1,506 Elo+
Scylla
Scylla
 
Scylla
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
AquinoXTTV
Artemis
Level 40
God Stats
0W - 1L
1,339 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
BbxAbismYT
Heimdallr
Level 25
God Stats
1W - 3L
1,500 SR
Queue Stats
65W - 60L
1,532 Elo+
Party 3
Kali
Kali
RLP_Vektor
Kali
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ares
Ares
Rodpache
Ares
Level 104
God Stats
4W - 2L
1,791 SR
Queue Stats
533W - 539L
1,498 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
1 / 1 / 1
5,933
539
3,887
5,959
2,338
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hun Batz
ConqF
Hun Batz
10
2 / 0 / 1
5,866
533
5,647
7,261
2,553
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 1 / 1
5,677
516
2,216
6,222
4,198
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
VederT
King Arthur
11
1 / 0 / 1
6,918
629
4,178
5,894
4,842
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
2 / 0 / 1
6,802
618
5,867
3,958
1,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
10
0 / 2 / 0
5,471
497
1,449
5,725
2,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
AquinoXTTV
Artemis
9
0 / 0 / 0
4,979
453
2,091
3,788
1,282
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heimdallr
BbxAbismYT
Heimdallr
10
2 / 1 / 0
6,052
550
6,136
7,496
3,173
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

8
0 / 3 / 0
4,873
443
1,148
9,541
3,332
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ares
8
0 / 1 / 2
5,228
475
2,205
9,057
6,500
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
4
6
Kills
2
2
Deaths
7
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
1
1
1
1.5
L
Scylla
 
Scylla
0
2
0
0
L
Artemis
AquinoXTTV
Artemis
0
0
0
0
L
Heimdallr
BbxAbismYT
Heimdallr
2
1
0
2
W
Hun Batz
ConqF
Hun Batz
2
0
1
2.5
W
0
1
1
0.5
L
0
3
0
0
L
Ares
0
1
2
1
W
King Arthur
VederT
King Arthur
1
0
1
1.5
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,795
Damage
13,029
29,294
Taken
35,607
15,320
Mitigated
16,408
8,088
Healing
8,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
3,887
1,297
0
1,519
5,959
2,338
537
1,395
4,564
0
39,561
L
Scylla
 
Scylla
1,449
220
0
1,309
5,725
2,121
0
3,201
2,524
39,080
0
L
Artemis
AquinoXTTV
Artemis
2,091
625
0
1,768
3,788
1,282
0
0
3,788
0
21,972
L
Heimdallr
BbxAbismYT
Heimdallr
6,136
3,286
0
2,256
7,496
3,173
0
2,052
5,444
0
49,956
W
Hun Batz
ConqF
Hun Batz
5,647
1,555
0
1,199
7,261
2,553
0
768
6,493
0
49,655
W
2,216
100
1,322
1,803
6,222
4,198
82
784
5,438
16,749
0
L
1,148
477
0
880
9,541
3,332
0
635
8,906
0
33,382
L
Ares
2,205
275
49
2,046
9,057
6,500
0
2,195
6,862
7,261
0
W
King Arthur
VederT
King Arthur
4,178
417
0
1,245
5,894
4,842
0
0
5,894
0
44,177
W
5,867
1,208
0
1,000
3,958
1,389
156
707
3,251
53,764
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,196
Gold Earned
26,603
352
Minions Killed
262
0
Camps Cleared
0
1,174,566
Distance Traveled
1,049,554
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
5,933
539
78
7
0
198,989
0
L
Scylla
5,471
497
77
7
0
211,477
0
L
Artemis
4,979
453
39
4
0
178,956
0
L
Heimdallr
6,052
550
90
8
0
201,649
1
W
Hun Batz
5,866
533
73
7
0
275,195
2
W
Khepri
5,677
516
19
2
0
250,173
0
L
Kali
4,873
443
51
5
0
246,363
0
L
Ares
5,228
475
5
0
0
211,109
0
W
King Arthur
6,918
629
80
7
0
214,985
0
W
Hera
6,802
618
102
9
0
235,224
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role