Player Matchup

Tyr
Tyr
 
Tyr
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
DrgnSlayer9
Yemoja
Level 83
God Stats
6W - 5L
1,578 SR
Queue Stats
502W - 497L
1,490 Elo+
Solo
Poseidon
Poseidon
Falcopnbridge
Poseidon
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 25L
1,588 Elo+
Party 1
Thor
Thor
JAM On live
Thor
Level 96
God Stats
1W - 3L
1,163 SR
Queue Stats
68W - 72L
1,503 Elo+
Solo
Kukulkan
Kukulkan
Maxxuflexy
Kukulkan
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 29L
1,573 Elo+
Party 1
Team Averages
Level 118
1,448 SR
1,531 Elo+

VS

Team Averages
Level 106
1,623 SR
1,511 Elo+
Anhur
Anhur
 
Anhur
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Iced vGxd
Cthulhu
Level 148
God Stats
1W - 2L
1,476 SR
Queue Stats
197W - 207L
1,535 Elo+
Solo
Cu Chulainn
Cu Chulainn
Kooikes
Cu Chulainn
Level 109
God Stats
0W - 2L
1,595 SR
Queue Stats
38W - 29L
1,550 Elo+
Solo
Ares
Ares
TWest2127
Ares
Level 132
God Stats
7W - 1L
2,047 SR
Queue Stats
315W - 334L
1,548 Elo+
Solo
Hel
Hel
white-water888
Hel
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 35L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
16
4 / 1 / 16
9,685
880
6,778
18,276
14,224
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Yemoja
14
0 / 2 / 12
8,025
730
1,589
13,460
13,281
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Poseidon
Falcopnbridge
Poseidon
17
4 / 4 / 9
9,779
889
13,617
10,463
5,075
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
6 / 0 / 12
9,406
855
13,380
9,351
5,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
Maxxuflexy
Kukulkan
17
7 / 4 / 12
10,533
958
16,626
10,059
5,216
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
1 / 4 / 4
8,357
760
6,299
10,553
5,212
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
Iced vGxd
Cthulhu
16
3 / 4 / 4
9,599
873
12,195
15,730
16,017
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
Kooikes
Cu Chulainn
15
2 / 3 / 6
8,392
763
15,183
12,901
14,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ares
15
5 / 3 / 4
9,431
857
11,071
12,847
15,212
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
0 / 7 / 5
7,438
676
1,355
10,990
5,187
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
34
21
Kills
11
11
Deaths
21
61
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
4
1
16
12
L
Anhur
 
Anhur
1
4
4
0.75
W
Yemoja
0
2
12
3
W
Poseidon
Falcopnbridge
Poseidon
4
4
9
2.13
L
Cthulhu
Iced vGxd
Cthulhu
3
4
4
1.25
W
6
0
12
12
L
Cu Chulainn
Kooikes
Cu Chulainn
2
3
6
1.67
W
Kukulkan
Maxxuflexy
Kukulkan
7
4
12
3.25
L
Ares
5
3
4
2.33
L
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,990
Damage
46,103
61,609
Taken
63,021
43,705
Mitigated
55,902
33,672
Healing
17,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
6,778
182
2,166
8,331
18,276
14,224
1,087
6,297
11,584
0
15,725
L
Anhur
 
Anhur
6,299
2,238
909
1,757
10,553
5,212
854
5,130
5,192
0
18,254
W
Yemoja
1,589
699
11,340
4,141
13,460
13,281
562
4,758
8,447
2,478
0
W
Poseidon
Falcopnbridge
Poseidon
13,617
1,395
718
1,612
10,463
5,075
1,001
5,612
4,561
31,984
0
L
Cthulhu
Iced vGxd
Cthulhu
12,195
292
1,462
2,678
15,730
16,017
0
7,152
8,358
25,163
0
W
13,380
2,169
854
2,088
9,351
5,909
1,060
4,785
4,304
0
20,980
L
Cu Chulainn
Kooikes
Cu Chulainn
15,183
2,131
1,318
3,497
12,901
14,274
0
6,573
6,114
3,099
23,849
W
Kukulkan
Maxxuflexy
Kukulkan
16,626
577
1,440
982
10,059
5,216
859
5,304
4,593
34,212
0
L
Ares
11,071
574
10
1,692
12,847
15,212
266
6,139
6,432
14,555
0
L
1,355
263
3,195
1,000
10,990
5,187
641
6,838
4,007
7,569
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,428
Gold Earned
43,217
128
Minions Killed
118
0
Camps Cleared
0
1,133,333
Distance Traveled
1,011,173
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
9,685
880
20
2
0
286,449
0
L
Anhur
8,357
760
42
4
0
183,861
0
W
Yemoja
8,025
730
4
0
0
188,001
0
W
Poseidon
9,779
889
40
4
0
205,036
0
L
Cthulhu
9,599
873
36
3
0
204,051
0
W
Thor
9,406
855
11
1
0
223,714
0
L
Cu Chulainn
8,392
763
20
2
0
234,525
0
W
Kukulkan
10,533
958
53
5
0
230,133
0
L
Ares
9,431
857
6
1
0
215,137
0
L
Hel
7,438
676
14
1
0
173,599
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role